Player Matchup

Sol
Sol
DepREdaDorrr3000
Sol
Level 33
God Stats
0W - 1L
1,323 SR
Queue Stats
6W - 11L
1,079 Elo+
Solo
Arachne
Arachne
Godly 1168452
Arachne
Level 33
God Stats
8W - 7L
1,514 SR
Queue Stats
60W - 60L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
Namgyeojin
Sylvanus
Level 62
God Stats
1W - 4L
1,327 SR
Queue Stats
88W - 102L
1,407 Elo+
Party 1
Team Averages
Level 43
1,388 SR
1,301 Elo+

VS

Team Averages
Level 52
1,425 SR
1,368 Elo+
Ravana
Ravana
AML0V3R6385
Ravana
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 38L
1,375 Elo+
Party 2
Hachiman
Hachiman
Dud3g4m3r06
Hachiman
Level 45
God Stats
2W - 4L
1,275 SR
Queue Stats
33W - 28L
1,401 Elo+
Party 2
Ah Puch
Ah Puch
MetooPack4519
Ah Puch
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,998
636
3,666
10,043
4,276
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
12
2 / 4 / 0
7,220
656
4,100
11,816
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Namgyeojin
Sylvanus
11
0 / 5 / 2
7,132
648
3,844
15,543
15,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
3 / 0 / 9
8,762
797
5,964
4,096
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Dud3g4m3r06
Hachiman
14
7 / 0 / 6
9,268
843
13,593
6,489
2,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
13
3 / 2 / 9
8,438
767
10,744
6,484
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
0
9
7.5
L
0
4
2
0.25
W
Hachiman
Dud3g4m3r06
Hachiman
7
0
6
10
L
Arachne
2
4
0
0.5
W
Ah Puch
3
2
9
3.75
L
Sylvanus
Namgyeojin
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,610
Damage
30,301
37,402
Taken
17,069
26,100
Mitigated
8,146
6,281
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
5,964
476
0
699
4,096
3,464
132
983
3,113
0
33,642
L
3,666
752
458
1,786
10,043
4,276
0
2,342
7,241
19,716
0
W
Hachiman
Dud3g4m3r06
Hachiman
13,593
7,654
0
2,363
6,489
2,295
1,127
3,185
3,304
0
34,972
L
Arachne
4,100
2,433
0
1,678
11,816
6,606
0
3,779
7,592
0
14,783
W
Ah Puch
10,744
1,049
0
2,719
6,484
2,387
1,018
3,357
3,127
28,877
0
L
Sylvanus
Namgyeojin
Sylvanus
3,844
1,162
737
1,622
15,543
15,218
0
3,927
11,107
16,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,350
Gold Earned
26,468
108
Minions Killed
174
0
Camps Cleared
0
551,460
Distance Traveled
593,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,762
797
53
5
0
201,383
0
L
Sol
6,998
636
39
4
0
181,158
0
W
Hachiman
9,268
843
71
6
0
198,868
0
L
Arachne
7,220
656
33
3
0
210,039
0
W
Ah Puch
8,438
767
50
5
0
193,082
0
L
Sylvanus
7,132
648
36
3
0
160,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role