Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Alejandrow13
Heimdallr
Level 115
God Stats
4W - 7L
1,322 SR
Queue Stats
84W - 82L
1,368 Elo+
Party 3
Ymir
Ymir
Fray the best
Ymir
Level 129
God Stats
4W - 2L
1,530 SR
Queue Stats
76W - 70L
1,470 Elo+
Party 3
Aphrodite
Aphrodite
KazeScythe
Aphrodite
Level 145
God Stats
4W - 6L
1,500 SR
Queue Stats
308W - 337L
1,529 Elo+
Party 2
Bellona
Bellona
roxycottontailss
Bellona
Level 82
God Stats
20W - 40L
1,510 SR
Queue Stats
345W - 415L
1,449 Elo+
Party 2
Team Averages
Level 124
1,473 SR
1,463 Elo+

VS

Team Averages
Level 108
1,502 SR
1,437 Elo+
Achilles
Achilles
Bryan is fat486
Achilles
Level 108
God Stats
55W - 37L
1,545 SR
Queue Stats
156W - 147L
1,471 Elo+
Party 1
Thanatos
Thanatos
Kroady
Thanatos
Level 106
God Stats
9W - 13L
1,435 SR
Queue Stats
101W - 100L
1,474 Elo+
Solo
Bacchus
Bacchus
Prince of GODZZ
Bacchus
Level 86
God Stats
5W - 3L
1,530 SR
Queue Stats
84W - 67L
1,447 Elo+
Party 1
Apollo
Apollo
TyKo__CR
Apollo
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,348 Elo+
Solo
Tiamat
Tiamat
xKRDx
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 118L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 1 / 4
6,131
557
4,831
7,238
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
Alejandrow13
Heimdallr
10
1 / 0 / 1
5,997
545
5,010
4,282
1,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 1 / 2
5,880
535
1,560
5,790
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
KazeScythe
Aphrodite
10
3 / 0 / 2
6,599
600
5,286
4,698
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,621
602
2,143
8,312
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 2 / 0
5,995
545
4,545
7,918
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Kroady
Thanatos
9
1 / 1 / 1
5,690
517
2,608
7,971
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,916
447
2,607
9,120
9,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
TyKo__CR
Apollo
9
1 / 0 / 0
5,332
485
1,985
5,565
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
xKRDx
Tiamat
10
0 / 2 / 0
5,600
509
2,085
5,256
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
2
2
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
4
4
W
Heimdallr
Alejandrow13
Heimdallr
1
0
1
1.5
L
Achilles
0
2
0
0
W
0
1
2
1
W
Aphrodite
KazeScythe
Aphrodite
3
0
2
4
L
Thanatos
Kroady
Thanatos
1
1
1
1.5
L
0
2
0
0
L
Apollo
TyKo__CR
Apollo
1
0
0
1
W
1
0
1
1.5
L
Tiamat
xKRDx
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
13,830
30,320
Taken
35,830
17,200
Mitigated
22,862
16,025
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,831
2,948
0
2,650
7,238
2,669
0
1,454
5,614
0
37,562
W
Heimdallr
Alejandrow13
Heimdallr
5,010
2,547
0
2,191
4,282
1,623
169
622
3,660
0
49,034
L
Achilles
4,545
706
0
3,339
7,918
6,751
0
776
7,142
227
39,358
W
1,560
618
26
1,628
5,790
4,041
0
1,738
4,052
12,128
0
W
Aphrodite
KazeScythe
Aphrodite
5,286
571
2,087
3,659
4,698
1,734
0
1,502
3,196
44,943
0
L
Thanatos
Kroady
Thanatos
2,608
484
0
4,665
7,971
2,801
0
383
7,588
0
35,783
L
2,607
487
0
2,253
9,120
9,380
0
3,047
6,073
12,171
0
L
Apollo
TyKo__CR
Apollo
1,985
1,489
0
2,082
5,565
1,872
0
957
4,608
0
31,664
W
2,143
621
0
3,784
8,312
7,133
0
451
7,289
0
41,512
L
Tiamat
xKRDx
Tiamat
2,085
349
0
1,765
5,256
2,058
0
1,683
3,573
36,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
27,533
310
Minions Killed
270
0
Camps Cleared
0
1,103,482
Distance Traveled
1,168,109
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,131
557
60
5
0
259,196
0
W
Heimdallr
5,997
545
85
8
0
205,425
0
L
Achilles
5,995
545
64
6
0
192,281
4
W
Ymir
5,880
535
14
1
0
202,803
3
W
Aphrodite
6,599
600
80
7
0
226,999
5
L
Thanatos
5,690
517
64
6
0
244,214
0
L
Bacchus
4,916
447
20
2
0
243,786
1
L
Apollo
5,332
485
53
5
0
262,346
0
W
Bellona
6,621
602
71
6
0
209,059
1
L
Tiamat
5,600
509
69
6
0
225,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role