Player Matchup

Cthulhu
Cthulhu
Sanguine0321
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
TickleMeBigToe
Cerberus
Level 27
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 1
Surtr
Surtr
thefancyone
Surtr
Level 76
God Stats
5W - 2L
1,671 SR
Queue Stats
22W - 19L
1,467 Elo+
Party 1
Team Averages
Level 35
1,481 SR
1,386 Elo+

VS

Team Averages
Level 85
1,543 SR
1,509 Elo+
Kuzenbo
Kuzenbo
B Bro29
Kuzenbo
Level 26
God Stats
8W - 7L
1,646 SR
Queue Stats
80W - 76L
1,463 Elo+
Party 2
Martichoras
Martichoras
ShibalShiki
Martichoras
Level 104
God Stats
15W - 13L
1,765 SR
Queue Stats
119W - 110L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
dafrost
Baron Samedi
Level 125
God Stats
3W - 3L
1,218 SR
Queue Stats
207W - 195L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sanguine0321
Cthulhu
9
0 / 7 / 0
6,087
609
4,421
12,685
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
11
0 / 3 / 0
6,155
616
5,017
10,103
7,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 0
6,258
626
7,043
11,937
8,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
B Bro29
Kuzenbo
12
2 / 0 / 9
8,712
871
5,096
9,121
10,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
ShibalShiki
Martichoras
13
6 / 0 / 6
8,549
855
12,449
7,623
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
dafrost
Baron Samedi
13
4 / 0 / 6
8,336
834
7,971
6,605
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
B Bro29
Kuzenbo
2
0
9
6.5
L
Cthulhu
Sanguine0321
Cthulhu
0
7
0
0
W
Martichoras
ShibalShiki
Martichoras
6
0
6
9
L
Cerberus
0
3
0
0
W
Baron Samedi
dafrost
Baron Samedi
4
0
6
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,481
Damage
25,516
34,725
Taken
23,349
27,738
Mitigated
19,621
4,091
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
B Bro29
Kuzenbo
5,096
2,533
1,636
1,501
9,121
10,919
396
3,578
5,176
11,911
0
L
Cthulhu
Sanguine0321
Cthulhu
4,421
688
188
592
12,685
11,362
59
5,375
7,310
9,736
0
W
Martichoras
ShibalShiki
Martichoras
12,449
5,077
0
1,670
7,623
3,902
1,008
3,092
4,459
0
38,944
L
Cerberus
5,017
578
0
2,664
10,103
7,645
0
4,413
5,690
16,871
0
W
Baron Samedi
dafrost
Baron Samedi
7,971
1,413
964
2,359
6,605
4,800
683
3,126
3,142
37,364
0
L
7,043
2,077
0
647
11,937
8,731
53
3,324
8,613
5,222
18,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,500
Gold Earned
25,597
93
Minions Killed
143
0
Camps Cleared
0
516,083
Distance Traveled
605,975
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,712
871
19
2
0
221,824
0
L
Cthulhu
6,087
609
20
2
0
156,744
0
W
Martichoras
8,549
855
70
7
0
195,225
0
L
Cerberus
6,155
616
34
3
0
156,756
0
W
Baron Samedi
8,336
834
54
5
0
188,926
0
L
Surtr
6,258
626
39
4
0
202,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role