Player Matchup

Ne Zha
Ne Zha
FatPhallus
Ne Zha
Level 123
God Stats
10W - 9L
1,505 SR
Queue Stats
427W - 405L
1,513 Elo+
Solo
Maui
Maui
PoggersBosley
Maui
Level 81
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 20L
1,524 Elo+
Party 1
Vulcan
Vulcan
adcFromWish
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
bigpapashaxx
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 1
Agni
Agni
going_commando48
Agni
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,467 Elo+
Party 1
Team Averages
Level 93
1,458 SR
1,482 Elo+

VS

Team Averages
Level 98
1,580 SR
1,473 Elo+
Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CharlestonChew0
Morgan Le Fay
Level 107
God Stats
7W - 5L
1,669 SR
Queue Stats
77W - 70L
1,511 Elo+
Party 2
Apollo
Apollo
DefconTwo
Apollo
Level 85
God Stats
27W - 21L
1,463 SR
Queue Stats
507W - 445L
1,364 Elo+
Solo
Aphrodite
Aphrodite
Shymeek
Aphrodite
Level 85
God Stats
8W - 8L
1,463 SR
Queue Stats
129W - 124L
1,498 Elo+
Solo
Da Ji
Da Ji
ajax4356
Da Ji
Level 108
God Stats
3W - 2L
1,802 SR
Queue Stats
154W - 154L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FatPhallus
Ne Zha
10
3 / 3 / 4
5,874
587
4,398
8,798
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 3 / 5
5,549
555
1,405
8,051
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
12
5 / 0 / 0
7,018
702
6,582
4,327
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bigpapashaxx
Danzaburou
8
0 / 2 / 0
4,960
496
3,322
6,285
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 0 / 3
6,326
633
4,876
5,215
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 2 / 0
4,208
421
1,610
5,789
2,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
CharlestonChew0
Morgan Le Fay
9
0 / 4 / 0
4,986
499
4,356
6,045
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DefconTwo
Apollo
10
5 / 2 / 3
6,439
644
8,552
8,306
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Shymeek
Aphrodite
9
2 / 1 / 5
5,322
532
5,231
5,314
2,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
ajax4356
Da Ji
7
1 / 3 / 0
4,504
450
1,724
7,956
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
8
8
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Morgan Le Fay
CharlestonChew0
Morgan Le Fay
0
4
0
0
L
Apollo
DefconTwo
Apollo
5
2
3
3.25
W
Ne Zha
FatPhallus
Ne Zha
3
3
4
1.67
W
0
3
5
0.83
L
Aphrodite
Shymeek
Aphrodite
2
1
5
4.5
W
Vulcan
5
0
0
5
L
Da Ji
ajax4356
Da Ji
1
3
0
0.33
W
Danzaburou
bigpapashaxx
Danzaburou
0
2
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
21,473
32,676
Taken
33,410
14,743
Mitigated
14,466
8,354
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,610
815
0
2,135
5,789
2,980
0
3,695
1,858
0
17,734
L
Morgan Le Fay
CharlestonChew0
Morgan Le Fay
4,356
570
0
458
6,045
2,505
0
3,271
2,774
37,185
0
L
Apollo
DefconTwo
Apollo
8,552
5,811
0
2,504
8,306
3,305
0
1,306
7,000
0
47,226
W
Ne Zha
FatPhallus
Ne Zha
4,398
1,543
0
1,966
8,798
3,202
0
2,375
6,423
0
28,576
W
1,405
386
0
2,528
8,051
5,776
0
2,794
5,257
17,048
0
L
Aphrodite
Shymeek
Aphrodite
5,231
588
1,163
2,703
5,314
2,970
0
1,842
3,444
21,588
0
W
Vulcan
6,582
1,404
0
1,500
4,327
1,702
52
800
3,527
54,732
0
L
Da Ji
ajax4356
Da Ji
1,724
308
0
495
7,956
2,706
0
2,413
5,471
0
18,673
W
Danzaburou
bigpapashaxx
Danzaburou
3,322
1,856
0
1,671
6,285
2,286
0
901
5,384
0
34,793
W
4,876
585
0
689
5,215
1,777
0
2,717
2,498
45,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
25,459
300
Minions Killed
226
0
Camps Cleared
0
1,022,578
Distance Traveled
841,800
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,208
421
25
3
0
108,214
0
L
Morgan Le Fay
4,986
499
68
7
0
177,795
0
L
Apollo
6,439
644
71
7
0
196,100
0
W
Ne Zha
5,874
587
51
5
0
210,384
0
W
Maui
5,549
555
24
2
0
196,534
0
L
Aphrodite
5,322
532
34
3
0
183,474
0
W
Vulcan
7,018
702
85
9
0
226,890
2
L
Da Ji
4,504
450
28
3
0
176,217
0
W
Danzaburou
4,960
496
56
6
0
186,645
0
W
Agni
6,326
633
84
8
0
202,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role