Player Matchup

Guan Yu
Guan Yu
Arbystaco
Guan Yu
Level 158
God Stats
2W - 3L
1,523 SR
Queue Stats
187W - 172L
1,586 Elo+
Party 1
Ymir
Ymir
CodeineGoated
Ymir
Level 26
God Stats
6W - 3L
1,272 SR
Queue Stats
6W - 4L
1,328 Elo+
Party 1
Kali
Kali
RtShadowsRip
Kali
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
466W - 433L
1,551 Elo+
Party 1
Thanatos
Thanatos
XtrocitiesYT
Thanatos
Level 158
God Stats
3W - 1L
1,644 SR
Queue Stats
22W - 25L
1,533 Elo+
Party 1
Yu Huang
Yu Huang
YoPlerre
Yu Huang
Level 182
God Stats
5W - 4L
1,602 SR
Queue Stats
70W - 77L
1,554 Elo+
Party 1
Team Averages
Level 134
1,508 SR
1,511 Elo+

VS

Team Averages
Level 119
1,591 SR
1,576 Elo+
Thor
Thor
 
Thor
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Arilyonis
Agni
Level 68
God Stats
26W - 18L
1,616 SR
Queue Stats
275W - 259L
1,547 Elo+
Party 2
Tyr
Tyr
Astralign
Tyr
Level 129
God Stats
17W - 20L
1,879 SR
Queue Stats
622W - 581L
1,637 Elo+
Solo
Achilles
Achilles
JamesNova
Achilles
Level 139
God Stats
1W - 4L
1,334 SR
Queue Stats
136W - 149L
1,578 Elo+
Party 3
Rama
Rama
LalaChi
Rama
Level 155
God Stats
5W - 3L
1,625 SR
Queue Stats
144W - 133L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arbystaco
Guan Yu
16
3 / 0 / 8
9,410
588
11,634
17,076
21,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 6
7,647
478
1,526
8,856
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

16
11 / 4 / 2
10,860
679
12,137
19,702
10,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
XtrocitiesYT
Thanatos
13
2 / 3 / 0
8,190
512
6,393
14,335
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
YoPlerre
Yu Huang
14
7 / 3 / 7
9,525
595
11,940
8,530
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 9 / 0
8,029
502
5,204
17,726
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
12
1 / 5 / 0
6,926
433
5,592
6,722
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
7,779
486
2,845
12,937
12,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
JamesNova
Achilles
13
1 / 5 / 0
7,836
490
7,916
15,861
17,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
LalaChi
Rama
15
5 / 1 / 1
9,564
598
13,407
9,703
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
24
Kills
10
10
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
9
0
0.22
W
Guan Yu
Arbystaco
Guan Yu
3
0
8
7
L
Agni
1
5
0
0.2
L
1
4
2
0.5
W
1
0
6
4
L
Achilles
JamesNova
Achilles
1
5
0
0.2
L
Rama
LalaChi
Rama
5
1
1
5.5
W
11
4
2
3
W
Thanatos
XtrocitiesYT
Thanatos
2
3
0
0.67
W
Yu Huang
YoPlerre
Yu Huang
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,630
Damage
34,964
68,499
Taken
62,949
50,741
Mitigated
41,933
28,078
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,204
1,702
0
801
17,726
5,527
0
4,256
13,470
0
65,021
W
Guan Yu
Arbystaco
Guan Yu
11,634
2,196
1,080
8,131
17,076
21,797
197
1,883
14,099
0
70,880
L
Agni
5,592
321
0
433
6,722
1,941
0
2,345
4,377
37,268
0
L
2,845
134
0
2,805
12,937
12,330
0
3,896
9,041
0
22,175
W
1,526
279
0
1,610
8,856
8,573
0
2,033
6,774
11,648
0
L
Achilles
JamesNova
Achilles
7,916
1,715
0
4,486
15,861
17,595
0
783
15,078
0
52,371
L
Rama
LalaChi
Rama
13,407
12,181
0
3,041
9,703
4,540
0
2,186
7,517
0
87,279
W
12,137
6,424
0
5,903
19,702
10,662
0
1,121
18,540
0
79,113
W
Thanatos
XtrocitiesYT
Thanatos
6,393
2,063
0
10,533
14,335
6,127
1,181
147
14,188
0
61,029
W
Yu Huang
YoPlerre
Yu Huang
11,940
1,145
0
821
8,530
3,582
776
408
8,122
67,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,632
Gold Earned
40,134
405
Minions Killed
437
0
Camps Cleared
0
1,669,100
Distance Traveled
1,483,152
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,029
502
93
6
0
303,072
0
W
Guan Yu
9,410
588
82
5
0
369,906
0
L
Agni
6,926
433
62
4
0
221,854
0
L
Tyr
7,779
486
34
2
0
323,725
0
W
Ymir
7,647
478
15
1
0
329,731
4
L
Achilles
7,836
490
86
5
0
320,964
1
L
Rama
9,564
598
162
10
0
313,537
3
W
Kali
10,860
679
108
7
0
353,436
0
W
Thanatos
8,190
512
103
6
0
329,687
4
W
Yu Huang
9,525
595
97
6
0
286,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role