Player Matchup

Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BoWnZ
Zeus
Level 83
God Stats
3W - 1L
1,279 SR
Queue Stats
41W - 33L
1,524 Elo+
Party 1
Nox
Nox
Laurax69
Nox
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 93L
1,583 Elo+
Party 3
Thanatos
Thanatos
xKansas
Thanatos
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 98L
1,584 Elo+
Party 3
Team Averages
Level 96
1,456 SR
1,538 Elo+

VS

Team Averages
Level 79
1,558 SR
1,538 Elo+
King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Bmorg7
Set
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,690 Elo+
Solo
Ymir
Ymir
Obesicus
Ymir
Level 25
God Stats
0W - 2L
1,434 SR
Queue Stats
8W - 12L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
YellowBuffYanker
Danzaburou
Level 96
God Stats
8W - 4L
1,720 SR
Queue Stats
261W - 265L
1,467 Elo+
Solo
Ne Zha
Ne Zha
rubit25
Ne Zha
Level 97
God Stats
6W - 8L
1,639 SR
Queue Stats
757W - 757L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 1 / 15
9,106
911
9,073
11,165
11,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
 
Kumbhakarna
15
1 / 2 / 20
9,052
905
4,852
11,610
14,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
BoWnZ
Zeus
15
7 / 2 / 15
9,312
931
17,430
6,413
2,404
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 11
8,387
839
3,105
4,911
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xKansas
Thanatos
15
8 / 3 / 13
9,026
903
15,433
11,886
7,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 3
6,890
689
4,508
12,062
13,538
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
Bmorg7
Set
11
1 / 8 / 3
6,937
694
6,038
11,880
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
0 / 4 / 3
7,366
737
3,809
10,756
12,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
YellowBuffYanker
Danzaburou
16
3 / 3 / 2
8,775
878
10,172
10,137
4,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
rubit25
Ne Zha
15
4 / 6 / 2
8,630
863
11,127
10,622
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
27
Kills
8
9
Deaths
27
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
15
12.5
W
Kumbhakarna
 
Kumbhakarna
1
2
20
5.5
L
King Arthur
 
King Arthur
0
6
3
0.25
L
Set
Bmorg7
Set
1
8
3
0.31
W
Zeus
BoWnZ
Zeus
7
2
15
7.25
W
6
1
11
11.5
L
Ymir
0
4
3
0.38
L
Danzaburou
YellowBuffYanker
Danzaburou
3
3
2
1.33
L
Ne Zha
rubit25
Ne Zha
4
6
2
0.83
W
Thanatos
xKansas
Thanatos
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,893
Damage
35,654
45,985
Taken
55,457
37,730
Mitigated
41,519
20,746
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,073
197
1,312
1,328
11,165
11,950
0
1,458
9,707
0
18,655
W
Kumbhakarna
 
Kumbhakarna
4,852
848
2,096
2,910
11,610
14,015
0
1,445
10,165
11,148
0
L
King Arthur
 
King Arthur
4,508
701
484
907
12,062
13,538
0
5,015
7,047
2,554
6,601
L
Set
Bmorg7
Set
6,038
2,480
0
983
11,880
6,379
0
6,683
5,197
0
9,504
W
Zeus
BoWnZ
Zeus
17,430
1,277
908
1,000
6,413
2,404
780
381
6,032
29,348
0
W
3,105
569
559
614
4,911
2,339
815
256
4,655
10,468
0
L
Ymir
3,809
69
327
886
10,756
12,247
0
6,571
4,185
9,104
0
L
Danzaburou
YellowBuffYanker
Danzaburou
10,172
2,659
743
3,393
10,137
4,107
0
2,751
7,386
0
26,433
L
Ne Zha
rubit25
Ne Zha
11,127
1,223
2,048
1,050
10,622
5,248
0
4,367
6,255
0
20,860
W
Thanatos
xKansas
Thanatos
15,433
2,861
2,748
7,271
11,886
7,022
0
1,579
10,307
0
25,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,883
Gold Earned
38,598
113
Minions Killed
91
0
Camps Cleared
0
985,783
Distance Traveled
875,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,106
911
19
2
0
217,184
0
W
Kumbhakarna
9,052
905
14
1
0
191,275
0
L
King Arthur
6,890
689
7
1
0
153,006
0
L
Set
6,937
694
8
1
0
159,129
0
W
Zeus
9,312
931
43
4
0
189,697
0
W
Nox
8,387
839
11
1
0
185,891
0
L
Ymir
7,366
737
16
2
0
180,491
0
L
Danzaburou
8,775
878
51
5
0
198,069
0
L
Ne Zha
8,630
863
9
1
0
184,619
0
W
Thanatos
9,026
903
26
3
0
201,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role