Player Matchup

Geb
Geb
Platinum IV
Adaptative
Geb
Platinum IV
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 204L
1,780 MMR
Solo
Nemesis
Nemesis
Gold I
BrewzClues
Nemesis
Gold I
Level 129
God Stats
6W - 5L
1,853 SR
Queue Stats
52W - 44L
1,794 MMR
Party 3
Vamana
Vamana
Platinum IV
PhilthyRe
Vamana
Platinum IV
Level 128
God Stats
0W - 2L
1,314 SR
Queue Stats
226W - 226L
1,821 MMR
Solo
Anubis
Anubis
Gold III
TazmaninDevil99
Anubis
Gold III
Level 120
God Stats
0W - 3L
1,737 SR
Queue Stats
25W - 21L
1,760 MMR
Party 3
Neith
Neith
Platinum IV
camlo
Neith
Platinum IV
Level 172
God Stats
5W - 5L
1,954 SR
Queue Stats
714W - 707L
1,790 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,672 SR
1,789 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,470 SR
1,704 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Martichoras
Martichoras
Platinum III
 
Martichoras
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold I
DeadPsyche
Kali
Gold I
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 148L
1,857 MMR
Party 1
Khepri
Khepri
Platinum IV
Pülse
Khepri
Platinum IV
Level 83
God Stats
1W - 3L
1,265 SR
Queue Stats
265W - 255L
1,802 MMR
Solo
Hel
Hel
Platinum II
gaba5141
Hel
Platinum II
Level 148
God Stats
10W - 9L
1,587 SR
Queue Stats
118W - 122L
1,863 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,339
485
3,785
8,111
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
BrewzClues
Nemesis
11
2 / 2 / 1
6,207
564
5,802
8,035
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
PhilthyRe
Vamana
11
0 / 3 / 0
6,142
558
4,150
8,254
6,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 0
6,444
586
4,063
4,654
2,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
camlo
Neith
10
1 / 2 / 0
5,626
511
5,968
8,794
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosSusanoBakasura

VS

Bans
He BoMercuryAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 1 / 0
7,142
649
4,771
8,223
4,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
 
Martichoras
11
1 / 2 / 2
6,523
593
7,125
8,096
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 0 / 3
7,084
644
6,892
9,876
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
Pülse
Khepri
9
0 / 0 / 4
5,884
535
2,051
10,003
7,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 1
6,511
592
1,831
6,363
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
0
3
W
Martichoras
 
Martichoras
1
2
2
1
L
0
1
2
1
L
Nemesis
BrewzClues
Nemesis
2
2
1
1.25
W
5
0
3
6.5
L
Vamana
PhilthyRe
Vamana
0
3
0
0
W
Khepri
Pülse
Khepri
0
0
4
2
L
0
2
0
0
L
Neith
camlo
Neith
1
2
0
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,768
Damage
22,670
37,848
Taken
42,561
20,462
Mitigated
21,900
10,871
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,771
1,754
0
2,777
8,223
4,458
0
559
7,664
0
48,776
W
Martichoras
 
Martichoras
7,125
2,789
0
1,731
8,096
3,620
144
757
7,339
0
56,687
L
3,785
1,045
0
2,957
8,111
5,248
0
730
7,381
14,373
0
L
Nemesis
BrewzClues
Nemesis
5,802
2,876
0
987
8,035
3,357
0
589
7,446
0
53,953
W
6,892
3,943
0
2,845
9,876
4,143
0
2,445
7,431
0
45,823
L
Vamana
PhilthyRe
Vamana
4,150
1,795
0
1,864
8,254
6,308
0
0
8,254
0
44,441
W
Khepri
Pülse
Khepri
2,051
116
1,329
2,160
10,003
7,840
0
2,468
7,535
11,607
0
L
4,063
178
0
2,128
4,654
2,262
196
1,348
3,306
56,613
0
L
Neith
camlo
Neith
5,968
3,198
0
2,935
8,794
3,287
440
1,215
7,579
0
45,398
W
1,831
221
1,571
4,364
6,363
1,839
0
2,196
4,167
56,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
33,144
352
Minions Killed
382
0
Camps Cleared
0
1,115,923
Distance Traveled
1,177,676
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,142
649
89
8
0
256,810
0
W
Martichoras
6,523
593
99
9
0
200,295
0
L
Geb
5,339
485
9
1
0
234,412
1
L
Nemesis
6,207
564
88
8
0
252,583
1
W
Kali
7,084
644
74
7
0
284,437
2
L
Vamana
6,142
558
80
7
0
225,309
0
W
Khepri
5,884
535
6
1
0
201,751
5
L
Anubis
6,444
586
102
9
0
211,025
3
L
Neith
5,626
511
73
7
0
192,594
1
W
Hel
6,511
592
114
10
0
234,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role