Player Matchup

Sobek
Sobek
Cheket34
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
FulcrumElite
Ah Puch
Level 78
God Stats
10W - 4L
1,545 SR
Queue Stats
341W - 337L
1,422 Elo+
Solo
Xing Tian
Xing Tian
JaeKoi
Xing Tian
Level 129
God Stats
3W - 2L
1,482 SR
Queue Stats
396W - 356L
1,376 Elo+
Solo
Neith
Neith
alexonano
Neith
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,435 Elo+
Party 1
Medusa
Medusa
emimol
Medusa
Level 46
God Stats
1W - 1L
1,486 SR
Queue Stats
4W - 5L
1,295 Elo+
Party 1
Team Averages
Level 87
1,503 SR
1,406 Elo+

VS

Team Averages
Level 95
1,641 SR
1,420 Elo+
Ah Puch
Ah Puch
Hillsbrad
Ah Puch
Level 135
God Stats
12W - 4L
1,883 SR
Queue Stats
397W - 426L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
INFERNO 2 3 XxX
Zhong Kui
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 36L
1,276 Elo+
Solo
Yu Huang
Yu Huang
KD3real
Yu Huang
Level 89
God Stats
4W - 6L
1,305 SR
Queue Stats
142W - 141L
1,427 Elo+
Solo
Charybdis
Charybdis
kakyu
Charybdis
Level 95
God Stats
1W - 0L
1,851 SR
Queue Stats
9W - 8L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
koolio12345
Nu Wa
Level 62
God Stats
1W - 0L
1,665 SR
Queue Stats
6W - 7L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cheket34
Sobek
17
1 / 8 / 11
10,202
680
3,518
21,994
21,815
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
FulcrumElite
Ah Puch
16
2 / 9 / 6
9,845
656
16,607
21,529
10,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
JaeKoi
Xing Tian
18
2 / 6 / 6
10,137
676
4,632
22,944
33,257
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
alexonano
Neith
17
3 / 7 / 5
10,621
708
11,807
16,492
8,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
emimol
Medusa
18
7 / 7 / 4
12,050
803
15,137
18,795
9,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hillsbrad
Ah Puch
19
8 / 5 / 22
12,151
810
28,115
15,901
7,292
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
INFERNO 2 3 XxX
Zhong Kui
20
17 / 4 / 12
13,119
875
23,403
11,847
9,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yu Huang
KD3real
Yu Huang
19
5 / 2 / 27
11,645
776
14,096
14,158
6,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
kakyu
Charybdis
20
7 / 3 / 19
12,029
802
17,018
11,621
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 2 / 22
10,948
730
11,368
9,817
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
139
15
Kills
37
37
Deaths
16
32
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sobek
Cheket34
Sobek
1
8
11
0.81
L
Ah Puch
FulcrumElite
Ah Puch
2
9
6
0.56
W
Ah Puch
Hillsbrad
Ah Puch
8
5
22
3.8
W
Zhong Kui
INFERNO 2 3 XxX
Zhong Kui
17
4
12
5.75
L
Xing Tian
JaeKoi
Xing Tian
2
6
6
0.83
W
Yu Huang
KD3real
Yu Huang
5
2
27
9.25
L
Neith
alexonano
Neith
3
7
5
0.79
L
Medusa
emimol
Medusa
7
7
4
1.29
W
Charybdis
kakyu
Charybdis
7
3
19
5.5
W
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,701
Damage
94,000
101,754
Taken
63,344
84,088
Mitigated
31,376
19,544
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Cheket34
Sobek
3,518
214
179
896
21,994
21,815
0
16,071
5,923
9,426
139
L
Ah Puch
FulcrumElite
Ah Puch
16,607
453
2,057
3,877
21,529
10,787
0
17,547
3,982
29,181
0
W
Ah Puch
Hillsbrad
Ah Puch
28,115
135
2,875
4,312
15,901
7,292
810
5,576
10,325
41,099
0
W
Zhong Kui
INFERNO 2 3 XxX
Zhong Kui
23,403
1,992
610
928
11,847
9,282
1,768
3,050
8,797
34,858
0
L
Xing Tian
JaeKoi
Xing Tian
4,632
276
1,168
3,766
22,944
33,257
131
12,970
9,974
16,119
0
W
Yu Huang
KD3real
Yu Huang
14,096
1,040
1,810
3,086
14,158
6,092
1,394
6,224
7,934
24,301
0
L
Neith
alexonano
Neith
11,807
3,973
145
2,630
16,492
8,767
1,289
13,394
3,098
0
36,827
L
Medusa
emimol
Medusa
15,137
6,233
940
3,886
18,795
9,462
330
17,000
1,795
0
42,315
W
Charybdis
kakyu
Charybdis
17,018
7,859
2,465
2,863
11,621
4,882
1,972
4,669
6,952
0
43,495
W
11,368
3,641
1,000
2,584
9,817
3,828
1,749
5,099
4,718
35,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,855
Gold Earned
59,892
203
Minions Killed
193
0
Camps Cleared
0
1,271,179
Distance Traveled
1,410,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,202
680
9
1
0
251,104
0
L
Ah Puch
9,845
656
27
2
0
230,053
0
W
Ah Puch
12,151
810
29
2
0
304,030
0
W
Zhong Kui
13,119
875
25
2
0
268,979
0
L
Xing Tian
10,137
676
19
1
0
278,050
0
W
Yu Huang
11,645
776
15
1
0
299,701
0
L
Neith
10,621
708
64
4
0
231,480
0
L
Medusa
12,050
803
84
6
0
280,492
0
W
Charybdis
12,029
802
60
4
0
273,087
0
W
Nu Wa
10,948
730
64
4
0
264,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role