Player Matchup

Cupid
Cupid
Anosferatu7458
Cupid
Level 48
God Stats
2W - 13L
1,195 SR
Queue Stats
67W - 96L
1,269 Elo+
Party 2
Atlas
Atlas
Fuwet
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
JakSho
Cliodhna
Level 77
God Stats
7W - 16L
1,300 SR
Queue Stats
126W - 140L
1,307 Elo+
Party 2
Team Averages
Level 64
1,332 SR
1,358 Elo+

VS

Team Averages
Level 59
1,469 SR
1,800 Elo+
Chaac
Chaac
HopelessPie
Chaac
Level 20
God Stats
4W - 1L
1,191 SR
Queue Stats
23W - 9L
1,920 Elo+
Party 1
Camazotz
Camazotz
OrangeDragon101
Camazotz
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
56W - 40L
1,685 Elo+
Party 1
Sol
Sol
PurpleCats
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,573
657
2,984
8,559
2,977
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Fuwet
Atlas
12
1 / 5 / 2
7,556
756
4,477
13,571
8,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
JakSho
Cliodhna
12
2 / 6 / 1
7,680
768
5,586
11,356
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 13
8,191
819
6,430
9,050
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
14
4 / 1 / 12
8,546
855
8,102
8,027
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
10 / 1 / 5
9,206
921
13,982
11,861
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
17
17
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Atlas
Fuwet
Atlas
1
5
2
0.4
W
3
1
13
9.5
L
Cliodhna
JakSho
Cliodhna
2
6
1
0.42
W
Camazotz
4
1
12
10
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,047
Damage
28,514
33,486
Taken
28,938
15,726
Mitigated
17,531
3,343
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,984
1,415
200
475
8,559
2,977
0
3,115
5,058
0
12,392
L
Atlas
Fuwet
Atlas
4,477
1,732
1,158
974
13,571
8,391
0
5,772
7,183
12,909
0
W
6,430
693
0
2,295
9,050
8,977
129
1,037
8,013
0
32,561
L
Cliodhna
JakSho
Cliodhna
5,586
171
0
536
11,356
4,358
0
4,469
6,592
0
25,647
W
Camazotz
8,102
1,182
0
2,760
8,027
3,700
305
1,778
6,249
0
21,507
W
13,982
4,728
0
6,802
11,861
4,854
2,872
1,861
10,000
45,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,809
Gold Earned
25,943
74
Minions Killed
142
0
Camps Cleared
0
533,055
Distance Traveled
605,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,573
657
33
3
0
169,193
0
L
Atlas
7,556
756
7
1
0
181,582
0
W
Chaac
8,191
819
39
4
0
218,264
0
L
Cliodhna
7,680
768
34
3
0
182,280
0
W
Camazotz
8,546
855
34
3
0
200,996
0
W
Sol
9,206
921
69
7
0
186,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role