Player Matchup

Chang'e
Chang'e
Gold IV
AlmightyFuse
Chang'e
Gold IV
Level 149
God Stats
6W - 3L
1,695 SR
Queue Stats
34W - 40L
1,463 MMR
Solo
Artio
Artio
Gold V
TrulyClaWsly
Artio
Gold V
Level 149
God Stats
66W - 52L
1,624 SR
Queue Stats
917W - 935L
1,211 MMR
Party 2
Vamana
Vamana
Gold II
iDrones
Vamana
Gold II
Level 153
God Stats
28W - 24L
1,636 SR
Queue Stats
72W - 72L
1,658 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,652 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,512 SR
1,427 MMR
Sun Wukong
Sun Wukong
Gold III
Its Easy b
Sun Wukong
Gold III
Level 120
God Stats
30W - 27L
1,287 SR
Queue Stats
204W - 231L
1,470 MMR
Solo
Cernunnos
Cernunnos
Gold V
ROCKST4RxKEANEx
Cernunnos
Gold V
Level 127
God Stats
59W - 49L
1,715 SR
Queue Stats
333W - 354L
1,374 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
realivantion
Baba Yaga
Gold IV
Level 119
God Stats
20W - 25L
1,536 SR
Queue Stats
344W - 398L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlmightyFuse
Chang'e
16
2 / 2 / 9
10,658
711
14,484
17,153
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
3 / 1 / 9
11,178
745
9,291
23,381
28,406
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vamana
iDrones
Vamana
17
9 / 0 / 2
11,668
778
19,951
17,089
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesBaron SamediAphroditeYmirNe Zha

VS

Bans
Ao KuangSurtrChaacHorusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Its Easy b
Sun Wukong
15
2 / 3 / 1
10,313
688
12,401
22,802
24,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ROCKST4RxKEANEx
Cernunnos
13
1 / 4 / 1
9,190
613
16,827
14,862
6,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Baba Yaga
realivantion
Baba Yaga
15
0 / 7 / 2
9,854
657
10,397
13,113
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
3
3
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlmightyFuse
Chang'e
2
2
9
3.25
L
Sun Wukong
Its Easy b
Sun Wukong
2
3
1
0.83
L
Cernunnos
ROCKST4RxKEANEx
Cernunnos
1
4
1
0.38
W
3
1
9
7.5
W
Vamana
iDrones
Vamana
9
0
2
10
L
Baba Yaga
realivantion
Baba Yaga
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
39,625
57,623
Taken
50,777
54,610
Mitigated
37,977
30,087
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlmightyFuse
Chang'e
14,484
1,054
5,696
7,056
17,153
8,303
1,307
2,828
14,325
58,153
0
L
Sun Wukong
Its Easy b
Sun Wukong
12,401
2,155
0
4,877
22,802
24,889
0
11,310
10,785
0
32,381
L
Cernunnos
ROCKST4RxKEANEx
Cernunnos
16,827
8,251
0
2,390
14,862
6,569
0
6,683
7,745
0
43,895
W
9,291
907
4,680
8,455
23,381
28,406
399
4,053
19,328
19,977
1,093
W
Vamana
iDrones
Vamana
19,951
10,901
0
4,200
17,089
17,901
1,500
4,579
12,510
0
64,947
L
Baba Yaga
realivantion
Baba Yaga
10,397
495
0
782
13,113
6,519
0
4,783
8,032
50,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
29,357
183
Minions Killed
174
0
Camps Cleared
0
907,221
Distance Traveled
789,809
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,658
711
95
6
0
304,047
0
L
Sun Wukong
10,313
688
35
2
0
284,913
0
L
Cernunnos
9,190
613
62
4
0
241,217
1
W
Artio
11,178
745
12
1
0
282,038
2
W
Vamana
11,668
778
76
5
0
321,136
0
L
Baba Yaga
9,854
657
77
5
0
263,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role