Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Beastbear53
Cabrakan
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 69L
1,636 Elo+
Party 1
Ganesha
Ganesha
JZDOOM
Ganesha
Level 153
God Stats
2W - 5L
1,825 SR
Queue Stats
417W - 407L
1,597 Elo+
Solo
Olorun
Olorun
TacoInspector54
Olorun
Level 127
God Stats
0W - 1L
1,741 SR
Queue Stats
48W - 42L
1,466 Elo+
Party 1
Medusa
Medusa
mfkinmarin
Medusa
Level 125
God Stats
0W - 1L
1,517 SR
Queue Stats
62W - 63L
1,530 Elo+
Party 1
Team Averages
Level 138
1,617 SR
1,546 Elo+

VS

Team Averages
Level 140
1,496 SR
1,507 Elo+
Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BloodyLen
Susano
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
1,046W - 1,056L
1,535 Elo+
Solo
Geb
Geb
Fallen_Atombomb
Geb
Level 201
God Stats
19W - 19L
1,670 SR
Queue Stats
722W - 671L
1,526 Elo+
Party 2
Bellona
Bellona
Leo-is-a-lion
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
smolllion
Hun Batz
Level 107
God Stats
4W - 1L
1,308 SR
Queue Stats
244W - 232L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 4 / 5
7,991
799
11,856
6,789
2,937
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Beastbear53
Cabrakan
15
7 / 4 / 3
8,836
884
8,446
10,822
8,618
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
JZDOOM
Ganesha
14
0 / 4 / 7
7,829
783
6,097
12,448
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 6
7,851
785
7,198
8,692
3,843
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
mfkinmarin
Medusa
13
1 / 3 / 7
7,469
747
8,944
10,878
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
5 / 1 / 7
9,026
903
12,569
10,032
5,067
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
BloodyLen
Susano
15
3 / 3 / 8
8,439
844
9,268
11,201
12,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 9
8,586
859
7,400
14,875
15,605
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
14
1 / 4 / 12
7,937
794
4,394
10,667
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
smolllion
Hun Batz
14
5 / 3 / 7
8,466
847
10,818
8,900
4,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
13
Kills
17
17
Deaths
13
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
4
5
1.38
W
Eset
 
Eset
5
1
7
8.5
L
Cabrakan
Beastbear53
Cabrakan
7
4
3
2.13
W
Susano
BloodyLen
Susano
3
3
8
2.33
W
3
2
9
3.75
L
Ganesha
JZDOOM
Ganesha
0
4
7
0.88
W
Bellona
1
4
12
1.75
L
2
2
6
2.5
L
Medusa
mfkinmarin
Medusa
1
3
7
1.5
W
Hun Batz
smolllion
Hun Batz
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,541
Damage
44,449
49,629
Taken
55,675
33,333
Mitigated
48,494
14,948
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
11,856
2,888
1,149
1,253
6,789
2,937
0
2,033
4,593
15,154
6,022
W
Eset
 
Eset
12,569
570
4,167
2,592
10,032
5,067
767
5,412
4,309
38,016
0
L
Cabrakan
Beastbear53
Cabrakan
8,446
632
782
1,496
10,822
8,618
0
4,218
6,381
14,006
0
W
Susano
BloodyLen
Susano
9,268
1,372
0
1,071
11,201
12,581
335
6,347
4,523
769
16,962
W
7,400
369
3,142
3,952
14,875
15,605
33
6,810
7,807
17,217
0
L
Ganesha
JZDOOM
Ganesha
6,097
327
189
2,215
12,448
13,277
48
5,748
6,442
14,643
0
W
Bellona
4,394
202
530
526
10,667
10,795
853
5,431
5,036
0
5,965
L
7,198
3,591
3,306
2,812
8,692
3,843
0
4,330
4,362
21,910
0
L
Medusa
mfkinmarin
Medusa
8,944
3,589
552
1,194
10,878
4,658
0
4,068
6,772
0
19,932
W
Hun Batz
smolllion
Hun Batz
10,818
1,000
0
26
8,900
4,446
0
4,451
4,256
0
18,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,976
Gold Earned
42,454
115
Minions Killed
112
0
Camps Cleared
0
873,086
Distance Traveled
979,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,991
799
25
3
0
172,562
0
W
Eset
9,026
903
59
6
0
229,568
0
L
Cabrakan
8,836
884
24
2
0
176,102
0
W
Susano
8,439
844
22
2
0
181,073
0
W
Geb
8,586
859
11
1
0
186,724
0
L
Ganesha
7,829
783
1
0
0
144,522
0
W
Bellona
7,937
794
4
0
0
185,418
0
L
Olorun
7,851
785
47
5
0
184,012
0
L
Medusa
7,469
747
18
2
0
195,888
0
W
Hun Batz
8,466
847
16
2
0
196,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role