Player Matchup

Izanami
Izanami
Ace69420
Izanami
Level 5
God Stats
0W - 3L
1,141 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
Gooseur
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,041 Elo+
Party 2
Fenrir
Fenrir
MelonShlong
Fenrir
Level 27
God Stats
0W - 9L
1,087 SR
Queue Stats
0W - 15L
843 Elo+
Party 2
Tyr
Tyr
TheBloodRat
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,041 Elo+
Party 2
Chronos
Chronos
dilfsexual
Chronos
Level 24
God Stats
1W - 6L
1,387 SR
Queue Stats
2W - 18L
1,041 Elo+
Party 2
Team Averages
Level 24
1,323 SR
1,093 Elo+

VS

Team Averages
Level 24
1,507 SR
1,521 Elo+
Fafnir
Fafnir
Dankmemeskringe
Fafnir
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
154W - 129L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SoonWudang
Sun Wukong
Level 11
God Stats
13W - 6L
1,522 SR
Queue Stats
270W - 227L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
ThatOneBadGuy
Ne Zha
Level 49
God Stats
7W - 6L
1,552 SR
Queue Stats
440W - 388L
1,620 Elo+
Party 1
Martichoras
Martichoras
contritechalk
Martichoras
Level 45
God Stats
7W - 10L
1,460 SR
Queue Stats
167W - 165L
1,501 Elo+
Party 3
Nu Wa
Nu Wa
selectroom1624
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ace69420
Izanami
10
2 / 4 / 1
6,525
435
2,933
9,803
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Gooseur
Artemis
10
0 / 2 / 2
6,125
408
4,771
7,766
2,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
3 / 7 / 0
7,124
475
6,446
13,366
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 0
6,088
406
3,511
12,195
15,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
dilfsexual
Chronos
12
2 / 6 / 2
7,431
495
10,517
16,550
6,558
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,674
512
1,684
7,625
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
SoonWudang
Sun Wukong
14
6 / 0 / 3
9,330
622
10,580
12,084
8,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
19 / 0 / 0
10,731
715
19,894
13,904
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
contritechalk
Martichoras
12
0 / 2 / 2
7,225
482
6,694
8,722
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 6 / 4
7,466
498
4,307
11,088
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
25
25
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ace69420
Izanami
2
4
1
0.63
W
0
1
5
2.5
L
Artemis
Gooseur
Artemis
0
2
2
0.5
L
Fenrir
3
7
0
0.43
W
Sun Wukong
SoonWudang
Sun Wukong
6
0
3
7.5
W
19
0
0
19
L
0
6
0
0
W
Martichoras
contritechalk
Martichoras
0
2
2
0.5
L
Chronos
dilfsexual
Chronos
2
6
2
0.5
W
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
43,159
59,680
Taken
53,423
33,111
Mitigated
30,964
10,368
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ace69420
Izanami
2,933
1,941
0
1,903
9,803
3,453
0
1,063
8,740
0
39,488
W
1,684
174
0
1,681
7,625
8,849
0
304
7,321
14,744
0
L
Artemis
Gooseur
Artemis
4,771
1,050
0
2,287
7,766
2,484
0
764
7,002
0
29,795
L
Fenrir
6,446
2,179
0
436
13,366
5,343
134
778
12,588
0
38,868
W
Sun Wukong
SoonWudang
Sun Wukong
10,580
3,144
0
5,482
12,084
8,314
198
889
10,532
0
70,138
W
19,894
10,769
0
9,168
13,904
5,979
0
2,140
11,764
0
95,027
L
3,511
316
0
2,780
12,195
15,273
0
378
11,817
0
29,984
W
Martichoras
contritechalk
Martichoras
6,694
1,895
0
2,264
8,722
3,940
853
384
8,338
0
61,837
L
Chronos
dilfsexual
Chronos
10,517
3,570
0
2,962
16,550
6,558
220
3,008
13,542
52,702
0
W
4,307
895
0
250
11,088
3,882
832
6,800
4,288
38,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
42,426
307
Minions Killed
409
0
Camps Cleared
0
1,404,594
Distance Traveled
1,437,261
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,525
435
77
5
0
278,480
0
W
Fafnir
7,674
512
22
1
0
298,740
0
L
Artemis
6,125
408
49
3
0
299,236
0
L
Fenrir
7,124
475
71
5
0
276,840
0
W
Sun Wukong
9,330
622
102
7
0
287,542
4
W
Ne Zha
10,731
715
130
9
0
350,007
0
L
Tyr
6,088
406
39
3
0
302,292
0
W
Martichoras
7,225
482
95
6
0
252,417
0
L
Chronos
7,431
495
71
5
0
247,746
0
W
Nu Wa
7,466
498
60
4
0
248,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role