Player Matchup

Ymir
Ymir
FatallyGingered
Ymir
Level 8
God Stats
4W - 1L
1,859 SR
Queue Stats
5W - 6L
1,639 Elo+
Party 3
Ullr
Ullr
JoeJoeysin
Ullr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,604 Elo+
Party 3
Hades
Hades
SavSabry
Hades
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,765 Elo+
Party 4
Mercury
Mercury
YeaaaImFat
Mercury
Level 47
God Stats
4W - 7L
1,762 SR
Queue Stats
145W - 146L
1,498 Elo+
Solo
Persephone
Persephone
tymmothyus
Persephone
Level 49
God Stats
6W - 6L
1,388 SR
Queue Stats
12W - 9L
1,765 Elo+
Party 4
Team Averages
Level 37
1,602 SR
1,654 Elo+

VS

Team Averages
Level 48
1,476 SR
1,486 Elo+
Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AmandaHuggink1ss
Vulcan
Level 41
God Stats
13W - 18L
1,183 SR
Queue Stats
30W - 39L
1,268 Elo+
Solo
Mercury
Mercury
ButtersStotch23
Mercury
Level 25
God Stats
3W - 0L
1,696 SR
Queue Stats
26W - 8L
1,601 Elo+
Party 2
Chaac
Chaac
RawMel
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
UrBadxdddddd
Cupid
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,351
489
2,635
11,524
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 4 / 2
5,852
450
4,732
9,483
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
SavSabry
Hades
8
1 / 4 / 0
5,663
436
2,917
8,163
2,818
Mercury
YeaaaImFat
Mercury
13
6 / 4 / 1
7,725
594
6,095
12,559
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
tymmothyus
Persephone
10
0 / 4 / 2
5,947
457
3,024
6,566
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
10 / 1 / 2
10,413
801
13,226
10,959
7,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 2 / 3
8,176
629
6,572
5,126
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 3 / 4
7,901
608
3,913
10,024
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
RawMel
Chaac
10
0 / 2 / 8
7,293
561
5,557
11,433
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 3 / 6
6,350
488
6,174
7,762
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
17
18
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
1
2
11
W
2
2
3
1.75
W
4
3
4
2
L
1
2
3
1.25
L
2
4
2
0.75
W
Chaac
RawMel
Chaac
0
2
8
2
L
Hades
SavSabry
Hades
1
4
0
0.25
W
1
3
6
1.33
L
Mercury
YeaaaImFat
Mercury
6
4
1
1.63
L
Persephone
tymmothyus
Persephone
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
35,442
48,295
Taken
45,304
23,626
Mitigated
27,718
6,890
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,226
9,912
0
5,838
10,959
7,531
1,952
3,098
7,861
0
71,889
W
6,572
906
0
1,367
5,126
2,056
895
2,694
2,432
47,976
0
W
3,913
1,261
0
3,943
10,024
3,763
0
595
9,429
0
45,478
L
2,635
246
0
2,466
11,524
9,578
0
1,095
9,829
16,704
0
L
4,732
2,015
0
370
9,483
3,988
0
625
8,844
0
34,830
W
Chaac
RawMel
Chaac
5,557
528
0
5,571
11,433
11,652
103
1,752
9,681
0
28,047
L
Hades
SavSabry
Hades
2,917
931
0
1,594
8,163
2,818
0
0
7,076
30,016
0
W
6,174
3,476
0
2,049
7,762
2,716
332
847
6,915
0
29,470
L
Mercury
YeaaaImFat
Mercury
6,095
3,114
0
1,370
12,559
5,029
0
1,866
10,161
0
65,785
L
Persephone
tymmothyus
Persephone
3,024
110
44
1,046
6,566
2,213
0
2,489
3,538
35,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
40,133
298
Minions Killed
390
0
Camps Cleared
0
1,077,530
Distance Traveled
1,277,784
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,413
801
154
12
0
261,526
0
W
Vulcan
8,176
629
83
6
0
254,869
3
W
Mercury
7,901
608
75
6
0
286,400
0
L
Ymir
6,351
489
25
2
0
240,053
3
L
Ullr
5,852
450
63
5
0
216,574
0
W
Chaac
7,293
561
35
3
0
259,802
0
L
Hades
5,663
436
60
5
0
165,588
0
W
Cupid
6,350
488
43
3
0
215,187
0
L
Mercury
7,725
594
93
7
0
294,410
0
L
Persephone
5,947
457
57
4
0
160,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role