Player Matchup

Ra
Ra
IcyShadow8686
Ra
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
139W - 190L
1,423 Elo+
Party 3
Ne Zha
Ne Zha
ImperialBudderz
Ne Zha
Level 156
God Stats
7W - 4L
1,601 SR
Queue Stats
259W - 309L
1,446 Elo+
Party 3
Hercules
Hercules
RoyalFlame96
Hercules
Level 129
God Stats
5W - 4L
1,429 SR
Queue Stats
84W - 78L
1,504 Elo+
Solo
Ishtar
Ishtar
l800kilcam
Ishtar
Level 125
God Stats
4W - 6L
1,544 SR
Queue Stats
77W - 82L
1,466 Elo+
Party 1
Pele
Pele
lieder14
Pele
Level 49
God Stats
0W - 3L
1,201 SR
Queue Stats
9W - 11L
1,493 Elo+
Party 1
Team Averages
Level 120
1,455 SR
1,466 Elo+

VS

Team Averages
Level 126
1,657 SR
1,509 Elo+
Da Ji
Da Ji
Iwantoplay
Da Ji
Level 105
God Stats
12W - 17L
1,392 SR
Queue Stats
270W - 289L
1,433 Elo+
Solo
Tiamat
Tiamat
MeRc3LeS_KiLleR_
Tiamat
Level 146
God Stats
10W - 11L
1,469 SR
Queue Stats
418W - 389L
1,529 Elo+
Solo
Aphrodite
Aphrodite
SocialThirty
Aphrodite
Level 124
God Stats
13W - 4L
1,849 SR
Queue Stats
205W - 189L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yami Gado
Cu Chulainn
Level 147
God Stats
7W - 2L
1,844 SR
Queue Stats
208W - 211L
1,498 Elo+
Solo
Danzaburou
Danzaburou
thefrickword
Danzaburou
Level 109
God Stats
11W - 12L
1,730 SR
Queue Stats
212W - 197L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,265
527
4,569
7,422
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,352
535
4,842
8,395
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
RoyalFlame96
Hercules
8
0 / 6 / 1
5,109
511
3,339
10,998
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
l800kilcam
Ishtar
8
0 / 5 / 0
4,918
492
3,750
8,784
3,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
9
0 / 2 / 1
5,063
506
4,483
8,240
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
5 / 0 / 1
6,045
605
3,118
6,429
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 0 / 3
6,121
612
8,119
6,184
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
SocialThirty
Aphrodite
9
3 / 1 / 6
5,630
563
4,479
8,082
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Yami Gado
Cu Chulainn
9
0 / 0 / 2
5,635
564
5,099
8,794
6,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
thefrickword
Danzaburou
11
7 / 0 / 5
7,094
709
10,752
6,382
3,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
19
19
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
1
0
0
W
Da Ji
5
0
1
5.5
W
4
0
3
5.5
L
Hercules
RoyalFlame96
Hercules
0
6
1
0.08
W
Aphrodite
SocialThirty
Aphrodite
3
1
6
6
W
Cu Chulainn
Yami Gado
Cu Chulainn
0
0
2
1
L
Ishtar
l800kilcam
Ishtar
0
5
0
0
L
Pele
0
2
1
0.25
W
Danzaburou
thefrickword
Danzaburou
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
31,567
43,839
Taken
35,871
22,018
Mitigated
19,242
11,127
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,569
274
120
872
7,422
2,734
0
5,588
1,627
29,454
0
L
4,842
1,616
0
4,288
8,395
4,389
0
109
8,286
0
35,842
W
Da Ji
3,118
439
0
660
6,429
2,499
0
292
6,049
0
32,046
W
8,119
856
0
2,181
6,184
2,878
0
1,827
3,929
43,007
0
L
Hercules
RoyalFlame96
Hercules
3,339
1,115
0
2,522
10,998
8,596
0
2,070
8,843
0
20,546
W
Aphrodite
SocialThirty
Aphrodite
4,479
623
3,641
4,845
8,082
4,733
28
1,473
6,355
23,114
0
W
Cu Chulainn
Yami Gado
Cu Chulainn
5,099
1,178
0
2,544
8,794
6,042
64
0
8,065
109
34,235
L
Ishtar
l800kilcam
Ishtar
3,750
2,256
0
2,346
8,784
3,408
0
1,588
7,134
0
32,509
L
Pele
4,483
909
0
979
8,240
2,891
0
2,831
5,242
0
31,562
W
Danzaburou
thefrickword
Danzaburou
10,752
6,430
0
2,458
6,382
3,090
808
237
6,139
0
50,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
30,525
259
Minions Killed
274
0
Camps Cleared
0
1,059,288
Distance Traveled
976,483
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,265
527
59
6
0
194,302
1
L
Ne Zha
5,352
535
62
6
0
216,505
0
W
Da Ji
6,045
605
53
5
0
204,459
0
W
Tiamat
6,121
612
71
7
0
198,464
2
L
Hercules
5,109
511
32
3
0
224,309
1
W
Aphrodite
5,630
563
25
3
0
184,369
2
W
Cu Chulainn
5,635
564
49
5
0
186,665
3
L
Ishtar
4,918
492
65
7
0
183,119
2
L
Pele
5,063
506
41
4
0
241,053
0
W
Danzaburou
7,094
709
76
8
0
202,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role