Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Krigga
Fenrir
Level 124
God Stats
13W - 5L
1,751 SR
Queue Stats
43W - 38L
1,564 Elo+
Party 2
Terra
Terra
MasterPeanutt
Terra
Level 128
God Stats
1W - 3L
1,451 SR
Queue Stats
92W - 78L
1,533 Elo+
Party 3
Charybdis
Charybdis
NifGekRO
Charybdis
Level 122
God Stats
1W - 5L
1,288 SR
Queue Stats
63W - 54L
1,498 Elo+
Party 3
Merlin
Merlin
coolguy6
Merlin
Level 92
God Stats
0W - 3L
1,265 SR
Queue Stats
40W - 32L
1,616 Elo+
Party 3
Team Averages
Level 115
1,451 SR
1,542 Elo+

VS

Team Averages
Level 84
1,491 SR
1,576 Elo+
Ra
Ra
OGZoldyck
Ra
Level 87
God Stats
4W - 5L
1,774 SR
Queue Stats
323W - 324L
1,532 Elo+
Party 1
Nemesis
Nemesis
Sleepygay__
Nemesis
Level 81
God Stats
12W - 8L
1,699 SR
Queue Stats
232W - 227L
1,588 Elo+
Party 1
Cernunnos
Cernunnos
iGoByVaughn
Cernunnos
Level 84
God Stats
2W - 1L
1,317 SR
Queue Stats
57W - 31L
1,665 Elo+
Party 1
Guan Yu
Guan Yu
mirk321
Guan Yu
Level 81
God Stats
1W - 4L
1,100 SR
Queue Stats
369W - 323L
1,567 Elo+
Solo
Yemoja
Yemoja
thotianna
Yemoja
Level 86
God Stats
19W - 20L
1,563 SR
Queue Stats
207W - 187L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 1 / 0
8,445
603
12,048
10,444
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
Krigga
Fenrir
11
2 / 6 / 1
7,130
509
7,413
17,263
6,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 0
6,317
451
3,620
14,374
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
NifGekRO
Charybdis
12
0 / 5 / 0
6,773
484
4,179
9,372
2,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
coolguy6
Merlin
11
0 / 4 / 1
6,923
495
5,033
8,270
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,467
605
7,350
7,519
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sleepygay__
Nemesis
13
2 / 1 / 6
7,805
558
6,285
10,401
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
iGoByVaughn
Cernunnos
15
11 / 0 / 2
9,734
695
14,535
10,333
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
mirk321
Guan Yu
13
0 / 2 / 3
7,766
555
7,308
16,840
12,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
thotianna
Yemoja
13
3 / 1 / 11
8,332
595
6,067
10,232
7,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
20
20
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
1
0
3
L
Fenrir
Krigga
Fenrir
2
6
1
0.42
L
0
4
0
0
L
Charybdis
NifGekRO
Charybdis
0
5
0
0
W
4
1
3
5.5
W
Nemesis
Sleepygay__
Nemesis
2
1
6
5
L
Merlin
coolguy6
Merlin
0
4
1
0.13
W
Cernunnos
iGoByVaughn
Cernunnos
11
0
2
12
W
Guan Yu
mirk321
Guan Yu
0
2
3
0.75
W
Yemoja
thotianna
Yemoja
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
41,545
59,723
Taken
55,325
27,192
Mitigated
32,062
17,763
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,048
395
560
5,801
10,444
3,680
509
735
9,709
72,144
0
L
Fenrir
Krigga
Fenrir
7,413
4,088
0
4,171
17,263
6,936
0
2,010
15,253
0
46,376
L
3,620
373
851
3,394
14,374
10,765
0
4,541
9,833
17,231
0
L
Charybdis
NifGekRO
Charybdis
4,179
1,850
0
2,596
9,372
2,886
0
789
8,583
0
53,389
W
7,350
531
813
2,373
7,519
3,290
289
5,381
2,138
65,797
0
W
Nemesis
Sleepygay__
Nemesis
6,285
2,633
0
1,160
10,401
4,345
0
1,849
8,552
0
65,633
L
Merlin
coolguy6
Merlin
5,033
211
0
390
8,270
2,925
0
5,273
2,928
55,440
0
W
Cernunnos
iGoByVaughn
Cernunnos
14,535
9,025
0
4,648
10,333
4,226
2,679
1,269
9,064
0
89,345
W
Guan Yu
mirk321
Guan Yu
7,308
527
344
6,874
16,840
12,833
122
10,247
6,593
0
57,874
W
Yemoja
thotianna
Yemoja
6,067
1,740
4,139
3,723
10,232
7,368
676
2,329
7,903
24,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,588
Gold Earned
42,104
406
Minions Killed
456
0
Camps Cleared
0
1,342,297
Distance Traveled
1,500,037
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,445
603
120
9
0
275,986
0
L
Fenrir
7,130
509
76
5
0
264,681
0
L
Terra
6,317
451
22
2
0
296,717
4
L
Charybdis
6,773
484
100
7
0
233,759
0
W
Ra
8,467
605
117
8
0
319,696
0
W
Nemesis
7,805
558
89
6
0
316,389
0
L
Merlin
6,923
495
88
6
0
271,154
0
W
Cernunnos
9,734
695
126
9
0
305,894
0
W
Guan Yu
7,766
555
92
7
0
296,731
0
W
Yemoja
8,332
595
32
2
0
261,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role