Player Matchup

Jing Wei
Jing Wei
Vairalyn
Jing Wei
Level 48
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 8L
1,141 Elo+
Party 2
Cthulhu
Cthulhu
dagdaddy123
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,280 Elo+
Party 2
Chronos
Chronos
doodlebop29
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,141 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,187 Elo+

VS

Team Averages
Level 26
1,621 SR
1,575 Elo+
Athena
Athena
BoatLube
Athena
Level 57
God Stats
5W - 2L
1,683 SR
Queue Stats
83W - 68L
1,576 Elo+
Party 1
Janus
Janus
Mymyn
Janus
Level 16
God Stats
4W - 5L
1,397 SR
Queue Stats
46W - 41L
1,556 Elo+
Party 1
Nemesis
Nemesis
ZackTM69
Nemesis
Level 6
God Stats
3W - 0L
1,783 SR
Queue Stats
4W - 1L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Vairalyn
Jing Wei
13
1 / 4 / 0
7,942
722
4,203
12,842
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
dagdaddy123
Cthulhu
11
0 / 9 / 1
6,803
618
4,432
14,374
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
doodlebop29
Chronos
12
1 / 6 / 1
7,531
685
4,301
13,471
5,197
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BoatLube
Athena
13
2 / 1 / 14
9,483
862
6,187
13,632
14,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Mymyn
Janus
15
8 / 0 / 10
9,990
908
21,412
5,338
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ZackTM69
Nemesis
14
9 / 1 / 9
9,725
884
6,611
8,609
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
19
19
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
BoatLube
Athena
2
1
14
9
W
Janus
Mymyn
Janus
8
0
10
13
L
Jing Wei
Vairalyn
Jing Wei
1
4
0
0.25
W
Nemesis
ZackTM69
Nemesis
9
1
9
13.5
L
Cthulhu
dagdaddy123
Cthulhu
0
9
1
0.06
L
Chronos
doodlebop29
Chronos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,936
Damage
34,210
40,687
Taken
27,579
22,336
Mitigated
25,757
1,450
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BoatLube
Athena
6,187
2,374
1,861
4,000
13,632
14,958
477
4,370
8,936
22,886
0
W
Janus
Mymyn
Janus
21,412
2,381
390
2,243
5,338
2,380
603
1,628
3,502
67,839
0
L
Jing Wei
Vairalyn
Jing Wei
4,203
3,651
0
723
12,842
5,421
257
9,756
2,992
0
23,919
W
Nemesis
ZackTM69
Nemesis
6,611
3,254
0
1,101
8,609
8,419
828
2,500
5,902
0
24,664
L
Cthulhu
dagdaddy123
Cthulhu
4,432
1,026
0
412
14,374
11,718
0
8,244
5,613
11,161
0
L
Chronos
doodlebop29
Chronos
4,301
1,890
0
315
13,471
5,197
0
9,599
3,725
17,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,276
Gold Earned
29,198
82
Minions Killed
153
0
Camps Cleared
0
548,172
Distance Traveled
624,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,483
862
17
2
0
208,055
0
W
Janus
9,990
908
108
10
0
205,587
0
L
Jing Wei
7,942
722
44
4
0
191,049
0
W
Nemesis
9,725
884
28
3
0
211,217
0
L
Cthulhu
6,803
618
21
2
0
175,920
0
L
Chronos
7,531
685
17
2
0
181,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role