Player Matchup

King Arthur
King Arthur
Corillium
King Arthur
Level 119
God Stats
4W - 3L
1,568 SR
Queue Stats
357W - 301L
1,547 Elo+
Party 1
Xbalanque
Xbalanque
GaymerbotTTV
Xbalanque
Level 143
God Stats
1W - 1L
1,301 SR
Queue Stats
90W - 73L
1,503 Elo+
Party 1
Scylla
Scylla
Infamous925
Scylla
Level 191
God Stats
9W - 7L
1,524 SR
Queue Stats
456W - 493L
1,419 Elo+
Solo
Discordia
Discordia
justjustin23
Discordia
Level 128
God Stats
19W - 8L
1,571 SR
Queue Stats
489W - 410L
1,561 Elo+
Party 1
Olorun
Olorun
voidedgrizz
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,325 Elo+
Solo
Team Averages
Level 125
1,493 SR
1,471 Elo+

VS

Team Averages
Level 126
1,511 SR
1,491 Elo+
Apollo
Apollo
AgustinKILLERs
Apollo
Level 124
God Stats
5W - 3L
1,586 SR
Queue Stats
360W - 375L
1,563 Elo+
Solo
Hou Yi
Hou Yi
Alex1799
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,398 Elo+
Solo
The Morrigan
The Morrigan
LoSt My RuTH
The Morrigan
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 176L
1,457 Elo+
Solo
Cthulhu
Cthulhu
MaD_MaXQc
Cthulhu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,525 Elo+
Solo
Rama
Rama
Ryuseinen
Rama
Level 118
God Stats
1W - 2L
1,470 SR
Queue Stats
78W - 67L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Corillium
King Arthur
14
0 / 2 / 7
8,384
699
3,726
11,748
14,080
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
GaymerbotTTV
Xbalanque
16
7 / 7 / 9
10,261
855
13,062
13,244
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
16
8 / 1 / 6
10,198
850
13,353
5,851
2,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
justjustin23
Discordia
20
9 / 3 / 14
12,553
1,046
21,343
7,550
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
14
0 / 4 / 9
8,843
737
4,211
9,891
5,403
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
9,284
774
7,979
11,927
6,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
Alex1799
Hou Yi
17
6 / 4 / 7
9,737
811
9,175
11,816
6,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
LoSt My RuTH
The Morrigan
14
2 / 6 / 7
8,655
721
4,687
7,414
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MaD_MaXQc
Cthulhu
16
1 / 5 / 10
9,653
804
8,852
19,369
25,799
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
14
2 / 5 / 9
8,676
723
6,435
12,124
6,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
53
24
Kills
14
17
Deaths
24
45
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
L
Hou Yi
Alex1799
Hou Yi
6
4
7
2.38
W
King Arthur
Corillium
King Arthur
0
2
7
1.75
W
Xbalanque
GaymerbotTTV
Xbalanque
7
7
9
1.64
W
Scylla
8
1
6
11
L
The Morrigan
LoSt My RuTH
The Morrigan
2
6
7
0.92
L
Cthulhu
MaD_MaXQc
Cthulhu
1
5
10
1.2
L
Rama
2
5
9
1.3
W
Discordia
justjustin23
Discordia
9
3
14
5.33
W
Olorun
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,695
Damage
37,128
48,284
Taken
62,650
33,434
Mitigated
48,936
14,274
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,979
4,691
979
2,129
11,927
6,694
555
6,296
5,631
0
22,660
L
Hou Yi
Alex1799
Hou Yi
9,175
3,274
2,904
2,315
11,816
6,538
543
7,777
4,039
0
24,092
W
King Arthur
Corillium
King Arthur
3,726
68
1,715
2,902
11,748
14,080
261
3,434
8,314
0
8,673
W
Xbalanque
GaymerbotTTV
Xbalanque
13,062
1,445
612
408
13,244
7,090
1,466
2,976
10,268
0
22,119
W
Scylla
13,353
390
2,145
1,619
5,851
2,995
312
1,165
4,686
27,010
0
L
The Morrigan
LoSt My RuTH
The Morrigan
4,687
431
453
529
7,414
3,830
629
6,690
722
9,384
0
L
Cthulhu
MaD_MaXQc
Cthulhu
8,852
834
1,175
4,648
19,369
25,799
0
10,908
8,461
17,842
0
L
Rama
6,435
4,771
1,879
2,708
12,124
6,075
931
7,236
4,888
0
19,125
W
Discordia
justjustin23
Discordia
21,343
951
1,053
948
7,550
3,866
466
1,952
5,598
48,937
0
W
Olorun
4,211
1,873
1,605
1,267
9,891
5,403
1,647
4,012
5,879
18,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,239
Gold Earned
46,005
145
Minions Killed
133
0
Camps Cleared
0
1,192,495
Distance Traveled
1,117,224
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,284
774
38
3
0
241,273
0
L
Hou Yi
9,737
811
36
3
0
215,443
0
W
King Arthur
8,384
699
11
1
0
270,915
0
W
Xbalanque
10,261
855
22
2
0
229,338
0
W
Scylla
10,198
850
32
3
0
227,456
0
L
The Morrigan
8,655
721
15
1
0
203,709
0
L
Cthulhu
9,653
804
15
1
0
237,154
0
L
Rama
8,676
723
29
2
0
219,645
1
W
Discordia
12,553
1,046
57
5
0
262,766
0
W
Olorun
8,843
737
23
2
0
202,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role