Player Matchup

Maui
Maui
Gold III
B33_Irish
Maui
Gold III
Level 87
God Stats
13W - 12L
1,555 SR
Queue Stats
47W - 48L
1,383 MMR
Party 2
Hou Yi
Hou Yi
Gold III
Evening Meds
Hou Yi
Gold III
Level 157
God Stats
21W - 9L
1,429 SR
Queue Stats
228W - 251L
1,369 MMR
Solo
Anubis
Anubis
Gold III
funnyman2200
Anubis
Gold III
Level 121
God Stats
1W - 2L
1,164 SR
Queue Stats
47W - 48L
1,383 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,383 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,615 SR
1,366 MMR
Aphrodite
Aphrodite
Bronze III
IIYaagaII
Aphrodite
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,394 MMR
Party 1
Sobek
Sobek
Silver I
PulloutChampion
Sobek
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 119L
1,285 MMR
Solo
Kukulkan
Kukulkan
Silver II
Zazboss
Kukulkan
Silver II
Level 85
God Stats
1W - 1L
1,844 SR
Queue Stats
9W - 16L
1,417 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
4 / 1 / 11
10,537
878
5,455
13,265
15,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
15
3 / 1 / 12
9,423
785
13,327
9,557
4,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
8 / 3 / 4
10,035
836
15,053
11,365
8,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
HeraAgniHerculesAtlasAh Muzen Cab

VS

Bans
IzanamiBacchusMartichorasAresCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IIYaagaII
Aphrodite
13
0 / 4 / 3
8,013
668
2,559
10,447
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 3
9,215
768
4,827
17,729
19,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Zazboss
Kukulkan
15
2 / 6 / 2
9,554
796
11,736
10,767
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
4
5
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maui
4
1
11
9.5
W
Hou Yi
3
1
12
9
L
Aphrodite
IIYaagaII
Aphrodite
0
4
3
0.38
L
2
5
3
0.7
L
Kukulkan
Zazboss
Kukulkan
2
6
2
0.5
W
Anubis
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,835
Damage
19,122
34,187
Taken
38,943
28,908
Mitigated
28,907
12,106
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
5,455
909
58
4,085
13,265
15,697
330
4,348
8,917
22,885
0
W
Hou Yi
13,327
8,992
0
3,484
9,557
4,615
2,921
6,762
2,795
0
43,359
L
Aphrodite
IIYaagaII
Aphrodite
2,559
385
1,704
1,936
10,447
4,804
307
7,590
2,857
11,622
0
L
4,827
404
1,095
3,236
17,729
19,102
151
6,521
11,208
12,860
0
L
Kukulkan
Zazboss
Kukulkan
11,736
999
0
684
10,767
5,001
937
6,434
4,333
52,768
0
W
Anubis
15,053
437
0
4,479
11,365
8,596
347
8,049
3,316
52,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
26,782
159
Minions Killed
127
0
Camps Cleared
0
661,325
Distance Traveled
666,875
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,537
878
39
3
0
236,890
2
W
Hou Yi
9,423
785
53
4
0
216,671
0
L
Aphrodite
8,013
668
31
3
0
232,856
0
L
Sobek
9,215
768
15
1
0
236,844
0
L
Kukulkan
9,554
796
81
7
0
197,175
0
W
Anubis
10,035
836
67
6
0
207,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role