Player Matchup

Bakasura
Bakasura
Gold I
Morpheusydro
Bakasura
Gold I
Level 139
God Stats
9W - 3L
1,797 SR
Queue Stats
22W - 11L
1,889 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Telshor
Guan Yu
Gold II
Level 170
God Stats
4W - 1L
1,933 SR
Queue Stats
31W - 16L
1,884 MMR
Party 2
Sol
Sol
Gold I
my busch
Sol
Gold I
Level 159
God Stats
11W - 9L
1,471 SR
Queue Stats
156W - 149L
1,705 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,734 SR
1,826 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,546 SR
1,677 MMR
Ares
Ares
Gold I
Dober_Bull_
Ares
Gold I
Level 125
God Stats
3W - 4L
1,591 SR
Queue Stats
464W - 495L
1,733 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
MR_COO_
Baron Samedi
Gold I
Level 127
God Stats
20W - 27L
1,546 SR
Queue Stats
462W - 494L
1,718 MMR
Party 1
Awilix
Awilix
Gold V
kaneki12451
Awilix
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Morpheusydro
Bakasura
14
5 / 1 / 1
8,454
845
7,876
9,214
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Telshor
Guan Yu
13
4 / 1 / 4
8,018
802
8,770
10,215
11,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 6
7,772
777
13,509
7,407
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChronosScyllaChang'eAchillesBellona

VS

Bans
AphroditeMartichorasJanusMercuryAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,031
703
4,339
15,489
11,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MR_COO_
Baron Samedi
12
1 / 3 / 2
6,649
665
6,275
9,056
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
12
1 / 5 / 2
7,070
707
4,005
11,214
3,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
3
3
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Baron Samedi
MR_COO_
Baron Samedi
1
3
2
0.67
W
Bakasura
Morpheusydro
Bakasura
5
1
1
5.5
W
Guan Yu
Telshor
Guan Yu
4
1
4
6
L
Awilix
1
5
2
0.4
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
14,619
26,836
Taken
35,759
19,540
Mitigated
18,539
12,032
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,339
132
1,086
2,072
15,489
11,054
0
4,635
9,179
7,935
0
L
Baron Samedi
MR_COO_
Baron Samedi
6,275
258
487
1,577
9,056
4,338
0
3,697
4,870
33,420
0
W
Bakasura
Morpheusydro
Bakasura
7,876
4,482
0
3,462
9,214
5,811
657
3,562
5,652
0
32,762
W
Guan Yu
Telshor
Guan Yu
8,770
1,007
1,197
4,016
10,215
11,067
214
4,513
5,702
0
20,591
L
Awilix
4,005
1,547
0
453
11,214
3,147
0
4,669
5,752
0
20,674
W
13,509
4,619
0
3,357
7,407
2,662
2,797
2,583
4,824
39,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
20,750
156
Minions Killed
82
0
Camps Cleared
0
640,061
Distance Traveled
573,888
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,031
703
5
1
0
196,113
2
L
Baron Samedi
6,649
665
43
4
0
176,926
0
W
Bakasura
8,454
845
78
8
0
226,545
1
W
Guan Yu
8,018
802
27
3
0
217,146
5
L
Awilix
7,070
707
34
3
0
200,849
0
W
Sol
7,772
777
51
5
0
196,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role