Player Matchup

Anhur
Anhur
ForcingThe4th
Anhur
Level 87
God Stats
3W - 2L
1,277 SR
Queue Stats
303W - 276L
1,474 Elo+
Solo
Xing Tian
Xing Tian
HepherWolf
Xing Tian
Level 66
God Stats
10W - 3L
1,740 SR
Queue Stats
605W - 595L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
HermesTwiceGreat
Cernunnos
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 100L
1,356 Elo+
Solo
Nike
Nike
KosmicDivinity
Nike
Level 115
God Stats
6W - 4L
1,895 SR
Queue Stats
492W - 488L
1,461 Elo+
Party 1
Chiron
Chiron
MooseBit
Chiron
Level 124
God Stats
12W - 3L
1,740 SR
Queue Stats
441W - 404L
1,483 Elo+
Party 1
Team Averages
Level 85
1,631 SR
1,443 Elo+

VS

Team Averages
Level 67
1,500 SR
1,373 Elo+
Nu Wa
Nu Wa
Jutocol
Nu Wa
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,253 Elo+
Solo
Surtr
Surtr
MR asassassin
Surtr
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 180L
1,296 Elo+
Solo
Anubis
Anubis
abomization716
Anubis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,444 Elo+
Solo
Da Ji
Da Ji
dere15
Da Ji
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 208L
1,460 Elo+
Solo
Tyr
Tyr
sneakystallings
Tyr
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
282W - 246L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
8,411
841
11,212
8,805
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
HepherWolf
Xing Tian
15
2 / 2 / 12
9,617
962
8,930
13,375
15,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
15
3 / 3 / 11
8,710
871
17,817
13,361
6,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 9
7,739
774
6,386
11,552
12,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
MooseBit
Chiron
16
7 / 0 / 7
9,546
955
19,389
6,087
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jutocol
Nu Wa
12
1 / 5 / 5
7,073
707
9,398
11,666
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 5
7,089
709
6,699
21,810
12,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 3
7,259
726
7,994
11,329
4,853
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
dere15
Da Ji
13
4 / 5 / 3
7,781
778
10,462
9,498
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 0 / 8
6,999
700
3,111
12,916
13,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
16
Kills
8
10
Deaths
16
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Xing Tian
HepherWolf
Xing Tian
2
2
12
4
W
Cernunnos
3
3
11
2.83
L
Nu Wa
Jutocol
Nu Wa
1
5
5
0.7
W
1
3
9
1.83
L
0
3
5
0.83
W
Chiron
MooseBit
Chiron
7
0
7
10.5
L
3
3
3
1.5
L
Da Ji
dere15
Da Ji
4
5
3
1.1
L
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,734
Damage
37,664
53,180
Taken
67,219
42,940
Mitigated
38,811
20,380
Healing
27,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,212
4,334
496
1,806
8,805
4,421
2,057
3,091
5,714
0
21,718
W
Xing Tian
HepherWolf
Xing Tian
8,930
475
4,314
3,663
13,375
15,308
0
3,287
10,088
19,204
0
W
Cernunnos
17,817
7,869
567
4,621
13,361
6,941
487
3,652
9,709
0
35,766
L
Nu Wa
Jutocol
Nu Wa
9,398
1,598
778
2,424
11,666
4,006
0
1,392
10,274
20,783
0
W
6,386
397
32
1,193
11,552
12,459
25
4,765
6,787
0
10,799
L
6,699
2,045
3,494
9,297
21,810
12,755
0
2,860
18,950
443
13,568
W
Chiron
MooseBit
Chiron
19,389
2,933
2,456
1,232
6,087
3,811
1,317
2,807
3,280
0
41,473
L
7,994
1,000
505
4,371
11,329
4,853
0
1,056
10,273
14,273
0
L
Da Ji
dere15
Da Ji
10,462
1,341
2,127
849
9,498
4,087
0
2,221
7,277
0
15,201
L
3,111
481
999
2,719
12,916
13,110
0
1,401
11,515
0
8,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,023
Gold Earned
36,201
169
Minions Killed
83
0
Camps Cleared
0
985,407
Distance Traveled
934,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,411
841
37
4
0
188,294
0
W
Xing Tian
9,617
962
17
2
0
224,714
0
W
Cernunnos
8,710
871
50
5
0
176,562
0
L
Nu Wa
7,073
707
28
3
0
151,753
0
W
Nike
7,739
774
5
1
0
199,331
0
L
Surtr
7,089
709
18
2
0
181,449
0
W
Chiron
9,546
955
60
6
0
196,506
0
L
Anubis
7,259
726
15
2
0
185,611
0
L
Da Ji
7,781
778
8
1
0
189,124
0
L
Tyr
6,999
700
14
1
0
226,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role