Player Matchup

Cerberus
Cerberus
A Rogue Boulder
Cerberus
Level 144
God Stats
11W - 11L
1,319 SR
Queue Stats
810W - 807L
1,430 Elo+
Party 2
Thoth
Thoth
AuLycaon
Thoth
Level 37
God Stats
9W - 2L
1,828 SR
Queue Stats
141W - 131L
1,417 Elo+
Party 2
Anubis
Anubis
Prov13
Anubis
Level 68
God Stats
1W - 0L
1,209 SR
Queue Stats
20W - 14L
1,519 Elo+
Party 1
Rama
Rama
Shoooga
Rama
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,519 Elo+
Party 1
Janus
Janus
Suprsokd69
Janus
Level 105
God Stats
3W - 3L
1,456 SR
Queue Stats
221W - 198L
1,419 Elo+
Party 2
Team Averages
Level 87
1,462 SR
1,461 Elo+

VS

Team Averages
Level 112
1,466 SR
1,483 Elo+
Apollo
Apollo
 
Apollo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Allsaya
Zeus
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 114L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AndyB110
Morgan Le Fay
Level 106
God Stats
0W - 3L
1,328 SR
Queue Stats
35W - 60L
1,352 Elo+
Solo
Bakasura
Bakasura
diegocarapello
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 3 / 14
7,301
1,217
3,273
9,845
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thoth
AuLycaon
Thoth
12
2 / 0 / 8
6,903
1,151
4,226
2,013
1,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anubis
Prov13
Anubis
13
6 / 2 / 8
7,827
1,305
5,858
5,170
2,469
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Shoooga
Rama
14
9 / 2 / 9
8,335
1,389
10,358
5,289
2,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
12
2 / 1 / 12
7,087
1,181
7,808
3,274
1,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 4 / 2
6,353
1,059
2,228
5,889
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
 
Maui
11
0 / 4 / 2
5,497
916
1,460
7,755
7,220
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
Allsaya
Zeus
11
0 / 4 / 4
5,876
979
4,012
5,354
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
AndyB110
Morgan Le Fay
11
2 / 5 / 4
6,372
1,062
3,127
8,161
3,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
10
1 / 3 / 2
5,607
935
1,904
6,104
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
20
Kills
6
8
Deaths
20
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
2
1
L
Maui
 
Maui
0
4
2
0.25
W
Cerberus
1
3
14
2.67
L
Zeus
Allsaya
Zeus
0
4
4
0.5
L
Morgan Le Fay
AndyB110
Morgan Le Fay
2
5
4
0.8
W
Thoth
AuLycaon
Thoth
2
0
8
6
W
Anubis
Prov13
Anubis
6
2
8
5
W
Rama
Shoooga
Rama
9
2
9
6.75
W
Janus
2
1
12
8
L
Bakasura
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,523
Damage
12,731
25,591
Taken
33,263
17,009
Mitigated
20,588
8,741
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,228
711
0
0
5,889
2,144
0
4,798
1,091
0
8,648
L
Maui
 
Maui
1,460
193
28
66
7,755
7,220
0
4,326
3,429
3,719
0
W
Cerberus
3,273
104
849
2,915
9,845
9,479
139
2,924
6,737
10,532
0
L
Zeus
Allsaya
Zeus
4,012
300
0
476
5,354
1,739
0
3,438
1,916
13,273
0
L
Morgan Le Fay
AndyB110
Morgan Le Fay
3,127
271
163
637
8,161
3,086
0
4,411
3,750
5,424
0
W
Thoth
AuLycaon
Thoth
4,226
483
226
355
2,013
1,146
911
1,585
386
8,346
0
W
Anubis
Prov13
Anubis
5,858
364
145
1,670
5,170
2,469
1,019
2,041
3,119
13,354
0
W
Rama
Shoooga
Rama
10,358
8,062
0
563
5,289
2,527
2,245
977
4,292
0
18,422
W
Janus
7,808
333
1,031
987
3,274
1,388
713
1,072
2,150
14,950
0
L
Bakasura
1,904
861
151
1,076
6,104
6,399
0
4,192
1,912
0
2,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,453
Gold Earned
29,705
101
Minions Killed
52
0
Camps Cleared
0
730,747
Distance Traveled
567,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,353
1,059
18
3
0
105,656
0
L
Maui
5,497
916
7
1
0
109,302
0
W
Cerberus
7,301
1,217
27
5
0
158,690
0
L
Zeus
5,876
979
19
3
0
114,698
0
L
Morgan Le Fay
6,372
1,062
3
1
0
119,107
0
W
Thoth
6,903
1,151
21
4
0
144,839
0
W
Anubis
7,827
1,305
22
4
0
120,316
0
W
Rama
8,335
1,389
14
2
0
149,192
0
W
Janus
7,087
1,181
17
3
0
157,710
0
L
Bakasura
5,607
935
5
1
0
118,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role