Player Matchup

Ishtar
Ishtar
Existanceispain
Ishtar
Level 28
God Stats
1W - 4L
1,394 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 2
Camazotz
Camazotz
Jouiz
Camazotz
Level 14
God Stats
1W - 4L
1,178 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 2
Thanatos
Thanatos
StunnajuneXO
Thanatos
Level 6
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 2
Ymir
Ymir
canoe69
Ymir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,229 Elo+
Party 2
Merlin
Merlin
sophixhc
Merlin
Level 15
God Stats
1W - 2L
1,319 SR
Queue Stats
2W - 6L
1,229 Elo+
Party 2
Team Averages
Level 28
1,334 SR
1,199 Elo+

VS

Team Averages
Level 134
1,654 SR
1,623 Elo+
Sol
Sol
Arbystaco
Sol
Level 158
God Stats
4W - 5L
1,771 SR
Queue Stats
187W - 172L
1,616 Elo+
Party 1
Ymir
Ymir
CodeineGoated
Ymir
Level 26
God Stats
6W - 3L
1,727 SR
Queue Stats
6W - 4L
1,747 Elo+
Party 1
Thoth
Thoth
RtShadowsRip
Thoth
Level 145
God Stats
11W - 10L
1,498 SR
Queue Stats
466W - 433L
1,584 Elo+
Party 1
Skadi
Skadi
XtrocitiesYT
Skadi
Level 158
God Stats
2W - 0L
1,772 SR
Queue Stats
22W - 25L
1,581 Elo+
Party 1
Set
Set
YoPlerre
Set
Level 182
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 77L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,760
476
3,880
7,927
2,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Jouiz
Camazotz
8
0 / 6 / 0
4,601
460
1,351
9,000
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
StunnajuneXO
Thanatos
9
1 / 5 / 1
5,472
547
2,983
9,233
2,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
canoe69
Ymir
8
1 / 2 / 1
5,028
503
2,430
8,221
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
sophixhc
Merlin
9
1 / 5 / 1
4,800
480
1,285
6,197
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
7,255
726
9,645
6,677
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 5
5,846
585
345
5,673
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 2 / 3
7,214
721
7,292
5,914
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 1 / 1
7,768
777
7,725
6,890
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 3
6,075
608
3,037
6,128
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
22
22
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
W
0
1
5
2.5
L
1
4
1
0.38
L
Camazotz
Jouiz
Camazotz
0
6
0
0
W
7
2
3
4.25
L
Thanatos
StunnajuneXO
Thanatos
1
5
1
0.3
W
7
1
1
7.5
W
2
0
3
3.5
L
Ymir
canoe69
Ymir
1
2
1
0.75
L
Merlin
sophixhc
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
28,044
40,578
Taken
31,282
15,656
Mitigated
12,639
8,370
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,645
5,044
0
2,791
6,677
2,213
677
1,585
5,092
59,715
0
W
345
0
0
1,212
5,673
3,615
0
608
5,065
4,465
0
L
3,880
2,394
0
1,392
7,927
2,660
0
5,172
2,755
0
25,538
L
Camazotz
Jouiz
Camazotz
1,351
99
0
1,081
9,000
2,840
0
0
9,000
0
16,017
W
7,292
160
0
450
5,914
1,867
197
912
5,002
53,428
0
L
Thanatos
StunnajuneXO
Thanatos
2,983
1,051
0
4,135
9,233
2,770
0
2,109
7,124
0
24,371
W
7,725
3,010
0
490
6,890
2,177
1,774
0
6,890
0
58,990
W
3,037
1,366
0
698
6,128
2,767
100
610
5,518
0
43,097
L
Ymir
canoe69
Ymir
2,430
784
0
1,512
8,221
5,879
0
5,997
2,224
10,620
0
L
Merlin
sophixhc
Merlin
1,285
159
0
250
6,197
1,507
0
4,004
2,193
24,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
34,158
169
Minions Killed
348
0
Camps Cleared
0
934,846
Distance Traveled
980,536
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,255
726
91
9
0
182,486
0
W
Ymir
5,846
585
8
1
0
204,149
2
L
Ishtar
4,760
476
44
4
0
186,810
0
L
Camazotz
4,601
460
27
3
0
192,226
0
W
Thoth
7,214
721
82
8
0
201,512
0
L
Thanatos
5,472
547
40
4
0
191,447
0
W
Skadi
7,768
777
96
10
0
175,191
0
W
Set
6,075
608
71
7
0
217,198
0
L
Ymir
5,028
503
15
2
0
184,794
0
L
Merlin
4,800
480
43
4
0
179,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role