Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Blackru18
Vulcan
Level 67
God Stats
2W - 2L
1,773 SR
Queue Stats
70W - 65L
1,391 Elo+
Party 2
Zeus
Zeus
EncorePH-
Zeus
Level 98
God Stats
31W - 37L
1,472 SR
Queue Stats
390W - 440L
1,404 Elo+
Solo
Geb
Geb
Landottle
Geb
Level 114
God Stats
13W - 9L
1,718 SR
Queue Stats
168W - 157L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Roxas218
Danzaburou
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 42L
1,454 Elo+
Solo
Team Averages
Level 99
1,593 SR
1,455 Elo+

VS

Team Averages
Level 134
1,547 SR
1,506 Elo+
Achilles
Achilles
Fyruss
Achilles
Level 111
God Stats
6W - 5L
1,679 SR
Queue Stats
72W - 69L
1,508 Elo+
Solo
Ishtar
Ishtar
JBrathall10
Ishtar
Level 144
God Stats
4W - 2L
1,646 SR
Queue Stats
237W - 241L
1,477 Elo+
Solo
Zeus
Zeus
LordLores
Zeus
Level 117
God Stats
29W - 27L
1,410 SR
Queue Stats
212W - 214L
1,440 Elo+
Solo
Mercury
Mercury
Yhwach-Gilgamesh
Mercury
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
lilgawain
Bacchus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 2 / 0
7,241
658
5,855
6,357
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Blackru18
Vulcan
10
2 / 2 / 2
6,028
548
6,684
5,392
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zeus
11
5 / 0 / 1
6,795
618
4,313
5,201
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 6
5,647
513
2,712
10,834
6,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Roxas218
Danzaburou
11
1 / 0 / 0
6,385
580
2,835
4,268
1,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fyruss
Achilles
10
2 / 2 / 1
5,479
498
3,411
9,991
10,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
10
0 / 1 / 0
5,289
481
3,076
5,125
1,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
0 / 4 / 1
5,382
489
3,242
7,352
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 5 / 1
5,503
500
3,091
8,810
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
lilgawain
Bacchus
9
1 / 1 / 3
6,076
552
4,235
8,217
5,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
5
5
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
0
2
W
Vulcan
Blackru18
Vulcan
2
2
2
1.5
W
Zeus
5
0
1
5.5
L
Achilles
Fyruss
Achilles
2
2
1
1.25
L
Ishtar
0
1
0
0
W
0
1
6
3
L
Zeus
0
4
1
0.13
W
Danzaburou
Roxas218
Danzaburou
1
0
0
1
L
2
5
1
0.5
L
Bacchus
lilgawain
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
17,055
32,052
Taken
39,495
16,620
Mitigated
23,261
11,140
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,855
768
0
2,007
6,357
5,422
377
520
5,837
41,615
0
W
Vulcan
Blackru18
Vulcan
6,684
3,066
0
865
5,392
2,117
132
2,068
3,324
36,367
0
W
Zeus
4,313
516
0
3,344
5,201
1,519
457
995
4,206
50,128
0
L
Achilles
Fyruss
Achilles
3,411
850
0
3,157
9,991
10,864
0
4,803
5,188
0
23,686
L
Ishtar
3,076
2,179
0
1,589
5,125
1,866
0
1,544
3,581
0
40,633
W
2,712
506
296
1,938
10,834
6,158
162
3,251
7,583
16,658
0
L
Zeus
3,242
510
0
1,796
7,352
2,458
0
3,843
3,509
36,159
0
W
Danzaburou
Roxas218
Danzaburou
2,835
1,331
0
2,690
4,268
1,404
362
643
3,625
0
46,727
L
3,091
1,832
0
300
8,810
2,785
0
4,826
3,984
0
29,601
L
Bacchus
lilgawain
Bacchus
4,235
873
1,198
2,479
8,217
5,288
0
4,548
3,669
13,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
27,729
324
Minions Killed
243
0
Camps Cleared
0
1,040,247
Distance Traveled
1,007,099
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,241
658
78
7
0
181,306
1
W
Vulcan
6,028
548
46
4
0
189,424
0
W
Zeus
6,795
618
86
8
0
216,649
0
L
Achilles
5,479
498
29
3
0
174,936
2
L
Ishtar
5,289
481
78
7
0
181,910
0
W
Geb
5,647
513
24
2
0
229,962
0
L
Zeus
5,382
489
76
7
0
187,256
0
W
Danzaburou
6,385
580
90
8
0
222,906
4
L
Mercury
5,503
500
47
4
0
245,727
1
L
Bacchus
6,076
552
13
1
0
217,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role