Player Matchup

Fenrir
Fenrir
P4bloTheDog
Fenrir
Level 35
God Stats
15W - 2L
1,767 SR
Queue Stats
57W - 40L
1,475 Elo+
Party 1
Ra
Ra
Red Slav5424
Ra
Level 50
God Stats
2W - 4L
1,232 SR
Queue Stats
115W - 125L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SKCobraXCore
Ah Muzen Cab
Level 84
God Stats
17W - 12L
1,544 SR
Queue Stats
590W - 576L
1,485 Elo+
Solo
Ares
Ares
Schmidbauer5
Ares
Level 86
God Stats
2W - 2L
1,475 SR
Queue Stats
179W - 150L
1,422 Elo+
Solo
Charybdis
Charybdis
SleepyKai
Charybdis
Level 56
God Stats
6W - 5L
1,324 SR
Queue Stats
45W - 40L
1,424 Elo+
Party 1
Team Averages
Level 62
1,468 SR
1,441 Elo+

VS

Team Averages
Level 50
1,430 SR
1,419 Elo+
Izanami
Izanami
Beckster_420
Izanami
Level 59
God Stats
41W - 29L
1,559 SR
Queue Stats
125W - 130L
1,439 Elo+
Party 2
Zeus
Zeus
Hmmm__Boogers
Zeus
Level 69
God Stats
0W - 5L
1,249 SR
Queue Stats
30W - 18L
1,487 Elo+
Solo
Kukulkan
Kukulkan
OrangeFirebug
Kukulkan
Level 18
God Stats
0W - 2L
1,242 SR
Queue Stats
27W - 34L
1,356 Elo+
Party 2
Merlin
Merlin
TheDean72
Merlin
Level 68
God Stats
444W - 424L
1,477 SR
Queue Stats
455W - 443L
1,412 Elo+
Solo
Rama
Rama
xCrucifyM3
Rama
Level 34
God Stats
4W - 3L
1,623 SR
Queue Stats
48W - 51L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
10 / 3 / 20
12,737
1,158
20,359
15,213
10,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 0 / 12
12,229
1,112
7,426
8,125
4,028
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
SKCobraXCore
Ah Muzen Cab
19
6 / 1 / 13
13,169
1,197
14,661
7,585
3,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 0 / 21
13,990
1,272
9,851
15,308
22,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
SleepyKai
Charybdis
19
9 / 0 / 17
12,789
1,163
26,381
12,590
6,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beckster_420
Izanami
16
3 / 11 / 1
11,583
1,053
20,520
20,941
9,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 1 / 0
9,642
877
830
1,896
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
OrangeFirebug
Kukulkan
15
0 / 11 / 2
10,017
911
11,775
18,495
8,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
TheDean72
Merlin
17
1 / 7 / 3
11,301
1,027
13,923
21,120
10,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 9 / 3
10,560
960
7,466
20,872
9,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
13
39
Kills
4
4
Deaths
39
83
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Beckster_420
Izanami
3
11
1
0.32
L
0
1
0
0
L
Kukulkan
OrangeFirebug
Kukulkan
0
11
2
0.09
W
Fenrir
10
3
20
6.67
W
6
0
12
12
W
Ah Muzen Cab
SKCobraXCore
Ah Muzen Cab
6
1
13
12.5
W
8
0
21
18.5
W
Charybdis
SleepyKai
Charybdis
9
0
17
17.5
L
Merlin
TheDean72
Merlin
1
7
3
0.36
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,678
Damage
54,514
58,821
Taken
83,324
47,347
Mitigated
38,897
12,522
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Beckster_420
Izanami
20,520
16,883
0
1,224
20,941
9,764
0
3,762
16,784
0
49,195
L
830
217
0
0
1,896
511
0
132
1,764
6,536
0
L
Kukulkan
OrangeFirebug
Kukulkan
11,775
1,730
258
1,114
18,495
8,852
0
4,761
13,539
23,086
0
W
Fenrir
20,359
8,385
0
3,500
15,213
10,077
0
6,280
8,933
0
24,192
W
7,426
0
1,717
2,157
8,125
4,028
0
4,684
3,441
41,339
0
W
Ah Muzen Cab
SKCobraXCore
Ah Muzen Cab
14,661
7,154
0
1,892
7,585
3,799
0
3,294
4,291
0
51,245
W
9,851
314
0
1,894
15,308
22,968
0
7,395
7,913
15,397
0
W
Charybdis
SleepyKai
Charybdis
26,381
16,610
0
1,362
12,590
6,475
0
4,875
7,715
0
47,274
L
Merlin
TheDean72
Merlin
13,923
337
0
1,571
21,120
10,129
0
5,274
15,594
42,901
0
L
7,466
6,449
91
526
20,872
9,641
0
3,348
17,241
0
23,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,914
Gold Earned
53,103
243
Minions Killed
184
12
Camps Cleared
5
1,155,308
Distance Traveled
768,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,583
1,053
63
6
1
202,453
0
L
Zeus
9,642
877
12
1
2
45,853
0
L
Kukulkan
10,017
911
19
2
0
148,185
0
W
Fenrir
12,737
1,158
14
1
0
238,633
0
W
Ra
12,229
1,112
93
8
0
233,487
0
W
Ah Muzen Cab
13,169
1,197
82
7
10
222,861
0
W
Ares
13,990
1,272
9
1
2
250,362
0
W
Charybdis
12,789
1,163
45
4
0
209,965
0
L
Merlin
11,301
1,027
72
7
1
200,102
0
L
Rama
10,560
960
18
2
1
171,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role