Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Demoninferno
Bakasura
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 1
Amaterasu
Amaterasu
RUB_ENCIO
Amaterasu
Level 69
God Stats
6W - 1L
1,500 SR
Queue Stats
32W - 39L
1,271 Elo+
Party 1
Ra
Ra
Thundertyler
Ra
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 72L
1,173 Elo+
Party 1
Arachne
Arachne
Violentsnarfer
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,493 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,319 Elo+

VS

Team Averages
Level 120
1,322 SR
1,460 Elo+
Cabrakan
Cabrakan
CagedBird89
Cabrakan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,493 Elo+
Solo
King Arthur
King Arthur
Lord_Fue_Fue
King Arthur
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 336L
1,436 Elo+
Solo
Ra
Ra
Stoinkydaddy
Ra
Level 125
God Stats
1W - 6L
1,094 SR
Queue Stats
276W - 282L
1,461 Elo+
Party 2
Hercules
Hercules
Thesuckygamer
Hercules
Level 18
God Stats
1W - 3L
1,292 SR
Queue Stats
107W - 122L
1,493 Elo+
Party 2
Set
Set
memori1001
Set
Level 151
God Stats
2W - 9L
1,224 SR
Queue Stats
464W - 470L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 0 / 12
8,867
887
14,416
4,606
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Demoninferno
Bakasura
13
2 / 3 / 12
8,100
810
3,879
7,706
6,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
RUB_ENCIO
Amaterasu
14
5 / 1 / 10
8,391
839
6,126
11,369
10,308
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
4 / 1 / 10
8,842
884
8,848
3,839
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 10
8,223
822
8,267
8,961
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CagedBird89
Cabrakan
11
2 / 4 / 1
7,193
719
5,148
9,331
8,655
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lord_Fue_Fue
King Arthur
10
0 / 5 / 3
6,436
644
2,065
9,970
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 2 / 0
9,071
907
11,342
6,664
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Thesuckygamer
Hercules
13
1 / 2 / 3
6,844
684
3,718
9,428
9,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 4
6,937
694
5,496
9,951
5,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
17
Kills
8
8
Deaths
17
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
12
10
L
Cabrakan
CagedBird89
Cabrakan
2
4
1
0.63
W
Bakasura
Demoninferno
Bakasura
2
3
12
2.67
L
King Arthur
Lord_Fue_Fue
King Arthur
0
5
3
0.3
W
Amaterasu
RUB_ENCIO
Amaterasu
5
1
10
10
L
4
2
0
2
L
Hercules
Thesuckygamer
Hercules
1
2
3
1.25
W
4
1
10
9
W
2
3
10
2.33
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,536
Damage
27,769
36,481
Taken
45,344
29,452
Mitigated
34,500
15,921
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,416
171
1,342
2,761
4,606
1,866
884
2,868
1,652
28,752
0
L
Cabrakan
CagedBird89
Cabrakan
5,148
563
456
1,562
9,331
8,655
0
3,893
4,705
8,309
0
W
Bakasura
Demoninferno
Bakasura
3,879
2,314
753
692
7,706
6,167
0
3,353
4,158
0
5,624
L
King Arthur
Lord_Fue_Fue
King Arthur
2,065
348
502
1,793
9,970
8,353
0
4,547
4,805
0
5,492
W
Amaterasu
RUB_ENCIO
Amaterasu
6,126
2,754
532
5,641
11,369
10,308
1,062
3,732
7,293
0
8,120
L
11,342
296
3,504
2,602
6,664
3,270
0
3,968
2,480
37,512
0
L
Hercules
Thesuckygamer
Hercules
3,718
642
296
2,955
9,428
9,095
0
6,103
2,762
0
8,754
W
8,848
1,308
1,160
939
3,839
1,551
914
2,087
1,614
28,947
0
W
8,267
6,232
413
1,688
8,961
9,560
1,435
3,574
4,965
0
12,076
L
5,496
3,493
515
2,643
9,951
5,127
0
3,841
5,470
0
15,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,423
Gold Earned
36,481
116
Minions Killed
128
0
Camps Cleared
0
985,314
Distance Traveled
774,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,867
887
28
3
0
211,848
0
L
Cabrakan
7,193
719
16
2
0
125,615
0
W
Bakasura
8,100
810
18
2
0
177,989
0
L
King Arthur
6,436
644
8
1
0
120,871
0
W
Amaterasu
8,391
839
2
0
0
214,045
0
L
Ra
9,071
907
75
8
0
200,017
0
L
Hercules
6,844
684
9
1
0
171,529
0
W
Ra
8,842
884
60
6
0
193,799
0
W
Arachne
8,223
822
8
1
0
187,633
0
L
Set
6,937
694
20
2
0
156,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role