Player Matchup

Eset
Eset
Andr0w0
Eset
Level 100
God Stats
1W - 0L
1,274 SR
Queue Stats
26W - 26L
1,529 Elo+
Party 1
Ymir
Ymir
KorukoDracon
Ymir
Level 97
God Stats
2W - 0L
1,231 SR
Queue Stats
32W - 27L
1,542 Elo+
Party 1
Charybdis
Charybdis
TempoPig
Charybdis
Level 66
God Stats
3W - 2L
1,737 SR
Queue Stats
41W - 29L
1,545 Elo+
Party 1
Team Averages
Level 88
1,414 SR
1,539 Elo+

VS

Team Averages
Level 125
1,696 SR
1,541 Elo+
Ra
Ra
Megilder
Ra
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
128W - 135L
1,543 Elo+
Party 2
Ishtar
Ishtar
NotAtlas
Ishtar
Level 149
God Stats
2W - 2L
1,871 SR
Queue Stats
104W - 99L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
Quiggys
Gilgamesh
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 133L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Andr0w0
Eset
12
2 / 1 / 6
7,542
754
9,601
5,290
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 5
7,865
787
3,215
12,938
11,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
TempoPig
Charybdis
13
4 / 1 / 3
7,886
789
9,749
8,409
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,150
715
5,386
9,259
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
NotAtlas
Ishtar
12
3 / 1 / 1
7,353
735
7,984
8,005
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Quiggys
Gilgamesh
10
0 / 3 / 4
6,291
629
5,941
11,437
11,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
4
4
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
Andr0w0
Eset
2
1
6
5
W
2
2
5
2.25
L
1
4
3
0.63
L
Ishtar
NotAtlas
Ishtar
3
1
1
3.5
L
Gilgamesh
Quiggys
Gilgamesh
0
3
4
0.67
W
Charybdis
TempoPig
Charybdis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,565
Damage
19,311
26,637
Taken
28,701
17,535
Mitigated
18,333
8,691
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Andr0w0
Eset
9,601
1,245
901
1,112
5,290
2,061
261
450
4,840
35,187
0
W
3,215
731
1,501
2,389
12,938
11,642
0
2,908
9,964
9,740
0
L
5,386
309
1,799
3,451
9,259
3,364
46
4,928
4,331
39,299
0
L
Ishtar
NotAtlas
Ishtar
7,984
6,030
0
1,285
8,005
2,995
988
3,994
4,011
0
23,451
L
Gilgamesh
Quiggys
Gilgamesh
5,941
2,024
332
1,510
11,437
11,974
156
3,963
7,474
0
9,478
W
Charybdis
TempoPig
Charybdis
9,749
5,752
0
2,788
8,409
3,832
1,274
1,974
6,435
0
36,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
20,794
135
Minions Killed
123
0
Camps Cleared
0
560,458
Distance Traveled
546,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,542
754
60
6
0
183,787
0
W
Ymir
7,865
787
5
1
0
186,733
0
L
Ra
7,150
715
69
7
0
170,315
0
L
Ishtar
7,353
735
46
5
0
192,040
0
L
Gilgamesh
6,291
629
8
1
0
183,724
0
W
Charybdis
7,886
789
70
7
0
189,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role