Player Matchup

Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
L0RDInosuke
Hun Batz
Level 58
God Stats
0W - 3L
1,179 SR
Queue Stats
5W - 8L
1,303 Elo+
Solo
Hou Yi
Hou Yi
StrigaKrow
Hou Yi
Level 115
God Stats
5W - 2L
1,680 SR
Queue Stats
126W - 112L
1,515 Elo+
Party 1
Anubis
Anubis
ThePlebeian
Anubis
Level 58
God Stats
4W - 3L
1,676 SR
Queue Stats
56W - 61L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TwoByFours
Ah Muzen Cab
Level 8
God Stats
1W - 4L
1,374 SR
Queue Stats
47W - 40L
1,396 Elo+
Party 1
Team Averages
Level 61
1,482 SR
1,434 Elo+

VS

Team Averages
Level 110
1,435 SR
1,469 Elo+
Ra
Ra
CharlestonChew0
Ra
Level 107
God Stats
1W - 2L
1,315 SR
Queue Stats
77W - 70L
1,517 Elo+
Party 3
Ishtar
Ishtar
Frescue
Ishtar
Level 115
God Stats
1W - 2L
1,481 SR
Queue Stats
134W - 139L
1,424 Elo+
Party 2
Ares
Ares
NINJA CAT 563
Ares
Level 121
God Stats
4W - 1L
1,744 SR
Queue Stats
163W - 134L
1,497 Elo+
Party 2
Osiris
Osiris
SnarkyPuppy
Osiris
Level 99
God Stats
2W - 1L
1,204 SR
Queue Stats
18W - 22L
1,410 Elo+
Solo
Thanatos
Thanatos
ajax4356
Thanatos
Level 108
God Stats
10W - 10L
1,429 SR
Queue Stats
154W - 154L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 7 / 9
7,611
423
6,393
20,611
20,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
L0RDInosuke
Hun Batz
14
1 / 6 / 4
8,359
464
6,022
20,189
8,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
StrigaKrow
Hou Yi
15
6 / 2 / 4
9,913
551
12,963
13,130
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
15
2 / 9 / 4
8,790
488
12,457
17,501
8,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
TwoByFours
Ah Muzen Cab
13
2 / 5 / 2
8,219
457
5,460
11,892
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 16
10,847
603
16,351
11,149
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Frescue
Ishtar
15
2 / 3 / 6
9,622
535
10,687
10,906
5,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 5 / 11
8,069
448
10,219
19,910
17,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
16
2 / 1 / 10
9,839
547
8,958
10,933
12,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
ajax4356
Thanatos
16
14 / 1 / 13
10,946
608
17,412
14,357
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
12
Kills
29
29
Deaths
12
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
9
0.79
W
7
2
16
7.5
W
Ishtar
Frescue
Ishtar
2
3
6
1.67
L
Hun Batz
L0RDInosuke
Hun Batz
1
6
4
0.5
W
4
5
11
1.9
W
Osiris
2
1
10
7
L
Hou Yi
StrigaKrow
Hou Yi
6
2
4
4
L
Anubis
2
9
4
0.44
L
Ah Muzen Cab
TwoByFours
Ah Muzen Cab
2
5
2
0.6
W
Thanatos
ajax4356
Thanatos
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,295
Damage
63,627
83,323
Taken
67,255
47,799
Mitigated
46,769
19,926
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,393
2,375
1,150
3,789
20,611
20,909
0
8,995
11,356
0
14,557
W
16,351
777
2,476
3,592
11,149
5,066
53
3,728
7,421
87,452
0
W
Ishtar
Frescue
Ishtar
10,687
6,929
0
3,253
10,906
5,315
1,385
1,105
9,801
0
82,110
L
Hun Batz
L0RDInosuke
Hun Batz
6,022
2,124
0
6,431
20,189
8,139
0
3,713
16,171
0
68,773
W
10,219
487
0
1,490
19,910
17,237
18
4,876
15,034
22,516
0
W
Osiris
8,958
3,094
0
1,896
10,933
12,387
303
1,993
8,940
0
67,165
L
Hou Yi
StrigaKrow
Hou Yi
12,963
7,016
0
2,431
13,130
5,720
0
3,588
9,488
0
80,092
L
Anubis
12,457
991
0
5,315
17,501
8,524
0
7,327
9,945
67,496
0
L
Ah Muzen Cab
TwoByFours
Ah Muzen Cab
5,460
2,001
0
810
11,892
4,507
0
2,971
8,449
336
45,038
W
Thanatos
ajax4356
Thanatos
17,412
4,800
0
9,813
14,357
6,764
1,143
1,927
12,430
0
71,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,892
Gold Earned
49,323
447
Minions Killed
457
0
Camps Cleared
0
1,671,238
Distance Traveled
1,790,437
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,611
423
8
0
0
344,334
2
W
Ra
10,847
603
134
7
0
375,035
0
W
Ishtar
9,622
535
114
6
0
337,915
0
L
Hun Batz
8,359
464
102
6
0
391,941
0
W
Ares
8,069
448
19
1
0
344,807
2
W
Osiris
9,839
547
107
6
0
347,785
0
L
Hou Yi
9,913
551
143
8
0
339,712
2
L
Anubis
8,790
488
109
6
0
291,058
1
L
Ah Muzen Cab
8,219
457
85
5
0
304,193
0
W
Thanatos
10,946
608
83
5
0
384,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role