Player Matchup

Cthulhu
Cthulhu
BigBoiRich27
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DeeMoney1862
Tsukuyomi
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 1
Agni
Agni
Onyxe_666
Agni
Level 46
God Stats
7W - 10L
1,323 SR
Queue Stats
106W - 121L
1,367 Elo+
Solo
Chang'e
Chang'e
deadgirlnori
Chang'e
Level 68
God Stats
8W - 8L
1,429 SR
Queue Stats
33W - 35L
1,457 Elo+
Solo
Ishtar
Ishtar
kronoslols
Ishtar
Level 48
God Stats
0W - 1L
1,173 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 1
Team Averages
Level 41
1,428 SR
1,380 Elo+

VS

Team Averages
Level 67
1,507 SR
1,459 Elo+
Nu Wa
Nu Wa
Chula
Nu Wa
Level 69
God Stats
130W - 116L
1,469 SR
Queue Stats
441W - 465L
1,428 Elo+
Solo
Arachne
Arachne
HaViKv2
Arachne
Level 62
God Stats
5W - 2L
1,719 SR
Queue Stats
187W - 205L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
Tess22
Cernunnos
Level 25
God Stats
62W - 65L
1,433 SR
Queue Stats
185W - 210L
1,415 Elo+
Party 2
Atlas
Atlas
TheKingofCuddles
Atlas
Level 21
God Stats
35W - 28L
1,530 SR
Queue Stats
136W - 170L
1,498 Elo+
Party 2
Vamana
Vamana
achydrip
Vamana
Level 156
God Stats
1W - 3L
1,383 SR
Queue Stats
56W - 36L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoiRich27
Cthulhu
16
0 / 8 / 7
10,417
1,042
13,435
22,133
34,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
DeeMoney1862
Tsukuyomi
15
6 / 6 / 1
11,148
1,115
13,483
17,289
9,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
16
2 / 7 / 3
11,144
1,114
9,049
15,668
6,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
deadgirlnori
Chang'e
14
0 / 0 / 0
8,663
866
0
666
232
Ishtar
kronoslols
Ishtar
15
0 / 4 / 5
9,907
991
15,901
15,357
7,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

108

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chula
Nu Wa
18
3 / 0 / 12
11,168
1,117
11,709
5,914
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
HaViKv2
Arachne
18
13 / 2 / 9
13,007
1,301
23,562
15,370
9,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Tess22
Cernunnos
17
2 / 3 / 13
10,492
1,049
11,277
12,007
5,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 13
12,085
1,209
10,874
11,612
15,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Vamana
achydrip
Vamana
17
3 / 1 / 10
12,140
1,214
9,332
11,017
11,400
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
8
Kills
25
25
Deaths
8
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigBoiRich27
Cthulhu
0
8
7
0.44
W
Nu Wa
Chula
Nu Wa
3
0
12
9
L
Tsukuyomi
DeeMoney1862
Tsukuyomi
6
6
1
1.08
W
Arachne
HaViKv2
Arachne
13
2
9
8.75
L
Agni
2
7
3
0.5
W
Cernunnos
Tess22
Cernunnos
2
3
13
2.83
W
4
2
13
5.25
W
Vamana
achydrip
Vamana
3
1
10
8
L
Chang'e
deadgirlnori
Chang'e
0
0
0
0
L
Ishtar
kronoslols
Ishtar
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,868
Damage
66,754
71,113
Taken
55,920
59,357
Mitigated
46,008
4,849
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigBoiRich27
Cthulhu
13,435
1,162
0
943
22,133
34,714
0
8,217
13,916
31,513
0
W
Nu Wa
Chula
Nu Wa
11,709
2,785
0
0
5,914
2,996
0
2,224
3,546
26,295
0
L
Tsukuyomi
DeeMoney1862
Tsukuyomi
13,483
4,831
0
1,393
17,289
9,836
0
5,043
12,246
0
24,975
W
Arachne
HaViKv2
Arachne
23,562
16,888
0
4,746
15,370
9,845
0
4,525
10,621
0
33,348
L
Agni
9,049
508
0
1,152
15,668
6,797
0
3,642
12,026
44,224
0
W
Cernunnos
Tess22
Cernunnos
11,277
6,481
0
1,074
12,007
5,774
0
4,990
6,739
0
28,765
W
10,874
4,060
0
906
11,612
15,993
0
5,308
5,650
19,513
0
W
Vamana
achydrip
Vamana
9,332
4,361
0
3,883
11,017
11,400
0
3,802
6,880
267
37,294
L
Chang'e
deadgirlnori
Chang'e
0
0
0
0
666
232
0
666
0
0
0
L
Ishtar
kronoslols
Ishtar
15,901
12,196
0
1,361
15,357
7,778
0
5,227
10,130
0
38,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,279
Gold Earned
58,892
218
Minions Killed
183
3
Camps Cleared
11
765,580
Distance Traveled
985,766
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,417
1,042
51
5
0
195,928
0
W
Nu Wa
11,168
1,117
31
3
2
158,749
0
L
Tsukuyomi
11,148
1,115
17
2
3
196,537
0
W
Arachne
13,007
1,301
19
2
0
204,761
0
L
Agni
11,144
1,114
92
9
0
169,807
0
W
Cernunnos
10,492
1,049
44
4
3
183,463
0
W
Atlas
12,085
1,209
22
2
0
204,458
3
W
Vamana
12,140
1,214
67
7
6
234,335
0
L
Chang'e
8,663
866
0
0
0
0
0
L
Ishtar
9,907
991
58
6
0
203,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role