Player Matchup

Fenrir
Fenrir
CasualDrew
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,318 Elo+
Party 1
Thor
Thor
Stormful27
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 1
Vamana
Vamana
abdielsv22
Vamana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,639 Elo+
Solo
Arachne
Arachne
charliehtc
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,497 Elo+
Solo
Cliodhna
Cliodhna
kryHavoK
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,418 Elo+

VS

Team Averages
Level 92
1,469 SR
1,502 Elo+
Achilles
Achilles
Armorzilla
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Fistonx
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
TIGxGladiator
Zhong Kui
Level 109
God Stats
2W - 1L
1,291 SR
Queue Stats
58W - 51L
1,420 Elo+
Party 2
Vulcan
Vulcan
cincinnatixd
Vulcan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
1,461 Elo+
Solo
Rama
Rama
eyelashesonmypc
Rama
Level 47
God Stats
4W - 2L
1,552 SR
Queue Stats
204W - 191L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CasualDrew
Fenrir
12
1 / 9 / 7
7,332
733
5,688
16,150
15,782
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 9 / 4
7,516
752
7,280
13,742
6,776
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
abdielsv22
Vamana
15
4 / 6 / 4
9,141
914
13,182
14,381
14,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
charliehtc
Arachne
14
2 / 4 / 3
7,358
736
4,699
11,578
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
kryHavoK
Cliodhna
12
2 / 9 / 5
7,290
729
7,735
15,036
7,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Armorzilla
Achilles
17
2 / 1 / 27
9,652
965
11,565
13,574
23,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Fistonx
Anhur
14
6 / 3 / 17
9,048
905
6,297
7,895
5,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TIGxGladiator
Zhong Kui
17
6 / 2 / 27
9,941
994
16,127
11,582
20,186
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
16
7 / 3 / 17
9,945
995
16,655
7,421
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
16 / 1 / 13
10,767
1,077
13,232
7,686
3,457
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
138
10
Kills
37
37
Deaths
10
23
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Achilles
Armorzilla
Achilles
2
1
27
15.5
L
Fenrir
CasualDrew
Fenrir
1
9
7
0.5
W
Anhur
Fistonx
Anhur
6
3
17
4.83
L
1
9
4
0.33
W
Zhong Kui
TIGxGladiator
Zhong Kui
6
2
27
9.75
L
Vamana
abdielsv22
Vamana
4
6
4
1
L
Arachne
charliehtc
Arachne
2
4
3
0.88
W
Vulcan
7
3
17
5.17
W
16
1
13
22.5
L
Cliodhna
kryHavoK
Cliodhna
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
63,876
70,887
Taken
48,158
52,274
Mitigated
56,562
8,844
Healing
21,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Armorzilla
Achilles
11,565
2,097
759
3,997
13,574
23,620
332
0
13,574
2,734
18,999
L
Fenrir
CasualDrew
Fenrir
5,688
1,440
555
678
16,150
15,782
0
6,400
9,516
0
8,703
W
Anhur
Fistonx
Anhur
6,297
1,867
1,470
1,072
7,895
5,757
1,917
0
7,895
0
10,795
L
7,280
1,880
0
35
13,742
6,776
0
6,204
7,346
0
15,502
W
Zhong Kui
TIGxGladiator
Zhong Kui
16,127
1,818
994
4,178
11,582
20,186
837
0
11,582
32,228
0
L
Vamana
abdielsv22
Vamana
13,182
7,102
545
1,614
14,381
14,136
0
7,213
6,752
0
26,161
L
Arachne
charliehtc
Arachne
4,699
3,168
897
3,517
11,578
8,313
0
7,490
3,888
0
12,404
W
Vulcan
16,655
10,242
1,201
1,222
7,421
3,542
1,315
0
7,421
31,608
0
W
13,232
10,090
3,750
3,171
7,686
3,457
3,020
0
7,686
0
26,983
L
Cliodhna
kryHavoK
Cliodhna
7,735
835
108
895
15,036
7,267
0
6,974
7,793
0
14,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
49,353
77
Minions Killed
129
0
Camps Cleared
0
905,784
Distance Traveled
978,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,652
965
18
2
0
221,467
0
L
Fenrir
7,332
733
4
0
0
176,225
0
W
Anhur
9,048
905
13
1
0
184,187
0
L
Thor
7,516
752
10
1
0
160,990
0
W
Zhong Kui
9,941
994
32
3
0
186,962
0
L
Vamana
9,141
914
27
3
0
206,280
0
L
Arachne
7,358
736
13
1
0
181,434
0
W
Vulcan
9,945
995
40
4
0
205,164
0
W
Rama
10,767
1,077
26
3
0
180,715
0
L
Cliodhna
7,290
729
23
2
0
180,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role