Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CasuallyNobody
Hachiman
Level 157
God Stats
6W - 2L
1,722 SR
Queue Stats
142W - 141L
1,567 Elo+
Party 2
Ymir
Ymir
Darkn3ssRises4U
Ymir
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 230L
1,506 Elo+
Solo
Vamana
Vamana
Fakieeee
Vamana
Level 140
God Stats
6W - 6L
1,650 SR
Queue Stats
33W - 48L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
xLEGENDx415
Kukulkan
Level 128
God Stats
5W - 2L
1,538 SR
Queue Stats
136W - 137L
1,592 Elo+
Party 2
Team Averages
Level 134
1,582 SR
1,546 Elo+

VS

Team Averages
Level 119
1,493 SR
1,455 Elo+
Tyr
Tyr
BigCountry6925
Tyr
Level 89
God Stats
1W - 5L
1,138 SR
Queue Stats
118W - 162L
1,404 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CynicalBias
Morgan Le Fay
Level 104
God Stats
10W - 12L
1,507 SR
Queue Stats
30W - 52L
1,441 Elo+
Party 1
Nox
Nox
SuperFruit5553
Nox
Level 108
God Stats
2W - 4L
1,583 SR
Queue Stats
130W - 178L
1,438 Elo+
Party 1
Surtr
Surtr
UsualWinner
Surtr
Level 158
God Stats
2W - 9L
1,747 SR
Queue Stats
240W - 200L
1,617 Elo+
Solo
Charybdis
Charybdis
lineranch
Charybdis
Level 138
God Stats
6W - 8L
1,491 SR
Queue Stats
46W - 90L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 0 / 0
6,515
592
3,882
7,888
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
12
4 / 0 / 1
7,056
641
5,059
3,921
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 0 / 5
5,857
532
1,966
6,984
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
Fakieeee
Vamana
12
0 / 0 / 1
6,772
616
3,836
7,782
4,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
xLEGENDx415
Kukulkan
11
0 / 2 / 2
6,449
586
3,500
5,277
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,593
508
1,550
7,852
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
CynicalBias
Morgan Le Fay
12
2 / 2 / 0
6,867
624
3,523
6,157
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
4,964
451
1,703
5,563
3,853
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 0
6,504
591
4,928
9,664
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
lineranch
Charybdis
10
0 / 2 / 0
5,042
458
1,244
5,651
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
0
4
L
0
1
1
0.5
W
Hachiman
4
0
1
4.5
L
Morgan Le Fay
CynicalBias
Morgan Le Fay
2
2
0
1
W
0
0
5
2.5
W
Vamana
Fakieeee
Vamana
0
0
1
0.5
L
0
2
0
0
L
0
1
0
0
L
Charybdis
lineranch
Charybdis
0
2
0
0
W
Kukulkan
xLEGENDx415
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
12,948
31,852
Taken
34,887
16,560
Mitigated
20,224
7,923
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,882
311
0
750
7,888
3,015
0
1,435
6,405
0
37,473
L
1,550
260
0
3,787
7,852
4,292
0
1,192
6,660
0
36,242
W
Hachiman
5,059
2,727
0
2,205
3,921
1,561
0
89
3,832
0
58,963
L
Morgan Le Fay
CynicalBias
Morgan Le Fay
3,523
137
0
1,213
6,157
2,446
0
2,755
3,402
52,333
0
W
1,966
773
0
1,293
6,984
5,549
0
1,020
5,964
17,934
0
W
Vamana
Fakieeee
Vamana
3,836
1,363
0
3,175
7,782
4,384
0
262
6,911
0
58,838
L
1,703
393
0
1,623
5,563
3,853
0
987
4,576
17,000
0
L
4,928
2,222
0
4,798
9,664
7,906
0
0
9,664
679
50,678
L
Charybdis
lineranch
Charybdis
1,244
708
0
1,404
5,651
1,727
0
532
5,119
0
31,815
W
Kukulkan
xLEGENDx415
Kukulkan
3,500
465
0
500
5,277
2,051
0
2,767
2,510
48,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
28,970
401
Minions Killed
356
0
Camps Cleared
0
1,149,124
Distance Traveled
1,116,138
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,515
592
63
6
0
274,157
0
L
Tyr
5,593
508
75
7
0
253,420
0
W
Hachiman
7,056
641
103
9
0
219,968
2
L
Morgan Le Fay
6,867
624
112
10
0
220,478
0
W
Ymir
5,857
532
34
3
0
203,004
0
W
Vamana
6,772
616
109
10
0
216,643
0
L
Nox
4,964
451
11
1
0
225,011
0
L
Surtr
6,504
591
102
9
0
202,827
1
L
Charybdis
5,042
458
56
5
0
214,402
1
W
Kukulkan
6,449
586
92
8
0
235,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role