Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DALEYboyz
Merlin
Level 58
God Stats
2W - 2L
1,302 SR
Queue Stats
112W - 119L
1,372 Elo+
Solo
Scylla
Scylla
MTPTauga
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,046 Elo+
Party 2
Ymir
Ymir
MTPTauga9259
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,229 Elo+
Party 2
Ao Kuang
Ao Kuang
Rulo ON3
Ao Kuang
Level 121
God Stats
5W - 2L
1,538 SR
Queue Stats
138W - 134L
1,442 Elo+
Solo
Team Averages
Level 64
1,468 SR
1,318 Elo+

VS

Team Averages
Level 116
1,472 SR
1,461 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Oysteredbread
Thanatos
Level 93
God Stats
3W - 5L
1,320 SR
Queue Stats
318W - 316L
1,472 Elo+
Solo
Atlas
Atlas
Unstealthy man
Atlas
Level 139
God Stats
1W - 0L
1,460 SR
Queue Stats
14W - 12L
1,370 Elo+
Party 1
Janus
Janus
XxspookyxX 9668
Janus
Level 119
God Stats
10W - 11L
1,579 SR
Queue Stats
550W - 518L
1,559 Elo+
Party 3
Izanami
Izanami
smokeymonbro
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 6 / 6
8,115
812
12,349
10,964
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DALEYboyz
Merlin
15
4 / 6 / 3
8,492
849
7,522
9,362
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Scylla
MTPTauga
Scylla
12
0 / 8 / 5
7,200
720
2,034
11,883
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 6
7,819
782
2,210
15,668
15,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Rulo ON3
Ao Kuang
15
5 / 4 / 3
8,436
844
7,845
10,466
5,664
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
6 / 2 / 16
9,177
918
10,115
11,282
7,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Oysteredbread
Thanatos
14
7 / 4 / 14
9,064
906
7,401
11,510
5,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 1 / 15
9,893
989
6,111
9,403
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 2 / 18
8,967
897
14,283
6,615
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
smokeymonbro
Izanami
15
6 / 2 / 14
9,179
918
14,617
7,104
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
10
Kills
29
29
Deaths
11
23
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
6
6
0.67
W
Jormungandr
 
Jormungandr
6
2
16
7
L
Merlin
DALEYboyz
Merlin
4
6
3
0.92
L
Scylla
MTPTauga
Scylla
0
8
5
0.31
L
0
5
6
0.6
W
Thanatos
Oysteredbread
Thanatos
7
4
14
3.5
L
Ao Kuang
Rulo ON3
Ao Kuang
5
4
3
1.63
W
6
1
15
13.5
W
4
2
18
6.5
W
Izanami
smokeymonbro
Izanami
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,960
Damage
52,527
58,343
Taken
45,914
36,450
Mitigated
33,617
7,779
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,349
5,003
107
1,010
10,964
5,226
476
6,493
4,471
0
24,632
W
Jormungandr
 
Jormungandr
10,115
2,300
1,370
3,828
11,282
7,849
338
3,304
7,978
23,302
0
L
Merlin
DALEYboyz
Merlin
7,522
696
0
100
9,362
4,396
394
5,351
4,011
17,163
0
L
Scylla
MTPTauga
Scylla
2,034
454
0
610
11,883
5,328
0
6,323
5,560
6,071
0
L
2,210
229
1,356
1,499
15,668
15,836
0
6,736
8,932
6,412
0
W
Thanatos
Oysteredbread
Thanatos
7,401
782
453
4,793
11,510
5,850
38
6,253
5,257
0
8,790
L
Ao Kuang
Rulo ON3
Ao Kuang
7,845
1,615
539
2,558
10,466
5,664
985
5,606
4,860
14,825
0
W
6,111
2,264
692
1,232
9,403
12,242
30
4,421
4,982
13,858
0
W
14,283
766
1,876
946
6,615
3,787
436
4,102
2,513
26,503
0
W
Izanami
smokeymonbro
Izanami
14,617
10,080
2,967
2,145
7,104
3,889
1,703
1,531
5,573
0
26,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,062
Gold Earned
46,280
79
Minions Killed
107
0
Camps Cleared
0
804,637
Distance Traveled
969,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,115
812
26
3
0
149,519
0
W
Jormungandr
9,177
918
19
2
0
158,074
0
L
Merlin
8,492
849
24
2
0
167,658
0
L
Scylla
7,200
720
4
0
0
153,922
0
L
Ymir
7,819
782
14
1
0
161,664
0
W
Thanatos
9,064
906
5
1
0
198,156
0
L
Ao Kuang
8,436
844
11
1
0
171,874
0
W
Atlas
9,893
989
10
1
0
200,908
0
W
Janus
8,967
897
34
3
0
198,402
0
W
Izanami
9,179
918
39
4
0
214,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role