Player Matchup

Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cathail-
Apollo
Level 146
God Stats
3W - 0L
1,733 SR
Queue Stats
245W - 229L
1,520 Elo+
Solo
Chernobog
Chernobog
HamudiXx_Xx
Chernobog
Level 148
God Stats
3W - 1L
1,749 SR
Queue Stats
206W - 190L
1,510 Elo+
Party 1
Ares
Ares
Mr-Red030
Ares
Level 47
God Stats
3W - 2L
1,245 SR
Queue Stats
180W - 149L
1,508 Elo+
Party 1
Hades
Hades
SchutzAccount
Hades
Level 80
God Stats
13W - 20L
1,482 SR
Queue Stats
142W - 142L
1,433 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,494 Elo+

VS

Team Averages
Level 127
1,531 SR
1,526 Elo+
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
THE_BIG_COBRA98
Bacchus
Level 67
God Stats
5W - 2L
1,823 SR
Queue Stats
9W - 7L
1,642 Elo+
Party 2
Ne Zha
Ne Zha
bxldur
Ne Zha
Level 141
God Stats
9W - 5L
1,243 SR
Queue Stats
540W - 519L
1,507 Elo+
Solo
Ra
Ra
x2ege_69
Ra
Level 128
God Stats
40W - 30L
1,590 SR
Queue Stats
181W - 179L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
6 / 1 / 0
7,068
707
7,316
4,194
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Cathail-
Apollo
10
0 / 2 / 3
5,493
549
2,622
8,338
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
HamudiXx_Xx
Chernobog
10
1 / 0 / 2
5,857
586
3,324
6,197
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
1 / 1 / 2
4,830
483
3,659
6,540
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,267
527
3,438
4,710
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 0
5,963
596
3,145
6,456
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
 
Skadi
11
1 / 1 / 0
5,640
564
6,342
5,907
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,990
199
0
0
0
Ne Zha
bxldur
Ne Zha
10
2 / 3 / 1
5,470
547
6,470
10,234
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 4 / 2
6,433
643
2,827
9,428
3,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
0
6
L
Horus
 
Horus
1
1
0
1
L
Skadi
 
Skadi
1
1
0
1
W
Apollo
Cathail-
Apollo
0
2
3
0.75
W
Chernobog
HamudiXx_Xx
Chernobog
1
0
2
2
W
Ares
1
1
2
2
W
1
1
0
1
L
0
0
0
0
L
Ne Zha
bxldur
Ne Zha
2
3
1
0.83
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,359
Damage
18,784
29,979
Taken
32,025
12,396
Mitigated
14,756
9,581
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,316
2,818
0
625
4,194
1,224
0
1,302
2,892
56,705
0
L
Horus
 
Horus
3,145
1,362
80
2,662
6,456
4,306
0
3,199
3,257
0
32,842
L
Skadi
 
Skadi
6,342
2,103
0
700
5,907
2,294
0
1,076
4,831
0
45,299
W
Apollo
Cathail-
Apollo
2,622
1,778
0
2,368
8,338
2,376
0
814
7,524
0
38,327
W
Chernobog
HamudiXx_Xx
Chernobog
3,324
1,966
0
1,668
6,197
2,290
106
0
6,197
0
42,356
W
Ares
3,659
745
0
2,365
6,540
4,760
0
711
5,829
14,620
0
W
3,438
659
325
2,230
4,710
1,746
0
0
4,344
27,420
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
bxldur
Ne Zha
6,470
2,412
0
1,314
10,234
4,869
0
4,114
6,120
0
39,343
L
2,827
218
108
3,544
9,428
3,287
0
6,024
3,404
54,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
25,496
299
Minions Killed
289
0
Camps Cleared
0
993,247
Distance Traveled
847,989
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,068
707
94
9
0
209,998
0
L
Horus
5,963
596
54
5
0
210,123
0
L
Skadi
5,640
564
68
7
0
192,134
0
W
Apollo
5,493
549
71
7
0
215,617
0
W
Chernobog
5,857
586
69
7
0
218,255
0
W
Ares
4,830
483
13
1
0
219,909
4
W
Hades
5,267
527
52
5
0
129,468
2
L
Bacchus
1,990
199
0
0
0
0
0
L
Ne Zha
5,470
547
64
6
0
236,484
0
L
Ra
6,433
643
103
10
0
209,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role