Player Matchup

Kukulkan
Kukulkan
MattdAjEeZy
Kukulkan
Level 28
God Stats
25W - 27L
1,682 SR
Queue Stats
244W - 274L
1,260 Elo+
Party 1
Odin
Odin
Ruffyl
Odin
Level 87
God Stats
1W - 3L
1,686 SR
Queue Stats
142W - 156L
1,427 Elo+
Party 1
Izanami
Izanami
Shokolat56
Izanami
Level 40
God Stats
32W - 22L
1,557 SR
Queue Stats
52W - 45L
1,382 Elo+
Solo
Team Averages
Level 52
1,642 SR
1,357 Elo+

VS

Team Averages
Level 52
1,647 SR
1,322 Elo+
Artemis
Artemis
Jezbeth95
Artemis
Level 64
God Stats
21W - 10L
1,974 SR
Queue Stats
44W - 46L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
No_Vaseline04
Morgan Le Fay
Level 64
God Stats
1W - 1L
1,467 SR
Queue Stats
5W - 6L
1,364 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WyfySauceWest
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MattdAjEeZy
Kukulkan
16
0 / 2 / 15
10,092
721
9,956
11,500
4,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Ruffyl
Odin
17
8 / 1 / 7
11,275
805
13,945
15,287
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Shokolat56
Izanami
17
8 / 4 / 6
11,771
841
10,485
13,580
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jezbeth95
Artemis
14
2 / 5 / 2
8,983
642
10,215
13,688
5,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
No_Vaseline04
Morgan Le Fay
15
3 / 6 / 2
9,565
683
13,379
12,967
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
WyfySauceWest
Cu Chulainn
13
2 / 5 / 4
9,136
653
9,287
13,589
16,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
7
7
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Jezbeth95
Artemis
2
5
2
0.6
W
Kukulkan
MattdAjEeZy
Kukulkan
0
2
15
3.75
L
Morgan Le Fay
No_Vaseline04
Morgan Le Fay
3
6
2
0.67
W
Odin
Ruffyl
Odin
8
1
7
11.5
W
Izanami
Shokolat56
Izanami
8
4
6
2.75
L
Cu Chulainn
WyfySauceWest
Cu Chulainn
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,386
Damage
32,881
40,367
Taken
40,244
23,324
Mitigated
27,520
4,391
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Jezbeth95
Artemis
10,215
4,056
0
1,836
13,688
5,948
260
2,391
10,851
0
25,759
W
Kukulkan
MattdAjEeZy
Kukulkan
9,956
1,838
370
1,076
11,500
4,472
471
4,865
6,492
40,742
0
L
Morgan Le Fay
No_Vaseline04
Morgan Le Fay
13,379
947
456
1,077
12,967
5,504
26
4,532
8,166
42,955
0
W
Odin
Ruffyl
Odin
13,945
4,836
0
1,197
15,287
14,305
0
2,572
12,198
0
34,545
W
Izanami
Shokolat56
Izanami
10,485
8,192
0
1,748
13,580
4,547
2,806
6,000
7,317
0
52,988
L
Cu Chulainn
WyfySauceWest
Cu Chulainn
9,287
2,744
88
1,355
13,589
16,068
123
3,213
9,975
0
21,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
27,684
183
Minions Killed
137
0
Camps Cleared
0
770,116
Distance Traveled
689,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,983
642
46
3
0
208,380
0
W
Kukulkan
10,092
721
66
5
0
255,545
0
L
Morgan Le Fay
9,565
683
57
4
0
247,337
0
W
Odin
11,275
805
44
3
0
272,217
0
W
Izanami
11,771
841
73
5
0
242,354
0
L
Cu Chulainn
9,136
653
34
2
0
233,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role