Player Matchup

Cernunnos
Cernunnos
Mrpolishguy
Cernunnos
Level 128
God Stats
12W - 11L
1,445 SR
Queue Stats
140W - 140L
1,438 Elo+
Party 2
Tiamat
Tiamat
NineArtsDragun
Tiamat
Level 143
God Stats
4W - 2L
1,450 SR
Queue Stats
95W - 91L
1,456 Elo+
Party 2
Shiva
Shiva
RubBerDukyL96A1
Shiva
Level 135
God Stats
18W - 17L
1,569 SR
Queue Stats
578W - 525L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
TouchSomeGrass00
Kumbhakarna
Level 77
God Stats
2W - 1L
1,654 SR
Queue Stats
273W - 290L
1,726 Elo+
Solo
Fenrir
Fenrir
noswad49
Fenrir
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 72L
1,562 Elo+
Solo
Team Averages
Level 128
1,524 SR
1,540 Elo+

VS

Team Averages
Level 130
1,449 SR
1,469 Elo+
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Shadowmancer01
Thanatos
Level 159
God Stats
20W - 32L
1,362 SR
Queue Stats
428W - 412L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
TalismanEmperor
Kukulkan
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 234L
1,424 Elo+
Party 1
Freya
Freya
fallsky54
Freya
Level 109
God Stats
1W - 3L
1,280 SR
Queue Stats
320W - 307L
1,449 Elo+
Solo
Odin
Odin
xxRepzzxx04
Odin
Level 107
God Stats
0W - 1L
1,606 SR
Queue Stats
126W - 129L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mrpolishguy
Cernunnos
8
2 / 2 / 4
5,729
637
6,181
6,953
2,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 3
5,567
619
1,865
4,814
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 0
5,460
607
3,269
8,505
6,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
TouchSomeGrass00
Kumbhakarna
8
1 / 1 / 5
5,323
591
1,867
4,630
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
noswad49
Fenrir
10
5 / 0 / 1
6,176
686
4,921
9,159
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 2
4,676
520
2,936
9,248
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
8
3 / 2 / 0
5,197
577
3,145
7,534
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
9
1 / 2 / 0
5,246
583
5,500
4,602
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Freya
fallsky54
Freya
4
1 / 2 / 0
3,840
427
1,284
2,831
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 1
5,208
579
5,278
7,366
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
5
5
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
W
Cernunnos
Mrpolishguy
Cernunnos
2
2
4
2
W
0
1
3
1.5
W
0
1
0
0
L
Thanatos
3
2
0
1.5
L
Kukulkan
1
2
0
0.5
W
Kumbhakarna
TouchSomeGrass00
Kumbhakarna
1
1
5
3.5
L
Freya
fallsky54
Freya
1
2
0
0.5
W
Fenrir
noswad49
Fenrir
5
0
1
5.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,103
Damage
18,143
34,061
Taken
31,581
16,831
Mitigated
20,427
10,328
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,936
715
0
2,026
9,248
8,870
0
969
8,279
16,786
0
W
Cernunnos
Mrpolishguy
Cernunnos
6,181
4,006
0
3,177
6,953
2,271
923
2,752
4,201
0
35,815
W
1,865
331
0
2,508
4,814
1,924
716
3,031
1,783
33,561
0
W
3,269
1,356
15
1,983
8,505
6,702
0
260
8,245
0
32,762
L
Thanatos
3,145
1,267
0
3,949
7,534
3,292
0
997
6,537
0
29,769
L
Kukulkan
5,500
582
0
250
4,602
1,525
0
1,179
3,423
36,933
0
W
Kumbhakarna
TouchSomeGrass00
Kumbhakarna
1,867
175
228
738
4,630
2,375
128
1,512
3,118
10,536
0
L
Freya
fallsky54
Freya
1,284
740
0
789
2,831
822
0
336
2,495
9,348
0
W
Fenrir
noswad49
Fenrir
4,921
1,522
0
1,679
9,159
3,559
0
2,665
6,494
0
38,457
L
5,278
1,316
0
2,320
7,366
5,918
132
251
7,115
1,487
35,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
24,167
255
Minions Killed
229
0
Camps Cleared
0
898,989
Distance Traveled
828,366
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,676
520
27
3
0
202,425
0
W
Cernunnos
5,729
637
50
6
0
159,844
0
W
Tiamat
5,567
619
63
7
0
159,127
0
W
Shiva
5,460
607
58
6
0
172,936
1
L
Thanatos
5,197
577
53
6
0
197,697
0
L
Kukulkan
5,246
583
76
8
0
175,142
1
W
Kumbhakarna
5,323
591
17
2
0
195,383
0
L
Freya
3,840
427
13
1
0
64,858
0
W
Fenrir
6,176
686
67
7
0
211,699
0
L
Odin
5,208
579
60
7
0
188,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role