Player Matchup

Kumbhakarna
Kumbhakarna
Platinum V
Knon
Kumbhakarna
Platinum V
Level 147
God Stats
4W - 0L
1,440 SR
Queue Stats
77W - 91L
1,598 MMR
Solo
Danzaburou
Danzaburou
Gold V
ProdigeeRUA
Danzaburou
Gold V
Level 129
God Stats
2W - 0L
1,937 SR
Queue Stats
10W - 7L
1,702 MMR
Solo
Discordia
Discordia
Gold V
raul0905_sk8
Discordia
Gold V
Level 155
God Stats
2W - 5L
1,595 SR
Queue Stats
32W - 26L
1,643 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,657 SR
1,648 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,480 SR
1,652 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
ABrownieBuffalo
Maui
Gold V
Level 132
God Stats
3W - 3L
1,655 SR
Queue Stats
29W - 37L
1,733 MMR
Solo
Scylla
Scylla
Gold IV
kaneki12451
Scylla
Gold IV
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 20L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Knon
Kumbhakarna
15
1 / 0 / 10
9,992
769
2,375
12,119
15,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
ProdigeeRUA
Danzaburou
15
2 / 0 / 10
9,462
728
9,311
7,070
2,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
raul0905_sk8
Discordia
16
9 / 0 / 3
10,567
813
16,991
7,123
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeHelHerculesBaba YagaBacchus

VS

Bans
MartichorasHou YiGebCernunnosKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 3 / 0
7,671
590
6,733
11,366
7,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 1 / 0
8,336
641
2,554
12,290
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
0 / 8 / 0
7,545
580
5,607
9,599
4,251
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
L
0
1
0
0
W
Kumbhakarna
Knon
Kumbhakarna
1
0
10
6
W
Danzaburou
ProdigeeRUA
Danzaburou
2
0
10
7
L
Scylla
0
8
0
0
W
Discordia
raul0905_sk8
Discordia
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,677
Damage
14,894
26,312
Taken
33,255
20,891
Mitigated
26,166
8,652
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,733
331
0
2,304
11,366
7,765
0
5,924
5,092
0
33,653
L
2,554
438
0
2,344
12,290
14,150
0
5,590
6,270
11,788
0
W
Kumbhakarna
Knon
Kumbhakarna
2,375
227
0
3,482
12,119
15,158
29
4,217
7,902
10,041
0
W
Danzaburou
ProdigeeRUA
Danzaburou
9,311
5,146
0
3,915
7,070
2,948
2,422
1,995
5,075
0
52,653
L
Scylla
5,607
456
0
0
9,599
4,251
0
6,685
2,503
31,316
0
W
Discordia
raul0905_sk8
Discordia
16,991
453
0
1,255
7,123
2,785
1,003
2,210
4,913
59,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
23,552
176
Minions Killed
129
0
Camps Cleared
0
737,945
Distance Traveled
683,730
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,671
590
47
4
0
257,521
1
L
Maui
8,336
641
19
1
0
213,717
0
W
Kumbhakarna
9,992
769
5
0
0
252,336
0
W
Danzaburou
9,462
728
71
5
0
232,793
0
L
Scylla
7,545
580
63
5
0
212,492
0
W
Discordia
10,567
813
100
8
0
252,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role