Player Matchup

Charybdis
Charybdis
Dtuk
Charybdis
Level 29
God Stats
2W - 0L
1,733 SR
Queue Stats
74W - 48L
1,559 Elo+
Solo
Susano
Susano
Fenrisulfr_DL
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 105L
1,325 Elo+
Solo
Maui
Maui
GanjTLR
Maui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,091 Elo+
Party 1
Anhur
Anhur
GyehlRock30
Anhur
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,091 Elo+
Party 1
Aphrodite
Aphrodite
TheNigha17
Aphrodite
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 46L
1,164 Elo+
Party 1
Team Averages
Level 49
1,547 SR
1,246 Elo+

VS

Team Averages
Level 51
1,519 SR
1,403 Elo+
Poseidon
Poseidon
Chesn
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 39L
1,587 Elo+
Solo
Neith
Neith
Jpop7878
Neith
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 57L
1,368 Elo+
Solo
Yemoja
Yemoja
LangPax93
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,270 Elo+
Solo
Danzaburou
Danzaburou
Thepawgpatrol
Danzaburou
Level 98
God Stats
8W - 6L
1,594 SR
Queue Stats
541W - 528L
1,459 Elo+
Solo
Merlin
Merlin
Traxt_Affinity
Merlin
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 56L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dtuk
Charybdis
19
9 / 2 / 12
12,072
862
20,697
11,193
5,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 6 / 10
10,926
780
14,824
18,219
8,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
GanjTLR
Maui
16
4 / 4 / 14
10,198
728
6,123
15,534
9,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 19
10,118
723
7,190
12,670
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TheNigha17
Aphrodite
17
1 / 2 / 16
10,092
721
9,890
14,679
8,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chesn
Poseidon
18
3 / 3 / 9
10,640
760
16,110
10,183
4,018
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Jpop7878
Neith
15
0 / 4 / 10
8,873
634
10,637
12,366
5,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
LangPax93
Yemoja
16
3 / 4 / 8
10,195
728
9,722
15,124
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Thepawgpatrol
Danzaburou
14
3 / 8 / 7
9,644
689
10,553
15,221
7,138
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 5 / 5
10,482
749
16,040
9,726
4,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
24
Kills
16
16
Deaths
24
71
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Chesn
Poseidon
3
3
9
2.5
W
Charybdis
Dtuk
Charybdis
9
2
12
7.5
W
8
6
10
2.17
W
Maui
GanjTLR
Maui
4
4
14
2.75
W
2
2
19
5.75
L
Neith
Jpop7878
Neith
0
4
10
1.25
L
Yemoja
LangPax93
Yemoja
3
4
8
1.75
W
Aphrodite
TheNigha17
Aphrodite
1
2
16
4.5
L
Danzaburou
Thepawgpatrol
Danzaburou
3
8
7
0.81
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,724
Damage
63,062
72,295
Taken
62,620
38,395
Mitigated
37,637
36,495
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Chesn
Poseidon
16,110
2,143
1,633
2,880
10,183
4,018
208
2,149
8,034
36,993
0
W
Charybdis
Dtuk
Charybdis
20,697
12,813
641
2,721
11,193
5,590
3,605
5,138
6,055
0
45,694
W
14,824
2,414
1,198
3,620
18,219
8,916
1,660
10,692
7,527
0
22,668
W
Maui
GanjTLR
Maui
6,123
793
1,422
1,431
15,534
9,270
0
10,319
5,215
11,421
260
W
7,190
3,033
696
2,390
12,670
6,043
1,704
6,365
6,305
0
17,408
L
Neith
Jpop7878
Neith
10,637
3,142
0
3,007
12,366
5,774
875
3,233
9,133
0
19,944
L
Yemoja
LangPax93
Yemoja
9,722
1,548
3,631
2,356
15,124
16,172
0
4,304
10,820
15,220
0
W
Aphrodite
TheNigha17
Aphrodite
9,890
1,368
12,118
10,258
14,679
8,576
1,208
9,358
5,321
34,568
0
L
Danzaburou
Thepawgpatrol
Danzaburou
10,553
3,731
559
1,824
15,221
7,138
70
4,533
10,688
0
20,194
L
16,040
782
258
392
9,726
4,535
748
1,724
8,002
29,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,406
Gold Earned
49,834
158
Minions Killed
140
0
Camps Cleared
0
1,234,375
Distance Traveled
1,047,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,640
760
39
3
0
208,584
0
W
Charybdis
12,072
862
47
3
0
236,414
0
W
Susano
10,926
780
25
2
0
246,468
0
W
Maui
10,198
728
9
1
0
241,052
0
W
Anhur
10,118
723
18
1
0
243,134
0
L
Neith
8,873
634
42
3
0
189,647
0
L
Yemoja
10,195
728
6
0
0
197,263
0
W
Aphrodite
10,092
721
59
4
0
267,307
0
L
Danzaburou
9,644
689
21
2
0
210,630
0
L
Merlin
10,482
749
32
2
0
241,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role