Player Matchup

Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Klaxo002
Cerberus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 142L
1,557 Elo+
Party 3
Anubis
Anubis
Porky16
Anubis
Level 73
God Stats
10W - 7L
1,568 SR
Queue Stats
76W - 62L
1,562 Elo+
Solo
Thanatos
Thanatos
Rỡyce
Thanatos
Level 157
God Stats
2W - 0L
1,439 SR
Queue Stats
22W - 19L
1,646 Elo+
Party 2
Izanami
Izanami
mrcall319
Izanami
Level 129
God Stats
20W - 10L
1,757 SR
Queue Stats
169W - 141L
1,561 Elo+
Party 3
Team Averages
Level 131
1,553 SR
1,565 Elo+

VS

Team Averages
Level 86
1,674 SR
1,588 Elo+
Zeus
Zeus
 
Zeus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Byburthe
Cu Chulainn
Level 126
God Stats
6W - 5L
1,616 SR
Queue Stats
195W - 109L
1,674 Elo+
Solo
Maui
Maui
Jjustin07
Maui
Level 29
God Stats
7W - 2L
1,677 SR
Queue Stats
39W - 37L
1,611 Elo+
Party 1
Skadi
Skadi
Kwith
Skadi
Level 29
God Stats
1W - 1L
1,746 SR
Queue Stats
5W - 10L
1,572 Elo+
Party 4
Pele
Pele
UncleHugsTooLong
Pele
Level 115
God Stats
2W - 1L
1,832 SR
Queue Stats
86W - 63L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 1 / 2
6,502
591
5,844
12,729
11,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Klaxo002
Cerberus
9
2 / 1 / 5
6,575
598
6,762
10,790
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Porky16
Anubis
12
2 / 0 / 3
7,283
662
4,196
4,140
1,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Rỡyce
Thanatos
13
8 / 0 / 1
7,722
702
7,730
8,224
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
mrcall319
Izanami
12
4 / 0 / 2
7,393
672
7,490
5,325
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 2 / 0
6,354
578
3,913
6,619
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Byburthe
Cu Chulainn
12
1 / 2 / 0
6,851
623
9,330
12,120
8,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Maui
8
0 / 3 / 0
5,312
483
1,817
9,860
6,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Kwith
Skadi
8
0 / 4 / 0
5,099
464
3,940
7,144
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 6 / 0
5,463
497
5,662
12,802
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
17
Kills
2
2
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
2
2
L
Zeus
 
Zeus
1
2
0
0.5
L
Cu Chulainn
Byburthe
Cu Chulainn
1
2
0
0.5
L
Maui
0
3
0
0
W
Cerberus
Klaxo002
Cerberus
2
1
5
4.5
L
Skadi
Kwith
Skadi
0
4
0
0
W
Anubis
Porky16
Anubis
2
0
3
3.5
W
Thanatos
Rỡyce
Thanatos
8
0
1
8.5
L
0
6
0
0
W
Izanami
mrcall319
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
24,662
41,208
Taken
48,545
27,120
Mitigated
21,767
20,361
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,844
3,593
0
4,201
12,729
11,488
0
1,200
11,529
0
45,369
L
Zeus
 
Zeus
3,913
1,022
0
975
6,619
1,603
0
1,407
5,212
49,059
0
L
Cu Chulainn
Byburthe
Cu Chulainn
9,330
1,822
0
3,450
12,120
8,257
0
686
11,434
5,968
50,939
L
Maui
1,817
943
1,068
1,529
9,860
6,238
0
3,036
6,824
12,860
0
W
Cerberus
Klaxo002
Cerberus
6,762
976
0
3,813
10,790
8,522
0
3,050
7,740
28,298
0
L
Skadi
Kwith
Skadi
3,940
1,145
0
735
7,144
1,985
0
2,299
4,845
0
30,475
W
Anubis
Porky16
Anubis
4,196
377
0
2,020
4,140
1,873
807
1,726
2,414
59,129
0
W
Thanatos
Rỡyce
Thanatos
7,730
2,289
0
8,249
8,224
3,271
0
312
7,912
0
58,076
L
5,662
2,269
0
1,500
12,802
3,684
0
3,530
9,272
0
38,316
W
Izanami
mrcall319
Izanami
7,490
5,184
0
2,078
5,325
1,966
960
782
4,543
0
62,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
29,079
453
Minions Killed
313
0
Camps Cleared
0
1,227,176
Distance Traveled
1,184,769
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,502
591
76
7
0
250,234
0
L
Zeus
6,354
578
92
8
0
239,242
1
L
Cu Chulainn
6,851
623
95
9
0
230,529
2
L
Maui
5,312
483
23
2
0
242,363
2
W
Cerberus
6,575
598
62
6
0
247,686
4
L
Skadi
5,099
464
43
4
0
218,543
0
W
Anubis
7,283
662
107
10
0
221,352
2
W
Thanatos
7,722
702
96
9
0
280,672
0
L
Pele
5,463
497
60
5
0
254,092
3
W
Izanami
7,393
672
112
10
0
227,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role