Player Matchup

Artemis
Artemis
GAO Blackghost
Artemis
Level 55
God Stats
3W - 1L
1,879 SR
Queue Stats
22W - 27L
1,392 Elo+
Solo
Hades
Hades
KRAZY_FAINTZ
Hades
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rizzzqyy
Kumbhakarna
Level 65
God Stats
4W - 5L
1,494 SR
Queue Stats
132W - 131L
1,439 Elo+
Party 1
Ra
Ra
RochaDios
Ra
Level 68
God Stats
33W - 26L
1,595 SR
Queue Stats
322W - 331L
1,421 Elo+
Solo
Arachne
Arachne
XxYoungBiscutxX
Arachne
Level 103
God Stats
16W - 9L
1,673 SR
Queue Stats
77W - 58L
1,429 Elo+
Solo
Team Averages
Level 72
1,628 SR
1,437 Elo+

VS

Team Averages
Level 57
1,421 SR
1,385 Elo+
Olorun
Olorun
AlltheOpps
Olorun
Level 8
God Stats
1W - 2L
1,259 SR
Queue Stats
22W - 28L
1,338 Elo+
Party 2
Chaac
Chaac
DIRTYHOBO420
Chaac
Level 92
God Stats
13W - 9L
1,471 SR
Queue Stats
407W - 393L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kakia__
Morgan Le Fay
Level 57
God Stats
5W - 6L
1,500 SR
Queue Stats
37W - 54L
1,354 Elo+
Party 2
Susano
Susano
Kanko-Kitsune
Susano
Level 84
God Stats
6W - 8L
1,500 SR
Queue Stats
72W - 70L
1,409 Elo+
Solo
Aphrodite
Aphrodite
xMexiRoseexo
Aphrodite
Level 44
God Stats
54W - 41L
1,377 SR
Queue Stats
98W - 109L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 4
5,446
389
6,822
12,512
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 0
7,111
508
4,280
6,457
4,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Rizzzqyy
Kumbhakarna
8
0 / 5 / 4
5,729
409
3,575
15,937
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 5 / 0
7,506
536
9,457
9,677
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 2 / 0
8,106
579
8,694
10,716
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlltheOpps
Olorun
11
2 / 3 / 10
6,919
494
8,324
9,625
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 1
7,159
511
4,391
10,729
12,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
Kakia__
Morgan Le Fay
10
3 / 2 / 10
6,688
478
13,400
11,053
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 2
7,920
566
7,334
10,576
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
xMexiRoseexo
Aphrodite
11
6 / 2 / 10
8,265
590
5,385
12,627
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
19
20
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Olorun
AlltheOpps
Olorun
2
3
10
2.33
W
1
0
1
1.5
L
0
7
4
0.29
L
0
1
0
0
W
Morgan Le Fay
Kakia__
Morgan Le Fay
3
2
10
4
W
7
2
2
4
L
Kumbhakarna
Rizzzqyy
Kumbhakarna
0
5
4
0.4
L
4
5
0
0.8
L
5
2
0
2.5
W
Aphrodite
xMexiRoseexo
Aphrodite
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,828
Damage
38,834
55,299
Taken
54,610
32,965
Mitigated
33,193
11,026
Healing
22,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AlltheOpps
Olorun
8,324
4,348
341
1,297
9,625
4,245
0
5,685
3,863
37,299
0
W
4,391
79
0
2,694
10,729
12,014
0
3,593
7,136
225
49,811
L
6,822
2,025
0
2,646
12,512
5,173
0
8,236
4,276
0
25,690
L
4,280
865
0
2,237
6,457
4,260
0
441
6,016
45,235
0
W
Morgan Le Fay
Kakia__
Morgan Le Fay
13,400
2,219
0
1,040
11,053
4,989
0
3,261
7,692
48,041
0
W
7,334
2,231
0
332
10,576
4,090
0
1,071
9,459
0
56,507
L
Kumbhakarna
Rizzzqyy
Kumbhakarna
3,575
134
409
2,255
15,937
14,985
0
10,319
5,618
16,873
0
L
9,457
556
240
2,045
9,677
3,841
490
4,929
4,748
53,457
0
L
8,694
6,390
0
1,194
10,716
4,706
0
3,269
7,447
0
56,777
W
Aphrodite
xMexiRoseexo
Aphrodite
5,385
782
7,573
8,917
12,627
7,855
260
3,310
9,148
23,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
36,951
295
Minions Killed
312
0
Camps Cleared
0
1,388,196
Distance Traveled
1,332,432
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,919
494
67
5
0
226,659
0
W
Chaac
7,159
511
80
6
0
260,861
0
L
Artemis
5,446
389
30
2
0
259,671
2
L
Hades
7,111
508
89
6
0
237,483
5
W
Morgan Le Fay
6,688
478
70
5
0
270,284
0
W
Susano
7,920
566
70
5
0
322,243
0
L
Kumbhakarna
5,729
409
16
1
0
292,396
2
L
Ra
7,506
536
75
5
0
280,698
4
L
Arachne
8,106
579
85
6
0
317,948
0
W
Aphrodite
8,265
590
25
2
0
252,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role