Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BByyee82
Guan Yu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 163L
1,435 Elo+
Party 2
Medusa
Medusa
DXFFYFREAKY
Medusa
Level 93
God Stats
6W - 2L
1,730 SR
Queue Stats
143W - 149L
1,522 Elo+
Solo
Apollo
Apollo
Lockpickles
Apollo
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 163L
1,420 Elo+
Party 2
Thor
Thor
Tainted1
Thor
Level 81
God Stats
3W - 2L
1,905 SR
Queue Stats
262W - 253L
1,475 Elo+
Solo
Team Averages
Level 62
1,627 SR
1,470 Elo+

VS

Team Averages
Level 72
1,555 SR
1,482 Elo+
Fafnir
Fafnir
Bomb3rdude6991
Fafnir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,502 Elo+
Party 1
Ra
Ra
CozyINK
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,665 Elo+
Party 3
Geb
Geb
RoyaleWidCheese1
Geb
Level 127
God Stats
10W - 7L
1,735 SR
Queue Stats
510W - 530L
1,451 Elo+
Party 3
Surtr
Surtr
iBomB3rmaN
Surtr
Level 89
God Stats
1W - 0L
1,540 SR
Queue Stats
124W - 179L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
kootertooter
Danzaburou
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 192L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 1 / 5
7,575
689
10,257
7,296
3,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
BByyee82
Guan Yu
14
1 / 4 / 5
7,774
707
5,104
21,020
19,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
3 / 2 / 3
8,110
737
13,228
10,850
5,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
12
0 / 6 / 4
7,042
640
7,214
10,362
4,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
2 / 5 / 3
7,460
678
7,938
11,497
5,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 14
9,076
825
5,870
13,563
24,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
8 / 2 / 7
9,650
877
16,148
7,770
4,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 13
8,801
800
13,661
20,957
18,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Surtr
15
2 / 1 / 12
8,681
789
7,296
9,158
14,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
kootertooter
Danzaburou
15
4 / 2 / 10
9,157
832
13,192
6,534
3,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
7
Kills
18
18
Deaths
7
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
5
3.5
L
Guan Yu
BByyee82
Guan Yu
1
4
5
0.88
W
2
1
14
9
W
8
2
7
5.75
L
Medusa
3
2
3
2.25
L
Apollo
0
6
4
0.33
W
2
1
13
8.5
L
Thor
2
5
3
0.7
W
Surtr
2
1
12
8
W
Danzaburou
kootertooter
Danzaburou
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,741
Damage
56,167
61,025
Taken
57,982
38,799
Mitigated
66,145
24,871
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,257
3,692
1,220
1,489
7,296
3,514
0
3,751
3,545
0
25,460
L
Guan Yu
BByyee82
Guan Yu
5,104
592
7,039
8,795
21,020
19,139
0
10,826
10,127
0
8,267
W
5,870
1,392
2,261
3,955
13,563
24,535
506
0
13,563
8,506
0
W
16,148
388
4,573
1,401
7,770
4,704
139
0
7,770
37,246
0
L
Medusa
13,228
5,991
1,060
2,452
10,850
5,571
0
7,279
3,494
0
30,189
L
Apollo
7,214
2,290
327
495
10,362
4,685
0
6,466
3,776
0
20,744
W
13,661
625
2,314
8,600
20,957
18,940
236
0
20,957
17,402
0
L
Thor
7,938
874
608
1,386
11,497
5,890
0
7,136
4,176
0
12,006
W
Surtr
7,296
3,047
247
905
9,158
14,600
702
0
9,158
281
11,840
W
Danzaburou
kootertooter
Danzaburou
13,192
6,571
433
1,166
6,534
3,366
1,353
0
6,534
0
29,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
45,365
121
Minions Killed
110
0
Camps Cleared
0
984,964
Distance Traveled
1,088,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,575
689
35
3
0
142,120
0
L
Guan Yu
7,774
707
2
0
0
238,799
0
W
Fafnir
9,076
825
3
0
0
209,497
0
W
Ra
9,650
877
49
4
0
226,879
0
L
Medusa
8,110
737
46
4
0
234,357
0
L
Apollo
7,042
640
31
3
0
191,020
0
W
Geb
8,801
800
4
0
0
232,665
0
L
Thor
7,460
678
7
1
0
178,668
0
W
Surtr
8,681
789
6
1
0
220,092
0
W
Danzaburou
9,157
832
48
4
0
199,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role