Player Matchup

Kuzenbo
Kuzenbo
DripWeSoul
Kuzenbo
Level 29
God Stats
1W - 1L
1,698 SR
Queue Stats
14W - 20L
1,526 Elo+
Party 1
Cerberus
Cerberus
END1433
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,266 Elo+
Party 1
Bacchus
Bacchus
Reaper541582
Bacchus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,458 Elo+
Party 1
Artio
Artio
ReinMan530
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
TTVyourdead8397
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,266 Elo+
Party 1
Team Averages
Level 25
1,540 SR
1,403 Elo+

VS

Team Averages
Level 118
1,387 SR
1,472 Elo+
Baba Yaga
Baba Yaga
AconfusedKENDER
Baba Yaga
Level 117
God Stats
10W - 7L
1,509 SR
Queue Stats
468W - 483L
1,447 Elo+
Party 2
Thoth
Thoth
BorisGJohnson
Thoth
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
199W - 203L
1,510 Elo+
Solo
Cupid
Cupid
DiabloSnake
Cupid
Level 129
God Stats
8W - 4L
1,300 SR
Queue Stats
484W - 496L
1,445 Elo+
Party 2
Apollo
Apollo
RustySteaknife
Apollo
Level 103
God Stats
4W - 4L
1,145 SR
Queue Stats
438W - 442L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Scorpio_King_94
Zhong Kui
Level 126
God Stats
3W - 2L
1,479 SR
Queue Stats
96W - 96L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DripWeSoul
Kuzenbo
15
0 / 5 / 5
8,817
678
7,536
17,282
15,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
END1433
Cerberus
18
6 / 7 / 4
11,027
848
11,476
20,104
18,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Reaper541582
Bacchus
15
3 / 6 / 4
9,016
694
8,885
21,100
27,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
15
1 / 5 / 5
9,225
710
3,002
16,948
20,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
TTVyourdead8397
Erlang Shen
13
0 / 6 / 5
8,356
643
6,604
19,145
17,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AconfusedKENDER
Baba Yaga
18
5 / 0 / 22
10,966
844
21,614
11,549
6,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 20
11,162
859
19,143
9,040
3,931
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 20
9,381
722
8,741
7,757
3,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 3 / 9
10,859
835
19,578
9,951
4,514
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Scorpio_King_94
Zhong Kui
16
6 / 4 / 15
10,546
811
14,344
10,464
8,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
115
10
Kills
29
29
Deaths
10
23
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AconfusedKENDER
Baba Yaga
5
0
22
16
W
6
1
20
16
W
1
2
20
5.5
L
Kuzenbo
DripWeSoul
Kuzenbo
0
5
5
0.5
L
Cerberus
END1433
Cerberus
6
7
4
1.14
L
Bacchus
Reaper541582
Bacchus
3
6
4
0.83
L
Artio
1
5
5
0.7
W
11
3
9
5.17
W
Zhong Kui
Scorpio_King_94
Zhong Kui
6
4
15
3.38
L
Erlang Shen
TTVyourdead8397
Erlang Shen
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,503
Damage
83,420
94,579
Taken
48,761
100,138
Mitigated
26,091
19,802
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AconfusedKENDER
Baba Yaga
21,614
3,518
1,828
4,117
11,549
6,013
917
6,851
4,698
36,951
0
W
19,143
2,371
922
3,832
9,040
3,931
2,332
5,816
3,224
37,596
0
W
8,741
3,728
3,120
2,333
7,757
3,311
544
5,857
1,900
0
16,197
L
Kuzenbo
DripWeSoul
Kuzenbo
7,536
2,355
1,707
3,108
17,282
15,455
0
11,626
5,656
22,026
120
L
Cerberus
END1433
Cerberus
11,476
391
1,042
2,912
20,104
18,600
0
11,630
8,474
25,557
0
L
Bacchus
Reaper541582
Bacchus
8,885
588
1,169
3,074
21,100
27,675
0
8,505
12,595
21,437
0
L
Artio
3,002
393
1,531
1,143
16,948
20,477
58
11,404
5,544
12,243
0
W
19,578
12,950
604
1,600
9,951
4,514
2,046
5,897
4,054
0
32,178
W
Zhong Kui
Scorpio_King_94
Zhong Kui
14,344
927
1,402
1,517
10,464
8,322
48
6,358
4,106
28,121
0
L
Erlang Shen
TTVyourdead8397
Erlang Shen
6,604
2,510
1,300
2,816
19,145
17,931
157
11,936
7,209
0
11,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
52,914
120
Minions Killed
174
0
Camps Cleared
0
1,247,381
Distance Traveled
1,194,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,966
844
42
3
0
266,254
0
W
Thoth
11,162
859
32
2
0
240,130
0
W
Cupid
9,381
722
23
2
0
254,032
0
L
Kuzenbo
8,817
678
29
2
0
268,902
0
L
Cerberus
11,027
848
42
3
0
241,378
0
L
Bacchus
9,016
694
23
2
0
240,274
0
L
Artio
9,225
710
20
2
0
230,457
0
W
Apollo
10,859
835
34
3
0
214,954
0
W
Zhong Kui
10,546
811
43
3
0
219,212
0
L
Erlang Shen
8,356
643
6
0
0
266,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role