Player Matchup

Anhur
Anhur
ISER1161166
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,422 Elo+
Party 2
Apollo
Apollo
Xcel Morgue
Apollo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 122L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
bluejeans1437
Nu Wa
Level 129
God Stats
0W - 1L
1,099 SR
Queue Stats
57W - 72L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
xDaddyLongD
Zhong Kui
Level 96
God Stats
6W - 5L
1,639 SR
Queue Stats
136W - 138L
1,435 Elo+
Party 2
Tyr
Tyr
喜欢吃香菜的TaoT
Tyr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 152L
1,436 Elo+
Solo
Team Averages
Level 93
1,448 SR
1,424 Elo+

VS

Team Averages
Level 118
1,542 SR
1,462 Elo+
Freya
Freya
BlazeBandito
Freya
Level 128
God Stats
2W - 0L
1,733 SR
Queue Stats
30W - 37L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Cookie Wizrd
Nu Wa
Level 123
God Stats
2W - 1L
1,475 SR
Queue Stats
118W - 130L
1,516 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Durtyy
Kumbhakarna
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
157W - 145L
1,482 Elo+
Solo
Merlin
Merlin
ForOhFour
Merlin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
Mays Pond
Danzaburou
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,363
558
3,124
10,913
3,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
17
6 / 6 / 6
10,790
719
11,543
17,000
7,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 6 / 8
10,677
712
26,794
12,543
5,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
xDaddyLongD
Zhong Kui
18
5 / 7 / 5
10,622
708
20,293
19,567
14,401
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 8
9,973
665
6,811
27,802
24,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 12
12,216
814
21,412
15,823
8,860
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
9 / 1 / 12
11,984
799
16,585
9,883
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Durtyy
Kumbhakarna
20
2 / 3 / 22
12,605
840
6,229
22,477
27,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
ForOhFour
Merlin
19
8 / 5 / 19
12,092
806
27,180
15,532
8,633
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Mays Pond
Danzaburou
17
1 / 3 / 14
10,666
711
9,395
14,871
7,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
15
Kills
30
30
Deaths
15
30
Assists
79
Player
Kills
Deaths
Assists
KDA
W
10
3
12
5.33
W
9
1
12
15
W
Kumbhakarna
Durtyy
Kumbhakarna
2
3
22
4.33
W
Merlin
ForOhFour
Merlin
8
5
19
3.5
L
0
6
3
0.25
W
Danzaburou
Mays Pond
Danzaburou
1
3
14
2.67
L
Apollo
6
6
6
1.5
L
3
6
8
1.17
L
Zhong Kui
xDaddyLongD
Zhong Kui
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,565
Damage
80,801
87,825
Taken
78,586
55,720
Mitigated
58,784
23,979
Healing
34,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,412
5,771
1,114
7,181
15,823
8,860
2,101
9,913
5,910
41,321
0
W
16,585
5,413
4,576
2,689
9,883
5,556
1,890
6,320
3,563
37,804
0
W
Kumbhakarna
Durtyy
Kumbhakarna
6,229
270
6,125
4,500
22,477
27,936
144
13,382
8,953
20,939
0
W
Merlin
ForOhFour
Merlin
27,180
936
2,230
1,852
15,532
8,633
1,040
7,833
7,699
48,360
0
L
3,124
1,158
0
304
10,913
3,912
0
8,645
1,591
0
10,002
W
Danzaburou
Mays Pond
Danzaburou
9,395
3,049
1,413
3,273
14,871
7,799
3,659
9,639
5,196
0
25,450
L
Apollo
11,543
4,498
966
3,619
17,000
7,365
0
12,318
3,726
0
35,636
L
26,794
4,250
892
631
12,543
5,401
0
10,386
1,299
59,736
0
L
Zhong Kui
xDaddyLongD
Zhong Kui
20,293
1,439
544
5,180
19,567
14,401
0
16,218
2,579
46,305
0
L
6,811
432
2,424
9,419
27,802
24,641
0
19,036
7,224
0
11,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,425
Gold Earned
59,563
188
Minions Killed
185
0
Camps Cleared
0
1,107,107
Distance Traveled
1,375,464
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,216
814
41
3
0
281,981
0
W
Nu Wa
11,984
799
34
2
0
274,075
0
W
Kumbhakarna
12,605
840
23
2
0
292,893
0
W
Merlin
12,092
806
50
3
0
258,888
0
L
Anhur
8,363
558
16
1
0
166,075
0
W
Danzaburou
10,666
711
37
2
0
267,627
0
L
Apollo
10,790
719
53
4
0
222,883
0
L
Nu Wa
10,677
712
57
4
0
230,343
2
L
Zhong Kui
10,622
708
48
3
0
218,407
0
L
Tyr
9,973
665
14
1
0
269,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role