Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Clarkiiex
Cliodhna
Level 146
God Stats
4W - 5L
1,368 SR
Queue Stats
334W - 316L
1,540 Elo+
Solo
Chang'e
Chang'e
Demonthief
Chang'e
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 219L
1,562 Elo+
Solo
Surtr
Surtr
HitProc
Surtr
Level 156
God Stats
2W - 1L
1,651 SR
Queue Stats
142W - 145L
1,504 Elo+
Solo
Cernunnos
Cernunnos
Xicore
Cernunnos
Level 184
God Stats
3W - 4L
1,448 SR
Queue Stats
208W - 189L
1,621 Elo+
Solo
Team Averages
Level 162
1,493 SR
1,546 Elo+

VS

Team Averages
Level 144
1,486 SR
1,544 Elo+
Heimdallr
Heimdallr
Cracky37
Heimdallr
Level 125
God Stats
3W - 2L
1,370 SR
Queue Stats
125W - 133L
1,510 Elo+
Party 2
Terra
Terra
DK3012
Terra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,421 Elo+
Solo
Thanatos
Thanatos
SLo0T
Thanatos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 74L
1,642 Elo+
Party 1
Sol
Sol
Shamelessly
Sol
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 74L
1,642 Elo+
Party 1
Mulan
Mulan
pledgetokill
Mulan
Level 124
God Stats
7W - 3L
1,560 SR
Queue Stats
128W - 137L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 4 / 6
9,848
821
16,522
16,965
18,473
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Clarkiiex
Cliodhna
17
6 / 5 / 5
9,859
822
14,427
16,829
8,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Demonthief
Chang'e
15
2 / 5 / 6
8,731
728
8,661
14,684
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
HitProc
Surtr
15
1 / 5 / 8
8,851
738
9,364
22,898
27,724
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Xicore
Cernunnos
15
4 / 3 / 7
9,091
758
13,746
14,711
6,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cracky37
Heimdallr
18
7 / 5 / 13
10,686
891
21,001
13,671
7,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Terra
DK3012
Terra
16
0 / 3 / 19
9,591
799
8,352
14,420
15,036
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
SLo0T
Thanatos
17
5 / 3 / 12
9,990
833
15,197
14,826
14,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 11
10,392
866
21,490
10,821
4,611
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 14
9,240
770
10,720
26,255
27,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
15
Kills
21
22
Deaths
16
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
6
1.25
L
Cliodhna
Clarkiiex
Cliodhna
6
5
5
1.7
W
Heimdallr
Cracky37
Heimdallr
7
5
13
2.7
W
Terra
DK3012
Terra
0
3
19
3.17
L
Chang'e
Demonthief
Chang'e
2
5
6
1
L
Surtr
HitProc
Surtr
1
5
8
1
W
Thanatos
SLo0T
Thanatos
5
3
12
3.67
W
7
2
11
6.25
L
Cernunnos
Xicore
Cernunnos
4
3
7
2.5
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,720
Damage
76,760
86,087
Taken
79,993
66,892
Mitigated
69,045
36,266
Healing
39,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
16,522
1,331
1,924
3,500
16,965
18,473
281
5,445
11,520
33,833
0
L
Cliodhna
Clarkiiex
Cliodhna
14,427
529
1,799
2,899
16,829
8,162
916
4,670
12,159
0
28,337
W
Heimdallr
Cracky37
Heimdallr
21,001
9,735
756
1,589
13,671
7,118
3,219
5,065
8,606
0
41,425
W
Terra
DK3012
Terra
8,352
385
8,826
4,574
14,420
15,036
358
5,308
9,112
15,158
0
L
Chang'e
Demonthief
Chang'e
8,661
910
12,904
4,931
14,684
5,801
180
6,790
7,894
19,141
0
L
Surtr
HitProc
Surtr
9,364
1,569
1,420
3,651
22,898
27,724
204
8,654
14,244
1,978
12,808
W
Thanatos
SLo0T
Thanatos
15,197
2,175
705
7,734
14,826
14,607
270
4,721
10,105
0
27,372
W
21,490
5,063
1,736
2,800
10,821
4,611
3,674
3,807
7,014
45,934
0
L
Cernunnos
Xicore
Cernunnos
13,746
7,074
0
3,238
14,711
6,732
1,536
4,529
10,182
0
26,144
W
10,720
1,251
914
9,882
26,255
27,673
743
7,672
18,583
314
21,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,380
Gold Earned
49,899
134
Minions Killed
156
0
Camps Cleared
0
1,271,641
Distance Traveled
1,138,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,848
821
32
3
0
220,493
0
L
Cliodhna
9,859
822
27
2
0
290,396
0
W
Heimdallr
10,686
891
53
4
0
211,583
0
W
Terra
9,591
799
9
1
0
222,809
0
L
Chang'e
8,731
728
23
2
0
257,322
0
L
Surtr
8,851
738
23
2
0
290,963
0
W
Thanatos
9,990
833
25
2
0
243,624
0
W
Sol
10,392
866
51
4
0
219,357
0
L
Cernunnos
9,091
758
29
2
0
212,467
0
W
Mulan
9,240
770
18
2
0
241,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role