Player Matchup

Medusa
Medusa
InfiniteZenith
Medusa
Level 129
God Stats
9W - 13L
1,421 SR
Queue Stats
125W - 131L
1,458 Elo+
Solo
King Arthur
King Arthur
Inquisition211
King Arthur
Level 64
God Stats
5W - 14L
1,277 SR
Queue Stats
128W - 138L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
Willyiam
Aphrodite
Level 67
God Stats
15W - 19L
1,562 SR
Queue Stats
46W - 64L
1,424 Elo+
Party 1
Team Averages
Level 87
1,420 SR
1,444 Elo+

VS

Team Averages
Level 77
1,635 SR
1,296 Elo+
Bakasura
Bakasura
EvilGrimace
Bakasura
Level 61
God Stats
2W - 1L
1,401 SR
Queue Stats
44W - 44L
1,415 Elo+
Solo
Mulan
Mulan
Slinzic
Mulan
Level 43
God Stats
1W - 1L
1,605 SR
Queue Stats
2W - 7L
1,099 Elo+
Party 2
Anubis
Anubis
b00mslangg
Anubis
Level 128
God Stats
1W - 0L
1,899 SR
Queue Stats
7W - 8L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
9,793
700
6,953
14,316
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Inquisition211
King Arthur
15
3 / 5 / 2
10,096
721
12,185
21,205
18,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Willyiam
Aphrodite
14
0 / 5 / 4
8,818
630
5,708
11,882
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EvilGrimace
Bakasura
16
3 / 3 / 6
10,606
758
10,738
14,458
9,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Slinzic
Mulan
10
0 / 0 / 3
8,124
580
4,310
3,370
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
b00mslangg
Anubis
19
13 / 2 / 2
13,437
960
23,978
13,427
8,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
16
16
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
EvilGrimace
Bakasura
3
3
6
2
L
2
6
3
0.58
L
King Arthur
Inquisition211
King Arthur
3
5
2
0.8
W
Mulan
Slinzic
Mulan
0
0
3
1.5
L
Aphrodite
Willyiam
Aphrodite
0
5
4
0.4
W
Anubis
b00mslangg
Anubis
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
39,026
47,403
Taken
31,255
29,566
Mitigated
21,086
13,310
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
EvilGrimace
Bakasura
10,738
6,842
0
4,247
14,458
9,846
1,790
2,823
11,635
0
37,337
L
6,953
2,454
0
1,447
14,316
4,134
824
7,664
6,199
0
45,912
L
King Arthur
Inquisition211
King Arthur
12,185
912
0
500
21,205
18,812
164
9,967
10,097
0
35,451
W
Mulan
Slinzic
Mulan
4,310
467
0
32
3,370
2,816
283
899
2,471
0
6,995
L
Aphrodite
Willyiam
Aphrodite
5,708
39
7,463
3,900
11,882
6,620
356
6,389
4,988
30,887
0
W
Anubis
b00mslangg
Anubis
23,978
1,213
0
7,673
13,427
8,424
1,627
2,060
11,367
84,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
32,167
171
Minions Killed
189
0
Camps Cleared
0
738,703
Distance Traveled
682,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,606
758
54
4
0
301,415
0
L
Medusa
9,793
700
57
4
0
244,260
0
L
King Arthur
10,096
721
58
4
0
248,157
0
W
Mulan
8,124
580
5
0
0
137,311
1
L
Aphrodite
8,818
630
56
4
0
246,286
0
W
Anubis
13,437
960
130
9
0
243,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role