Player Matchup

Atlas
Atlas
CD047
Atlas
Level 158
God Stats
12W - 3L
1,730 SR
Queue Stats
235W - 244L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IzThatNapoleon
Kumbhakarna
Level 68
God Stats
1W - 2L
1,136 SR
Queue Stats
56W - 59L
1,422 Elo+
Party 1
Thoth
Thoth
LURBY0
Thoth
Level 150
God Stats
1W - 1L
1,698 SR
Queue Stats
134W - 141L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheShepherdz
Tsukuyomi
Level 147
God Stats
11W - 5L
1,703 SR
Queue Stats
338W - 346L
1,486 Elo+
Solo
Jing Wei
Jing Wei
shoshadow
Jing Wei
Level 122
God Stats
2W - 1L
1,496 SR
Queue Stats
50W - 37L
1,557 Elo+
Party 1
Team Averages
Level 129
1,553 SR
1,494 Elo+

VS

Team Averages
Level 141
1,560 SR
1,448 Elo+
Ullr
Ullr
Cris MSA
Ullr
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
396W - 400L
1,503 Elo+
Solo
Achilles
Achilles
Remember Me1421
Achilles
Level 141
God Stats
1W - 2L
1,487 SR
Queue Stats
65W - 96L
1,381 Elo+
Party 2
Apollo
Apollo
Richy1176794
Apollo
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 99L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Rock5tar84
Kukulkan
Level 155
God Stats
6W - 5L
1,440 SR
Queue Stats
372W - 373L
1,488 Elo+
Solo
Discordia
Discordia
amboo04
Discordia
Level 125
God Stats
3W - 1L
1,875 SR
Queue Stats
159W - 150L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CD047
Atlas
16
6 / 3 / 10
10,002
1,000
9,995
12,059
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
IzThatNapoleon
Kumbhakarna
14
1 / 2 / 12
8,910
891
1,710
11,537
11,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
LURBY0
Thoth
16
6 / 1 / 13
9,704
970
14,992
5,322
2,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TheShepherdz
Tsukuyomi
15
2 / 4 / 12
8,618
862
10,852
11,535
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
shoshadow
Jing Wei
16
5 / 1 / 6
9,376
938
6,683
7,495
3,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 3 / 3
7,316
732
1,407
5,992
2,069
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
13
4 / 4 / 2
7,760
776
4,872
15,335
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
0 / 5 / 4
6,533
653
3,230
8,392
2,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Rock5tar84
Kukulkan
16
2 / 4 / 2
9,145
915
12,303
8,397
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
amboo04
Discordia
15
3 / 4 / 4
7,919
792
8,159
8,921
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
20
Kills
10
11
Deaths
20
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
CD047
Atlas
6
3
10
3.67
L
Ullr
1
3
3
0.83
W
Kumbhakarna
IzThatNapoleon
Kumbhakarna
1
2
12
3.5
W
Thoth
LURBY0
Thoth
6
1
13
12.5
L
Achilles
4
4
2
1.25
L
Apollo
0
5
4
0.4
L
Kukulkan
Rock5tar84
Kukulkan
2
4
2
0.75
W
Tsukuyomi
TheShepherdz
Tsukuyomi
2
4
12
2
L
Discordia
amboo04
Discordia
3
4
4
1.25
W
Jing Wei
shoshadow
Jing Wei
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,232
Damage
29,971
47,948
Taken
47,037
38,155
Mitigated
23,284
18,722
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CD047
Atlas
9,995
3,371
1,026
2,739
12,059
15,106
585
2,556
9,298
18,734
0
L
Ullr
1,407
810
184
696
5,992
2,069
0
3,910
2,082
0
5,740
W
Kumbhakarna
IzThatNapoleon
Kumbhakarna
1,710
169
3,250
3,213
11,537
11,706
518
5,598
5,770
3,109
0
W
Thoth
LURBY0
Thoth
14,992
167
158
589
5,322
2,510
1,427
2,205
3,043
25,536
0
L
Achilles
4,872
1,177
16
3,771
15,335
11,722
0
7,311
8,024
0
7,856
L
Apollo
3,230
1,500
373
755
8,392
2,822
0
5,199
3,193
0
5,312
L
Kukulkan
Rock5tar84
Kukulkan
12,303
194
1,218
1,124
8,397
3,411
0
5,926
2,471
36,877
0
W
Tsukuyomi
TheShepherdz
Tsukuyomi
10,852
2,218
831
2,095
11,535
5,323
229
5,626
5,806
0
27,810
L
Discordia
amboo04
Discordia
8,159
225
518
1,671
8,921
3,260
0
4,351
4,570
11,611
0
W
Jing Wei
shoshadow
Jing Wei
6,683
4,251
2,462
2,359
7,495
3,510
2,808
4,303
2,941
0
19,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,610
Gold Earned
38,673
120
Minions Killed
85
0
Camps Cleared
0
1,027,334
Distance Traveled
855,253
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,002
1,000
16
2
0
209,313
0
L
Ullr
7,316
732
6
1
0
132,718
0
W
Kumbhakarna
8,910
891
0
0
0
202,405
0
W
Thoth
9,704
970
28
3
0
208,927
0
L
Achilles
7,760
776
4
0
0
175,269
0
L
Apollo
6,533
653
6
1
0
194,237
0
L
Kukulkan
9,145
915
59
6
0
176,547
0
W
Tsukuyomi
8,618
862
37
4
0
205,442
7
L
Discordia
7,919
792
10
1
0
176,482
0
W
Jing Wei
9,376
938
39
4
0
201,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role