Player Matchup

Nemesis
Nemesis
CridoDynor
Nemesis
Level 106
God Stats
3W - 1L
1,755 SR
Queue Stats
149W - 136L
1,462 Elo+
Solo
Apollo
Apollo
MRAWSOME HUNTER
Apollo
Level 85
God Stats
12W - 13L
1,429 SR
Queue Stats
23W - 30L
1,375 Elo+
Party 2
Ah Puch
Ah Puch
SEYVANHEL
Ah Puch
Level 162
God Stats
17W - 11L
1,424 SR
Queue Stats
1,280W - 1,263L
1,444 Elo+
Solo
Ra
Ra
WHlTE CRAY0N
Ra
Level 123
God Stats
1W - 1L
1,316 SR
Queue Stats
104W - 105L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
WombHopper69
Cu Chulainn
Level 88
God Stats
7W - 13L
1,501 SR
Queue Stats
23W - 30L
1,306 Elo+
Party 2
Team Averages
Level 113
1,485 SR
1,396 Elo+

VS

Team Averages
Level 83
1,497 SR
1,449 Elo+
Sylvanus
Sylvanus
CaptDrinkalots
Sylvanus
Level 80
God Stats
5W - 3L
1,687 SR
Queue Stats
12W - 11L
1,520 Elo+
Solo
Surtr
Surtr
III-Ghostyy-III
Surtr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 258L
1,407 Elo+
Party 1
Vamana
Vamana
Rxgxn-Zaimitsu
Vamana
Level 122
God Stats
2W - 1L
1,526 SR
Queue Stats
125W - 128L
1,472 Elo+
Party 1
Zeus
Zeus
TacoThePurpleWar
Zeus
Level 105
God Stats
0W - 2L
1,305 SR
Queue Stats
120W - 132L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
cocowhite131
Heimdallr
Level 84
God Stats
4W - 3L
1,466 SR
Queue Stats
140W - 127L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CridoDynor
Nemesis
10
3 / 1 / 3
6,159
616
3,534
7,618
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,674
567
2,490
7,574
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
SEYVANHEL
Ah Puch
10
5 / 0 / 3
6,410
641
12,116
4,165
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,454
645
4,301
5,756
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
WombHopper69
Cu Chulainn
9
3 / 1 / 1
5,847
585
6,752
8,950
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
2 / 1 / 1
5,414
541
2,001
9,256
6,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 4 / 0
4,591
459
2,928
8,489
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
4,926
493
3,141
8,582
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
5,455
546
4,185
7,118
2,380
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
cocowhite131
Heimdallr
9
1 / 4 / 1
5,023
502
5,326
8,817
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
5
5
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
1
1
2.5
W
Nemesis
CridoDynor
Nemesis
3
1
3
4.5
L
1
4
0
0.25
W
1
1
1
1.5
L
0
2
1
0.25
W
Ah Puch
SEYVANHEL
Ah Puch
5
0
3
6.5
L
1
3
1
0.5
W
1
2
1
0.75
W
Cu Chulainn
WombHopper69
Cu Chulainn
3
1
1
3.5
L
Heimdallr
cocowhite131
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
17,581
34,063
Taken
42,262
15,985
Mitigated
21,041
13,025
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,001
691
2,069
3,250
9,256
6,316
0
5,227
3,943
13,858
0
W
Nemesis
CridoDynor
Nemesis
3,534
2,134
0
365
7,618
2,736
0
595
7,022
0
33,915
L
2,928
1,462
0
848
8,489
3,860
0
2,539
5,868
46
16,862
W
2,490
1,877
98
4,341
7,574
2,522
1,372
438
7,136
0
35,701
L
3,141
921
0
135
8,582
5,037
0
1,950
6,017
0
27,374
W
Ah Puch
SEYVANHEL
Ah Puch
12,116
343
0
3,285
4,165
1,502
44
645
3,520
41,998
0
L
4,185
915
0
796
7,118
2,380
0
3,687
3,327
31,957
0
W
4,301
491
144
1,744
5,756
2,335
308
3,039
2,717
47,994
0
W
Cu Chulainn
WombHopper69
Cu Chulainn
6,752
1,562
0
3,048
8,950
6,890
0
1,515
7,435
0
34,079
L
Heimdallr
cocowhite131
Heimdallr
5,326
1,852
0
1,348
8,817
3,448
0
2,910
5,865
0
33,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
25,409
310
Minions Killed
214
0
Camps Cleared
0
1,055,254
Distance Traveled
894,308
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,414
541
35
4
0
185,633
2
W
Nemesis
6,159
616
60
6
0
270,167
0
L
Surtr
4,591
459
27
3
0
154,640
0
W
Apollo
5,674
567
62
6
0
202,294
0
L
Vamana
4,926
493
38
4
0
197,017
0
W
Ah Puch
6,410
641
53
5
0
208,211
0
L
Zeus
5,455
546
64
6
0
153,614
0
W
Ra
6,454
645
88
9
0
179,498
0
W
Cu Chulainn
5,847
585
47
5
0
195,084
0
L
Heimdallr
5,023
502
50
5
0
203,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role