Player Matchup

Sun Wukong
Sun Wukong
MoneyBagOn10
Sun Wukong
Level 32
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 12L
1,464 Elo+
Solo
Hachiman
Hachiman
SmithnWesley
Hachiman
Level 107
God Stats
1W - 3L
1,488 SR
Queue Stats
61W - 52L
1,632 Elo+
Party 2
Nu Wa
Nu Wa
onepumpedmypants
Nu Wa
Level 89
God Stats
0W - 1L
1,717 SR
Queue Stats
57W - 52L
1,609 Elo+
Party 2
Team Averages
Level 76
1,510 SR
1,568 Elo+

VS

Team Averages
Level 36
1,641 SR
1,611 Elo+
Sun Wukong
Sun Wukong
Exzzavian
Sun Wukong
Level 34
God Stats
8W - 6L
1,629 SR
Queue Stats
86W - 73L
1,633 Elo+
Party 1
Fenrir
Fenrir
Osteoporosis826
Fenrir
Level 32
God Stats
27W - 13L
1,754 SR
Queue Stats
66W - 60L
1,597 Elo+
Party 1
Baba Yaga
Baba Yaga
boyo463062
Baba Yaga
Level 42
God Stats
5W - 5L
1,541 SR
Queue Stats
54W - 34L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MoneyBagOn10
Sun Wukong
13
1 / 2 / 0
8,674
723
7,121
11,388
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
SmithnWesley
Hachiman
13
0 / 4 / 1
8,070
673
6,944
12,207
4,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
7,834
653
6,638
8,456
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Exzzavian
Sun Wukong
12
3 / 1 / 3
8,269
689
6,905
11,769
8,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 3
8,669
722
6,435
9,605
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baba Yaga
boyo463062
Baba Yaga
16
3 / 0 / 6
9,402
784
16,138
7,416
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Exzzavian
Sun Wukong
3
1
3
4.5
L
Sun Wukong
MoneyBagOn10
Sun Wukong
1
2
0
0.5
W
3
0
3
4.5
L
Hachiman
SmithnWesley
Hachiman
0
4
1
0.13
W
Baba Yaga
boyo463062
Baba Yaga
3
0
6
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,703
Damage
29,478
32,051
Taken
28,790
15,472
Mitigated
21,734
5,539
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Exzzavian
Sun Wukong
6,905
1,434
0
1,799
11,769
8,801
0
3,060
8,709
0
31,114
L
Sun Wukong
MoneyBagOn10
Sun Wukong
7,121
2,388
0
2,523
11,388
8,089
0
4,713
6,127
0
26,644
W
6,435
859
0
1,228
9,605
9,351
27
1,190
8,415
0
11,915
L
Hachiman
SmithnWesley
Hachiman
6,944
5,315
0
2,406
12,207
4,304
336
5,910
5,634
0
37,541
W
Baba Yaga
boyo463062
Baba Yaga
16,138
164
0
2,419
7,416
3,582
149
2,435
4,981
61,110
0
L
6,638
1,479
0
610
8,456
3,079
115
4,739
3,532
36,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
26,340
166
Minions Killed
159
0
Camps Cleared
0
699,228
Distance Traveled
775,207
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,269
689
31
3
0
257,683
1
L
Sun Wukong
8,674
723
41
3
0
263,547
0
W
Fenrir
8,669
722
9
1
0
269,973
0
L
Hachiman
8,070
673
69
6
0
207,534
5
W
Baba Yaga
9,402
784
119
10
0
247,551
0
L
Nu Wa
7,834
653
56
5
0
228,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role