Player Matchup

Kumbhakarna
Kumbhakarna
FSP BeNeRd
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 217L
1,236 Elo+
Party 1
Neith
Neith
Loki kl1o Qc
Neith
Level 53
God Stats
33W - 35L
1,495 SR
Queue Stats
193W - 290L
1,241 Elo+
Party 1
Anubis
Anubis
SniperMomQc
Anubis
Level 114
God Stats
21W - 19L
1,521 SR
Queue Stats
340W - 450L
1,254 Elo+
Party 1
Team Averages
Level 64
1,505 SR
1,244 Elo+

VS

Team Averages
Level 55
1,637 SR
1,284 Elo+
Nemesis
Nemesis
DntHurtYaSelf
Nemesis
Level 27
God Stats
14W - 9L
1,797 SR
Queue Stats
411W - 432L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
HeimdaIIur
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,105 Elo+
Party 2
Zeus
Zeus
x-iiIVIPaCT-o
Zeus
Level 129
God Stats
23W - 18L
1,615 SR
Queue Stats
435W - 446L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FSP BeNeRd
Kumbhakarna
12
0 / 7 / 3
9,012
601
2,903
21,944
24,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 4 / 1
9,823
655
9,764
15,813
6,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
1 / 5 / 5
9,722
648
11,760
13,662
7,787
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 2 / 12
10,361
691
6,106
12,766
5,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
HeimdaIIur
Cthulhu
15
2 / 4 / 6
10,037
669
6,493
13,472
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
13 / 0 / 3
13,170
878
33,275
8,601
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
16
16
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
2
12
3.5
L
Kumbhakarna
FSP BeNeRd
Kumbhakarna
0
7
3
0.21
W
Cthulhu
HeimdaIIur
Cthulhu
2
4
6
1.25
L
4
4
1
1.13
L
Anubis
1
5
5
0.7
W
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
45,874
51,419
Taken
34,839
39,447
Mitigated
19,731
8,226
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,106
2,378
0
2,179
12,766
5,136
188
5,732
7,034
0
33,489
L
Kumbhakarna
FSP BeNeRd
Kumbhakarna
2,903
380
0
1,698
21,944
24,738
0
13,808
6,172
11,547
0
W
Cthulhu
HeimdaIIur
Cthulhu
6,493
517
0
2,082
13,472
10,830
476
6,116
7,356
20,458
0
L
9,764
2,244
0
2,318
15,813
6,922
0
12,660
2,264
0
32,185
L
Anubis
11,760
0
0
4,210
13,662
7,787
0
9,951
3,201
41,089
0
W
33,275
3,737
0
1,553
8,601
3,765
765
3,010
5,591
80,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
33,568
130
Minions Killed
171
0
Camps Cleared
0
719,855
Distance Traveled
831,141
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,361
691
32
2
0
291,737
0
L
Kumbhakarna
9,012
601
12
1
0
254,393
0
W
Cthulhu
10,037
669
32
2
0
249,242
0
L
Neith
9,823
655
52
3
0
260,668
0
L
Anubis
9,722
648
66
4
0
204,794
0
W
Zeus
13,170
878
107
7
0
290,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role