Player Matchup

Atlas
Atlas
HeIghan
Atlas
Level 69
God Stats
6W - 10L
1,474 SR
Queue Stats
70W - 100L
1,255 Elo+
Party 2
Aphrodite
Aphrodite
StayFrostyGuy
Aphrodite
Level 123
God Stats
0W - 1L
1,177 SR
Queue Stats
26W - 22L
1,514 Elo+
Party 2
Fenrir
Fenrir
xALACAZAMx
Fenrir
Level 119
God Stats
8W - 8L
1,403 SR
Queue Stats
28W - 34L
1,272 Elo+
Party 2
Team Averages
Level 104
1,352 SR
1,347 Elo+

VS

Team Averages
Level 126
1,460 SR
1,432 Elo+
Cu Chulainn
Cu Chulainn
Cage1000
Cu Chulainn
Level 126
God Stats
10W - 21L
1,303 SR
Queue Stats
1,224W - 1,266L
1,389 Elo+
Solo
Ishtar
Ishtar
Dawnex
Ishtar
Level 144
God Stats
15W - 10L
1,565 SR
Queue Stats
238W - 246L
1,471 Elo+
Party 1
Poseidon
Poseidon
shootnbubbles
Poseidon
Level 109
God Stats
37W - 41L
1,511 SR
Queue Stats
470W - 490L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HeIghan
Atlas
16
2 / 4 / 4
9,399
671
7,964
24,022
15,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
StayFrostyGuy
Aphrodite
15
1 / 5 / 4
9,280
663
9,563
15,230
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
xALACAZAMx
Fenrir
14
3 / 7 / 1
9,949
711
7,747
14,443
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cage1000
Cu Chulainn
15
1 / 3 / 11
10,374
741
10,723
14,647
16,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Dawnex
Ishtar
18
9 / 0 / 7
11,540
824
20,839
9,619
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
shootnbubbles
Poseidon
17
6 / 3 / 9
11,479
820
13,950
8,772
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
16
16
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cage1000
Cu Chulainn
1
3
11
2.17
W
Ishtar
Dawnex
Ishtar
9
0
7
12.5
L
Atlas
HeIghan
Atlas
2
4
4
1
L
Aphrodite
StayFrostyGuy
Aphrodite
1
5
4
0.6
W
Poseidon
shootnbubbles
Poseidon
6
3
9
3.5
L
Fenrir
xALACAZAMx
Fenrir
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
45,512
53,695
Taken
33,038
34,069
Mitigated
24,956
21,165
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cage1000
Cu Chulainn
10,723
1,186
0
2,535
14,647
16,106
391
9,478
5,060
0
21,189
W
Ishtar
Dawnex
Ishtar
20,839
14,514
0
3,891
9,619
5,261
772
5,078
4,198
0
54,594
L
Atlas
HeIghan
Atlas
7,964
2,954
0
5,824
24,022
15,935
0
6,878
16,652
26,761
0
L
Aphrodite
StayFrostyGuy
Aphrodite
9,563
32
6,484
7,489
15,230
8,004
0
2,628
12,400
44,526
0
W
Poseidon
shootnbubbles
Poseidon
13,950
880
0
1,532
8,772
3,589
946
3,002
5,482
68,264
0
L
Fenrir
xALACAZAMx
Fenrir
7,747
1,124
0
1,368
14,443
10,130
0
3,725
10,614
0
19,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
33,393
144
Minions Killed
209
0
Camps Cleared
0
772,895
Distance Traveled
840,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,374
741
17
1
0
285,170
0
W
Ishtar
11,540
824
54
4
0
278,489
0
L
Atlas
9,399
671
29
2
0
267,214
0
L
Aphrodite
9,280
663
84
6
0
247,193
0
W
Poseidon
11,479
820
138
10
0
277,113
0
L
Fenrir
9,949
711
31
2
0
258,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role