Player Matchup

Sun Wukong
Sun Wukong
CrazyEyes9462
Sun Wukong
Level 32
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 121L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Nyaloaf
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,331 Elo+
Solo
Cabrakan
Cabrakan
Shdaya19
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,755 Elo+
Party 2
Danzaburou
Danzaburou
SoloDol0HoHoHo
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Sorrow7
Medusa
Level 18
God Stats
2W - 1L
1,718 SR
Queue Stats
45W - 42L
1,319 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,470 Elo+

VS

Team Averages
Level 60
1,486 SR
1,521 Elo+
Maui
Maui
 
Maui
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CoDmastakilla86
Ah Muzen Cab
Level 27
God Stats
5W - 4L
1,199 SR
Queue Stats
351W - 374L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
KermitDeFrog453
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,704 Elo+
Party 1
Merlin
Merlin
MaidenOfGore
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,493 Elo+
Party 1
Neith
Neith
freeser0305
Neith
Level 145
God Stats
11W - 5L
1,731 SR
Queue Stats
633W - 617L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazyEyes9462
Sun Wukong
17
4 / 5 / 11
10,021
716
12,325
22,016
28,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Nyaloaf
Heimdallr
17
0 / 6 / 11
9,724
695
8,348
13,716
7,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Shdaya19
Cabrakan
16
3 / 4 / 13
10,387
742
11,900
21,931
36,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
SoloDol0HoHoHo
Danzaburou
16
5 / 5 / 6
10,255
733
9,302
14,063
8,271
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Sorrow7
Medusa
17
7 / 4 / 8
10,652
761
17,258
14,653
8,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
2 / 1 / 17
10,450
746
7,149
12,378
20,242
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
CoDmastakilla86
Ah Muzen Cab
17
4 / 4 / 14
10,178
727
19,337
13,931
7,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
KermitDeFrog453
Erlang Shen
14
0 / 6 / 12
9,175
655
3,387
15,998
14,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
9 / 4 / 9
11,566
826
20,072
10,849
6,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 5 / 12
10,836
774
18,394
13,845
7,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
87
19
Kills
23
24
Deaths
20
49
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
17
10.5
W
Ah Muzen Cab
CoDmastakilla86
Ah Muzen Cab
4
4
14
2.75
L
Sun Wukong
CrazyEyes9462
Sun Wukong
4
5
11
1.9
W
Erlang Shen
KermitDeFrog453
Erlang Shen
0
6
12
1
W
Merlin
9
4
9
3.38
L
Heimdallr
Nyaloaf
Heimdallr
0
6
11
0.92
L
Cabrakan
Shdaya19
Cabrakan
3
4
13
2.38
L
Danzaburou
SoloDol0HoHoHo
Danzaburou
5
5
6
1.6
L
Medusa
Sorrow7
Medusa
7
4
8
2.75
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,133
Damage
68,339
86,379
Taken
67,001
89,646
Mitigated
56,467
23,662
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,149
976
1,248
4,975
12,378
20,242
0
1,180
11,198
12,495
0
W
Ah Muzen Cab
CoDmastakilla86
Ah Muzen Cab
19,337
5,791
733
965
13,931
7,294
850
2,128
11,803
0
33,895
L
Sun Wukong
CrazyEyes9462
Sun Wukong
12,325
906
3,917
3,520
22,016
28,423
14
7,091
14,854
54
22,794
W
Erlang Shen
KermitDeFrog453
Erlang Shen
3,387
1,289
1,171
2,768
15,998
14,650
258
3,777
12,221
0
10,721
W
Merlin
20,072
540
1,571
1,385
10,849
6,309
989
1,698
9,151
37,822
0
L
Heimdallr
Nyaloaf
Heimdallr
8,348
3,133
0
1,241
13,716
7,776
715
3,800
9,801
0
17,017
L
Cabrakan
Shdaya19
Cabrakan
11,900
1,397
2,486
4,707
21,931
36,516
175
6,518
15,227
15,259
1,479
L
Danzaburou
SoloDol0HoHoHo
Danzaburou
9,302
2,420
1,882
2,898
14,063
8,271
643
4,408
9,606
0
23,432
L
Medusa
Sorrow7
Medusa
17,258
8,179
730
2,281
14,653
8,660
385
4,880
9,670
0
46,052
W
18,394
7,673
1,865
2,967
13,845
7,972
1,042
1,652
12,193
0
41,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,039
Gold Earned
52,205
165
Minions Killed
152
0
Camps Cleared
0
1,305,027
Distance Traveled
1,383,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,450
746
9
1
0
375,703
0
W
Ah Muzen Cab
10,178
727
28
2
0
265,471
0
L
Sun Wukong
10,021
716
25
2
0
270,291
0
W
Erlang Shen
9,175
655
16
1
0
266,520
0
W
Merlin
11,566
826
56
4
0
228,345
0
L
Heimdallr
9,724
695
31
2
0
237,470
0
L
Cabrakan
10,387
742
11
1
0
264,439
0
L
Danzaburou
10,255
733
40
3
0
243,653
0
L
Medusa
10,652
761
58
4
0
289,174
0
W
Neith
10,836
774
43
3
0
247,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role