Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
FutaKawai
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Targetmyfriend
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
Xiaoiri
Merlin
Level 37
God Stats
0W - 1L
1,728 SR
Queue Stats
16W - 26L
1,526 Elo+
Party 1
Team Averages
Level 26
1,546 SR
1,505 Elo+

VS

Team Averages
Level 124
1,464 SR
1,516 Elo+
Chiron
Chiron
AustinRich
Chiron
Level 97
God Stats
1W - 4L
1,296 SR
Queue Stats
87W - 87L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
FaQiFiKNoW
Sylvanus
Level 130
God Stats
6W - 3L
1,527 SR
Queue Stats
186W - 186L
1,494 Elo+
Solo
Thor
Thor
Leehoohn200
Thor
Level 127
God Stats
3W - 0L
1,650 SR
Queue Stats
81W - 83L
1,528 Elo+
Party 2
Bacchus
Bacchus
R4gn4r0k420
Bacchus
Level 157
God Stats
2W - 4L
1,537 SR
Queue Stats
324W - 338L
1,520 Elo+
Party 3
King Arthur
King Arthur
mega dood2003
King Arthur
Level 107
God Stats
2W - 4L
1,313 SR
Queue Stats
535W - 534L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 3 / 5
7,882
717
9,963
11,825
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
 
Xing Tian
15
1 / 2 / 7
7,792
708
4,290
12,072
15,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
FutaKawai
Terra
14
3 / 3 / 2
7,698
700
4,903
11,828
12,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
12
1 / 7 / 3
7,350
668
6,794
11,728
5,405
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Xiaoiri
Merlin
13
0 / 2 / 3
7,416
674
7,493
5,095
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AustinRich
Chiron
17
5 / 0 / 3
10,023
911
15,321
12,913
9,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
FaQiFiKNoW
Sylvanus
15
0 / 0 / 7
8,396
763
6,575
9,500
8,578
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
6 / 2 / 6
9,227
839
12,554
10,544
6,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
R4gn4r0k420
Bacchus
13
3 / 4 / 6
8,887
808
9,101
14,672
20,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
mega dood2003
King Arthur
15
3 / 2 / 5
8,652
787
5,490
12,396
19,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
7
Kills
17
17
Deaths
8
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
5
1.5
L
Xing Tian
 
Xing Tian
1
2
7
2.25
W
Chiron
AustinRich
Chiron
5
0
3
6.5
W
Sylvanus
FaQiFiKNoW
Sylvanus
0
0
7
3.5
L
Terra
FutaKawai
Terra
3
3
2
1.33
W
6
2
6
4.5
W
Bacchus
R4gn4r0k420
Bacchus
3
4
6
1.5
L
Jing Wei
1
7
3
0.36
L
Merlin
Xiaoiri
Merlin
0
2
3
0.75
W
King Arthur
mega dood2003
King Arthur
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,443
Damage
49,041
52,548
Taken
60,025
41,547
Mitigated
63,672
9,389
Healing
28,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,963
2,332
1,436
1,567
11,825
5,790
0
3,290
8,535
0
23,793
L
Xing Tian
 
Xing Tian
4,290
271
913
733
12,072
15,480
0
4,154
7,918
8,517
0
W
Chiron
AustinRich
Chiron
15,321
3,866
3,158
2,994
12,913
9,028
2,121
5,074
7,839
0
42,001
W
Sylvanus
FaQiFiKNoW
Sylvanus
6,575
1,555
10,399
5,634
9,500
8,578
474
2,518
6,982
13,148
0
L
Terra
FutaKawai
Terra
4,903
1,566
2,092
1,389
11,828
12,453
0
4,030
7,798
8,150
455
W
12,554
532
432
561
10,544
6,219
0
3,174
7,370
0
16,816
W
Bacchus
R4gn4r0k420
Bacchus
9,101
458
627
1,918
14,672
20,231
407
3,286
11,386
14,386
0
L
Jing Wei
6,794
5,343
0
272
11,728
5,405
0
2,820
8,908
0
10,888
L
Merlin
Xiaoiri
Merlin
7,493
423
853
134
5,095
2,419
0
1,686
3,409
25,623
0
W
King Arthur
mega dood2003
King Arthur
5,490
191
1,664
1,185
12,396
19,616
257
2,402
9,994
942
15,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,138
Gold Earned
45,185
113
Minions Killed
146
0
Camps Cleared
0
971,936
Distance Traveled
1,134,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,882
717
28
3
0
206,720
0
L
Xing Tian
7,792
708
11
1
0
215,038
0
W
Chiron
10,023
911
71
6
0
236,207
0
W
Sylvanus
8,396
763
16
1
0
237,729
0
L
Terra
7,698
700
2
0
0
191,515
0
W
Thor
9,227
839
21
2
0
240,696
0
W
Bacchus
8,887
808
14
1
0
205,115
0
L
Jing Wei
7,350
668
16
1
0
165,852
0
L
Merlin
7,416
674
56
5
0
192,811
0
W
King Arthur
8,652
787
24
2
0
214,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role